Player Matchup

Lancelot
Lancelot
MLGL LEGENDS
Lancelot
Level 124
God Stats
38W - 31L
1,531 SR
Queue Stats
88W - 81L
1,532 Elo+
Party 1
Surtr
Surtr
MikaelAether
Surtr
Level 87
God Stats
0W - 2L
1,263 SR
Queue Stats
95W - 133L
1,509 Elo+
Party 1
Chronos
Chronos
NerdyGames24
Chronos
Level 28
God Stats
2W - 6L
1,413 SR
Queue Stats
36W - 77L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
The HoIIow Man
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 337L
1,418 Elo+
Party 1
Kumbhakarna
Kumbhakarna
killermark200
Kumbhakarna
Level 107
God Stats
2W - 5L
1,497 SR
Queue Stats
48W - 97L
1,507 Elo+
Party 1
Team Averages
Level 90
1,441 SR
1,493 Elo+

VS

Team Averages
Level 120
1,462 SR
1,516 Elo+
Nemesis
Nemesis
 
Nemesis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AcidicPlayer381
Tyr
Level 149
God Stats
20W - 18L
1,653 SR
Queue Stats
693W - 603L
1,610 Elo+
Solo
Hou Yi
Hou Yi
ItsFernVL
Hou Yi
Level 124
God Stats
2W - 2L
1,376 SR
Queue Stats
78W - 56L
1,639 Elo+
Party 2
Cerberus
Cerberus
eltruenopai22
Cerberus
Level 109
God Stats
4W - 5L
1,279 SR
Queue Stats
112W - 90L
1,646 Elo+
Party 2
Ah Puch
Ah Puch
vcalories-
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MLGL LEGENDS
Lancelot
13
3 / 2 / 1
7,797
557
5,266
10,973
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 4 / 1
6,703
479
4,796
10,461
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
NerdyGames24
Chronos
12
1 / 4 / 1
7,104
507
4,349
11,576
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 3
6,747
482
7,605
8,054
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
killermark200
Kumbhakarna
9
0 / 1 / 3
5,992
428
2,631
12,461
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 1 / 2
7,490
535
6,351
9,911
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 2
8,656
618
5,326
10,393
9,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
ItsFernVL
Hou Yi
14
3 / 1 / 1
8,101
579
6,129
7,753
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
eltruenopai22
Cerberus
11
1 / 1 / 7
7,296
521
3,760
10,789
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
vcalories-
Ah Puch
14
3 / 1 / 3
8,156
583
13,759
7,063
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
14
14
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
2
4
W
4
1
2
5
W
Hou Yi
ItsFernVL
Hou Yi
3
1
1
3.5
L
Lancelot
MLGL LEGENDS
Lancelot
3
2
1
1.75
L
1
4
1
0.38
L
Chronos
NerdyGames24
Chronos
1
4
1
0.38
L
0
3
3
0.5
W
Cerberus
eltruenopai22
Cerberus
1
1
7
4.5
L
Kumbhakarna
killermark200
Kumbhakarna
0
1
3
1.5
W
Ah Puch
vcalories-
Ah Puch
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
35,325
53,525
Taken
45,909
25,371
Mitigated
26,308
13,640
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,351
3,300
0
1,664
9,911
3,492
94
2,179
7,732
0
51,579
W
5,326
686
0
2,244
10,393
9,117
66
1,342
9,051
0
56,962
W
Hou Yi
ItsFernVL
Hou Yi
6,129
3,051
0
3,407
7,753
3,179
616
3,797
3,956
0
65,578
L
Lancelot
MLGL LEGENDS
Lancelot
5,266
967
0
3,866
10,973
4,080
0
3,459
7,202
0
54,211
L
4,796
1,740
0
3,320
10,461
5,298
0
1,817
8,512
522
38,562
L
Chronos
NerdyGames24
Chronos
4,349
1,882
0
2,913
11,576
4,849
413
670
10,906
57,496
0
L
7,605
1,834
0
1,098
8,054
3,062
0
4,775
3,097
57,857
0
W
Cerberus
eltruenopai22
Cerberus
3,760
327
169
3,520
10,789
7,918
0
4,815
5,974
20,232
0
L
Kumbhakarna
killermark200
Kumbhakarna
2,631
318
0
2,443
12,461
8,082
0
5,677
6,289
11,773
0
W
Ah Puch
vcalories-
Ah Puch
13,759
238
0
3,257
7,063
2,602
0
2,554
4,509
75,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
39,699
369
Minions Killed
440
0
Camps Cleared
0
1,450,890
Distance Traveled
1,411,675
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,490
535
75
5
0
348,721
0
W
Tyr
8,656
618
103
7
0
229,981
0
W
Hou Yi
8,101
579
105
8
0
257,963
2
L
Lancelot
7,797
557
82
6
0
373,532
0
L
Surtr
6,703
479
80
6
0
263,988
0
L
Chronos
7,104
507
94
7
0
254,993
0
L
Nu Wa
6,747
482
105
8
0
262,132
0
W
Cerberus
7,296
521
45
3
0
306,201
3
L
Kumbhakarna
5,992
428
8
1
0
296,245
0
W
Ah Puch
8,156
583
112
8
0
268,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role