Player Matchup

Sylvanus
Sylvanus
DaRealBolBol
Sylvanus
Level 110
God Stats
1W - 0L
1,638 SR
Queue Stats
26W - 36L
1,553 Elo+
Party 2
Ao Kuang
Ao Kuang
Navajowarmer
Ao Kuang
Level 214
God Stats
11W - 3L
2,017 SR
Queue Stats
403W - 376L
1,482 Elo+
Party 3
Thor
Thor
Thi pLxer13
Thor
Level 27
God Stats
1W - 0L
1,442 SR
Queue Stats
18W - 26L
1,352 Elo+
Party 3
Skadi
Skadi
beastLegend12
Skadi
Level 59
God Stats
1W - 2L
1,531 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Chaac
Chaac
mankiller432
Chaac
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 17L
1,504 Elo+
Solo
Team Averages
Level 107
1,626 SR
1,478 Elo+

VS

Team Averages
Level 90
1,465 SR
1,482 Elo+
Ishtar
Ishtar
AvRand6
Ishtar
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 9L
1,591 Elo+
Solo
Kukulkan
Kukulkan
DrakSoel
Kukulkan
Level 129
God Stats
4W - 4L
1,514 SR
Queue Stats
41W - 49L
1,441 Elo+
Solo
Surtr
Surtr
Friend1ySniper
Surtr
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 29L
1,396 Elo+
Solo
Jormungandr
Jormungandr
Ozxhus
Jormungandr
Level 43
God Stats
0W - 1L
1,309 SR
Queue Stats
15W - 14L
1,491 Elo+
Party 1
King Arthur
King Arthur
Sekyriut
King Arthur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaRealBolBol
Sylvanus
15
0 / 2 / 11
8,942
745
8,028
14,022
13,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ao Kuang
Navajowarmer
Ao Kuang
17
11 / 2 / 4
9,967
831
19,614
19,144
11,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 4
8,219
685
3,576
13,371
5,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 8
8,673
723
7,689
9,913
4,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
5 / 1 / 7
10,003
834
10,881
18,897
18,201
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AvRand6
Ishtar
15
2 / 4 / 6
7,953
663
6,898
13,353
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
DrakSoel
Kukulkan
16
3 / 4 / 3
8,978
748
14,761
8,953
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 5
7,911
659
7,469
8,506
6,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Ozxhus
Jormungandr
15
4 / 3 / 4
8,655
721
15,089
12,323
12,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Sekyriut
King Arthur
15
0 / 4 / 9
8,210
684
15,292
15,059
13,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
19
Kills
11
11
Deaths
19
34
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AvRand6
Ishtar
2
4
6
1.25
W
Sylvanus
DaRealBolBol
Sylvanus
0
2
11
2.75
L
Kukulkan
DrakSoel
Kukulkan
3
4
3
1.13
L
2
4
5
1.13
W
Ao Kuang
Navajowarmer
Ao Kuang
11
2
4
6.5
L
Jormungandr
Ozxhus
Jormungandr
4
3
4
2
L
King Arthur
Sekyriut
King Arthur
0
4
9
1.13
W
1
5
4
0.6
W
2
1
8
6
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,788
Damage
59,509
75,347
Taken
58,194
53,640
Mitigated
42,238
25,824
Healing
5,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AvRand6
Ishtar
6,898
3,883
0
3,293
13,353
6,070
510
5,412
7,941
0
12,128
W
Sylvanus
DaRealBolBol
Sylvanus
8,028
1,525
4,372
4,727
14,022
13,432
30
5,493
8,529
22,176
0
L
Kukulkan
DrakSoel
Kukulkan
14,761
1,105
0
660
8,953
4,325
435
5,166
3,787
47,683
0
L
7,469
2,673
0
1,447
8,506
6,172
0
3,820
4,686
1,307
13,798
W
Ao Kuang
Navajowarmer
Ao Kuang
19,614
5,138
0
9,000
19,144
11,195
1,040
9,187
9,957
34,055
1,462
L
Jormungandr
Ozxhus
Jormungandr
15,089
7,910
0
0
12,323
12,309
0
4,777
7,546
29,420
0
L
King Arthur
Sekyriut
King Arthur
15,292
1,239
0
250
15,059
13,362
0
7,851
7,208
3,490
34,877
W
3,576
1,069
0
72
13,371
5,992
390
6,864
6,507
0
11,598
W
7,689
1,974
0
756
9,913
4,820
86
4,396
5,517
0
33,809
W
10,881
2,477
285
6,612
18,897
18,201
1,336
6,198
12,699
0
42,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,804
Gold Earned
41,707
214
Minions Killed
223
0
Camps Cleared
0
1,094,477
Distance Traveled
1,020,489
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,953
663
9
1
0
193,545
0
W
Sylvanus
8,942
745
28
2
0
212,175
5
L
Kukulkan
8,978
748
105
9
0
221,019
0
L
Surtr
7,911
659
18
2
0
137,315
0
W
Ao Kuang
9,967
831
39
3
0
240,089
0
L
Jormungandr
8,655
721
30
3
0
228,740
0
L
King Arthur
8,210
684
61
5
0
239,870
0
W
Thor
8,219
685
24
2
0
219,016
0
W
Skadi
8,673
723
53
4
0
211,859
0
W
Chaac
10,003
834
70
6
0
211,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role