Player Matchup

Mercury
Mercury
HandleWithKerr34
Mercury
Level 126
God Stats
1W - 6L
1,500 SR
Queue Stats
342W - 325L
1,223 Elo+
Party 2
Shiva
Shiva
Shiero26
Shiva
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,304 Elo+
Party 2
Cernunnos
Cernunnos
WastedBunny
Cernunnos
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
161W - 177L
1,564 Elo+
Solo
Cthulhu
Cthulhu
deimalleo
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,304 Elo+
Party 2
Hun Batz
Hun Batz
thebeardedgib
Hun Batz
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Team Averages
Level 119
1,500 SR
1,379 Elo+

VS

Team Averages
Level 107
1,530 SR
1,619 Elo+
Baba Yaga
Baba Yaga
Olivia111914
Baba Yaga
Level 108
God Stats
8W - 7L
1,893 SR
Queue Stats
295W - 310L
1,450 Elo+
Solo
Nike
Nike
RedDragon123454
Nike
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,607 Elo+
Party 1
Poseidon
Poseidon
TurtleTTV9305
Poseidon
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,852 Elo+
Party 1
Baron Samedi
Baron Samedi
WetMoldyButt
Baron Samedi
Level 158
God Stats
2W - 0L
1,498 SR
Queue Stats
45W - 42L
1,538 Elo+
Solo
Fafnir
Fafnir
maverick james0
Fafnir
Level 119
God Stats
1W - 0L
1,257 SR
Queue Stats
25W - 24L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 9
9,289
619
11,434
15,604
7,646
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Shiero26
Shiva
15
2 / 7 / 10
9,949
663
16,941
22,702
28,080
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
WastedBunny
Cernunnos
18
8 / 6 / 6
11,275
752
19,771
18,034
9,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
deimalleo
Cthulhu
18
1 / 4 / 15
10,128
675
16,429
17,186
17,594
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
thebeardedgib
Hun Batz
17
6 / 6 / 10
11,130
742
15,827
16,164
8,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Olivia111914
Baba Yaga
20
8 / 1 / 17
12,666
844
19,827
17,452
10,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 20
11,687
779
9,756
23,736
27,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
TurtleTTV9305
Poseidon
17
3 / 6 / 16
11,129
742
13,234
14,031
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
WetMoldyButt
Baron Samedi
18
8 / 5 / 11
11,290
753
20,837
18,836
10,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
5 / 4 / 22
12,395
826
15,657
24,499
37,923
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
117
17
Kills
31
33
Deaths
19
50
Assists
86
Player
Kills
Deaths
Assists
KDA
L
0
10
9
0.45
W
Baba Yaga
Olivia111914
Baba Yaga
8
1
17
16.5
W
7
3
20
5.67
L
Shiva
Shiero26
Shiva
2
7
10
1
W
Poseidon
TurtleTTV9305
Poseidon
3
6
16
1.83
L
Cernunnos
WastedBunny
Cernunnos
8
6
6
1.83
W
Baron Samedi
WetMoldyButt
Baron Samedi
8
5
11
2.7
L
Cthulhu
deimalleo
Cthulhu
1
4
15
2.13
W
5
4
22
4
L
Hun Batz
thebeardedgib
Hun Batz
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,402
Damage
79,311
89,690
Taken
98,554
71,766
Mitigated
93,927
20,708
Healing
42,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,434
2,630
266
349
15,604
7,646
340
11,405
4,199
0
21,647
W
Baba Yaga
Olivia111914
Baba Yaga
19,827
937
2,624
7,473
17,452
10,692
2,043
4,391
13,061
43,514
1,278
W
9,756
1,219
795
3,203
23,736
27,802
583
6,540
17,196
0
17,192
L
Shiva
Shiero26
Shiva
16,941
570
2,322
3,474
22,702
28,080
0
15,376
7,326
13,831
13,876
W
Poseidon
TurtleTTV9305
Poseidon
13,234
1,458
1,283
1,921
14,031
6,513
1,575
3,243
10,788
30,379
1,056
L
Cernunnos
WastedBunny
Cernunnos
19,771
6,817
829
3,151
18,034
9,931
1,136
14,487
3,547
0
39,595
W
Baron Samedi
WetMoldyButt
Baron Samedi
20,837
1,481
9,277
6,359
18,836
10,997
1,051
5,610
13,226
32,203
1,949
L
Cthulhu
deimalleo
Cthulhu
16,429
425
3,736
2,614
17,186
17,594
85
14,113
3,073
28,499
0
W
15,657
3,159
2,631
7,169
24,499
37,923
489
4,892
19,607
21,403
0
L
Hun Batz
thebeardedgib
Hun Batz
15,827
2,287
2,004
1,963
16,164
8,515
0
11,695
4,469
0
23,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,771
Gold Earned
59,167
153
Minions Killed
164
0
Camps Cleared
0
1,315,306
Distance Traveled
1,393,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,289
619
24
2
0
276,274
0
W
Baba Yaga
12,666
844
61
4
0
319,360
0
W
Nike
11,687
779
19
1
0
276,646
0
L
Shiva
9,949
663
20
1
0
259,213
0
W
Poseidon
11,129
742
44
3
0
271,759
0
L
Cernunnos
11,275
752
47
3
0
218,929
0
W
Baron Samedi
11,290
753
34
2
0
260,437
0
L
Cthulhu
10,128
675
38
3
0
275,009
0
W
Fafnir
12,395
826
6
0
0
265,211
0
L
Hun Batz
11,130
742
24
2
0
285,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role