Player Matchup

Maui
Maui
Delicate-Peepee-
Maui
Level 66
God Stats
6W - 15L
1,245 SR
Queue Stats
103W - 138L
1,224 Elo+
Party 1
Horus
Horus
Jimmy202
Horus
Level 47
God Stats
0W - 5L
1,063 SR
Queue Stats
90W - 101L
1,381 Elo+
Solo
Aphrodite
Aphrodite
LoyalWolf_
Aphrodite
Level 45
God Stats
23W - 17L
1,337 SR
Queue Stats
97W - 126L
1,224 Elo+
Party 1
Bakasura
Bakasura
Otf_Jumpman23_
Bakasura
Level 25
God Stats
1W - 2L
1,879 SR
Queue Stats
46W - 76L
1,224 Elo+
Party 1
Cupid
Cupid
Ravemonster69
Cupid
Level 44
God Stats
6W - 14L
1,183 SR
Queue Stats
49W - 73L
1,224 Elo+
Party 1
Team Averages
Level 45
1,341 SR
1,255 Elo+

VS

Team Averages
Level 58
1,564 SR
1,396 Elo+
Zeus
Zeus
DEE-UNDERDOG
Zeus
Level 66
God Stats
13W - 11L
1,535 SR
Queue Stats
155W - 166L
1,402 Elo+
Party 2
Nike
Nike
XGinGerJackX
Nike
Level 48
God Stats
5W - 1L
1,841 SR
Queue Stats
137W - 148L
1,418 Elo+
Party 2
Serqet
Serqet
koala892timide
Serqet
Level 109
God Stats
5W - 8L
1,329 SR
Queue Stats
177W - 214L
1,418 Elo+
Party 3
Aphrodite
Aphrodite
lovejester
Aphrodite
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,214 Elo+
Party 3
Skadi
Skadi
meatyawn
Skadi
Level 17
God Stats
8W - 4L
1,616 SR
Queue Stats
18W - 12L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,535
454
2,210
7,917
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
Jimmy202
Horus
8
0 / 3 / 2
4,613
461
882
5,492
2,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
LoyalWolf_
Aphrodite
9
2 / 3 / 0
5,210
521
2,025
6,589
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
8
0 / 5 / 1
4,911
491
2,543
9,773
3,314
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 0
4,128
413
5,858
8,563
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 1 / 0
6,584
658
7,545
3,823
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
2 / 0 / 4
6,358
636
5,249
7,113
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
1 / 2 / 2
5,475
548
1,687
7,183
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
lovejester
Aphrodite
8
0 / 0 / 1
5,254
525
2,370
4,719
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
meatyawn
Skadi
9
2 / 0 / 0
5,250
525
8,794
6,365
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
13
13
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
1
0
8
L
0
0
0
0
L
Horus
Jimmy202
Horus
0
3
2
0.33
L
Aphrodite
LoyalWolf_
Aphrodite
2
3
0
0.67
L
Bakasura
0
5
1
0.1
L
0
2
0
0
W
2
0
4
4
W
1
2
2
1
W
Aphrodite
lovejester
Aphrodite
0
0
1
0.5
W
Skadi
meatyawn
Skadi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,518
Damage
25,645
38,334
Taken
29,203
15,428
Mitigated
12,991
12,558
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,545
1,567
0
735
3,823
1,088
582
948
2,784
35,159
2,333
L
2,210
472
112
2,587
7,917
4,531
0
1,450
6,467
13,052
0
L
Horus
Jimmy202
Horus
882
399
147
1,088
5,492
2,617
0
358
5,015
0
14,430
L
Aphrodite
LoyalWolf_
Aphrodite
2,025
204
574
3,205
6,589
2,039
0
3,687
2,561
23,447
0
L
Bakasura
2,543
1,938
0
2,173
9,773
3,314
0
2,791
6,809
0
16,721
L
5,858
2,790
181
2,491
8,563
2,927
0
920
7,487
0
24,171
W
5,249
711
0
1,683
7,113
4,256
0
665
6,051
0
36,500
W
1,687
496
0
3,477
7,183
2,567
0
441
6,742
0
27,177
W
Aphrodite
lovejester
Aphrodite
2,370
959
798
2,507
4,719
3,036
378
1,119
3,600
16,933
0
W
Skadi
meatyawn
Skadi
8,794
3,418
0
1,120
6,365
2,044
487
1,062
5,303
0
36,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,397
Gold Earned
28,921
145
Minions Killed
254
0
Camps Cleared
0
982,178
Distance Traveled
928,428
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,584
658
77
8
0
161,147
0
L
Maui
4,535
454
15
2
0
207,882
2
L
Horus
4,613
461
21
2
0
187,973
0
L
Aphrodite
5,210
521
30
3
0
189,455
0
L
Bakasura
4,911
491
46
5
0
218,924
0
L
Cupid
4,128
413
33
3
0
177,944
0
W
Nike
6,358
636
53
5
0
215,176
0
W
Serqet
5,475
548
51
5
0
236,352
0
W
Aphrodite
5,254
525
28
3
0
148,366
0
W
Skadi
5,250
525
45
5
0
167,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role