Player Matchup

Anhur
Anhur
BahalaKaDiraOy
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,480 Elo+
Solo
Hera
Hera
DecipleofJ
Hera
Level 28
God Stats
2W - 2L
1,618 SR
Queue Stats
7W - 10L
1,283 Elo+
Party 1
Achilles
Achilles
Jayd210
Achilles
Level 89
God Stats
1W - 0L
1,707 SR
Queue Stats
7W - 10L
1,283 Elo+
Party 1
Ymir
Ymir
ThatGuyVince
Ymir
Level 17
God Stats
2W - 0L
1,538 SR
Queue Stats
6W - 8L
1,283 Elo+
Party 1
Olorun
Olorun
bigballstoughguy
Olorun
Level 23
God Stats
2W - 5L
1,505 SR
Queue Stats
7W - 9L
1,351 Elo+
Party 1
Team Averages
Level 37
1,573 SR
1,336 Elo+

VS

Team Averages
Level 20
1,455 SR
1,548 Elo+
Cerberus
Cerberus
Flubbedsword
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 96L
1,271 Elo+
Solo
Janus
Janus
Guzdek
Janus
Level 28
God Stats
23W - 17L
1,288 SR
Queue Stats
72W - 48L
1,650 Elo+
Party 2
Chronos
Chronos
dolca1212
Chronos
Level 29
God Stats
1W - 3L
1,288 SR
Queue Stats
72W - 48L
1,650 Elo+
Party 2
Medusa
Medusa
suputmadre
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 54L
1,580 Elo+
Solo
Cernunnos
Cernunnos
tripppinxd
Cernunnos
Level 17
God Stats
3W - 2L
1,700 SR
Queue Stats
6W - 3L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 8
13,345
953
29,867
20,650
12,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 4 / 6
10,639
760
12,845
10,885
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Jayd210
Achilles
17
2 / 2 / 15
11,551
825
15,585
19,068
27,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 3 / 9
10,944
782
5,868
16,137
20,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

17
4 / 2 / 6
10,791
771
8,874
11,664
6,288
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flubbedsword
Cerberus
16
1 / 6 / 4
9,497
678
7,433
21,012
21,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Guzdek
Janus
18
5 / 2 / 5
10,618
758
18,023
11,412
5,317
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chronos
dolca1212
Chronos
17
3 / 4 / 2
10,147
725
9,637
17,619
8,117
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
suputmadre
Medusa
18
2 / 3 / 2
10,774
770
12,870
16,160
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
tripppinxd
Cernunnos
15
0 / 10 / 4
9,106
650
9,365
21,072
9,171
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
25
Kills
11
11
Deaths
25
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
14
0
8
18
W
3
4
6
1.5
L
Cerberus
Flubbedsword
Cerberus
1
6
4
0.5
L
Janus
Guzdek
Janus
5
2
5
3.75
W
Achilles
Jayd210
Achilles
2
2
15
4.75
W
2
3
9
2.17
W
4
2
6
3.5
L
Chronos
dolca1212
Chronos
3
4
2
1
L
Medusa
suputmadre
Medusa
2
3
2
1
L
Cernunnos
tripppinxd
Cernunnos
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,039
Damage
57,328
78,404
Taken
87,275
72,545
Mitigated
51,285
22,748
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,867
20,235
0
12,197
20,650
12,267
7,154
9,234
11,130
0
88,687
W
12,845
3,751
0
946
10,885
6,220
1,800
7,071
3,591
37,919
0
L
Cerberus
Flubbedsword
Cerberus
7,433
136
0
2,657
21,012
21,824
0
8,173
12,730
19,439
0
L
Janus
Guzdek
Janus
18,023
823
0
250
11,412
5,317
639
5,006
6,246
39,704
0
W
Achilles
Jayd210
Achilles
15,585
2,576
0
4,121
19,068
27,533
374
6,160
12,680
6,348
24,687
W
5,868
1,845
0
1,344
16,137
20,237
1,067
6,272
9,779
17,140
0
W
8,874
3,914
863
3,277
11,664
6,288
3,656
5,450
6,131
29,296
0
L
Chronos
dolca1212
Chronos
9,637
2,976
0
610
17,619
8,117
999
4,977
12,498
41,605
0
L
Medusa
suputmadre
Medusa
12,870
7,461
0
1,858
16,160
6,856
3,008
5,969
9,996
0
60,813
L
Cernunnos
tripppinxd
Cernunnos
9,365
5,541
0
3,578
21,072
9,171
436
6,618
14,314
0
24,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,270
Gold Earned
50,142
274
Minions Killed
254
0
Camps Cleared
0
1,355,189
Distance Traveled
1,280,826
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,345
953
126
9
0
293,794
0
W
Hera
10,639
760
49
4
0
244,497
0
L
Cerberus
9,497
678
25
2
0
236,726
0
L
Janus
10,618
758
53
4
0
307,960
1
W
Achilles
11,551
825
27
2
0
316,137
0
W
Ymir
10,944
782
29
2
0
266,866
0
W
Olorun
10,791
771
43
3
0
233,895
0
L
Chronos
10,147
725
51
4
0
288,551
0
L
Medusa
10,774
770
86
6
0
241,217
0
L
Cernunnos
9,106
650
39
3
0
206,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role