Player Matchup

Ravana
Ravana
GigaKirby
Ravana
Level 29
God Stats
4W - 10L
1,500 SR
Queue Stats
46W - 74L
1,242 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GrassYouLight
Cu Chulainn
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 93L
1,278 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VergedeCiment
Kumbhakarna
Level 40
God Stats
22W - 17L
1,558 SR
Queue Stats
180W - 168L
1,465 Elo+
Party 3
Chang'e
Chang'e
YetiMakaveli
Chang'e
Level 88
God Stats
15W - 9L
1,631 SR
Queue Stats
149W - 169L
1,328 Elo+
Party 2
Rama
Rama
nuagebrun
Rama
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 166L
1,454 Elo+
Party 3
Team Averages
Level 50
1,538 SR
1,353 Elo+

VS

Team Averages
Level 36
1,417 SR
1,192 Elo+
Mercury
Mercury
Dedede1234
Mercury
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,333 Elo+
Solo
Shiva
Shiva
Just Okamii
Shiva
Level 18
God Stats
2W - 14L
1,153 SR
Queue Stats
3W - 19L
1,104 Elo+
Party 1
Kukulkan
Kukulkan
Just Shmi7
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,157 Elo+
Party 1
Xing Tian
Xing Tian
Just Spiider
Xing Tian
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 46L
1,205 Elo+
Party 1
Sol
Sol
Slively
Sol
Level 29
God Stats
1W - 3L
1,433 SR
Queue Stats
7W - 27L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GigaKirby
Ravana
13
7 / 1 / 6
8,691
543
10,476
8,428
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
GrassYouLight
Cu Chulainn
13
1 / 1 / 3
7,899
494
3,659
11,633
10,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
VergedeCiment
Kumbhakarna
13
2 / 1 / 7
8,276
517
5,825
12,721
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
YetiMakaveli
Chang'e
16
9 / 1 / 5
10,162
635
14,136
12,570
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rama
14
6 / 3 / 3
8,213
513
16,294
17,683
8,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dedede1234
Mercury
13
2 / 5 / 1
8,089
506
9,463
14,299
5,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 4 / 2
7,353
460
8,427
15,273
10,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Just Shmi7
Kukulkan
11
0 / 8 / 0
6,718
420
2,197
9,751
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xing Tian
Just Spiider
Xing Tian
11
2 / 3 / 1
7,427
464
4,701
16,059
16,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
11
2 / 5 / 0
6,907
432
14,593
14,578
5,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
25
Kills
7
7
Deaths
25
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dedede1234
Mercury
2
5
1
0.5
W
Ravana
GigaKirby
Ravana
7
1
6
10
W
Cu Chulainn
GrassYouLight
Cu Chulainn
1
1
3
2.5
L
1
4
2
0.5
L
Kukulkan
Just Shmi7
Kukulkan
0
8
0
0
L
Xing Tian
Just Spiider
Xing Tian
2
3
1
0.83
L
Sol
2
5
0
0.4
W
Kumbhakarna
VergedeCiment
Kumbhakarna
2
1
7
5.5
W
Chang'e
YetiMakaveli
Chang'e
9
1
5
11.5
W
Rama
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,390
Damage
39,381
63,035
Taken
69,960
40,377
Mitigated
41,428
22,680
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dedede1234
Mercury
9,463
5,934
0
0
14,299
5,431
0
5,009
9,290
0
63,204
W
Ravana
GigaKirby
Ravana
10,476
4,055
0
649
8,428
3,687
809
1,239
6,978
0
43,802
W
Cu Chulainn
GrassYouLight
Cu Chulainn
3,659
257
0
76
11,633
10,926
138
93
10,737
703
40,855
L
8,427
1,428
52
1,686
15,273
10,010
0
2,642
12,631
93
38,929
L
Kukulkan
Just Shmi7
Kukulkan
2,197
830
0
250
9,751
3,701
240
5,789
3,962
35,961
0
L
Xing Tian
Just Spiider
Xing Tian
4,701
449
454
4,963
16,059
16,612
24
3,912
12,147
21,760
0
L
Sol
14,593
7,234
0
5,424
14,578
5,674
192
3,036
11,542
60,220
0
W
Kumbhakarna
VergedeCiment
Kumbhakarna
5,825
625
0
3,553
12,721
11,863
49
8,333
4,388
20,501
0
W
Chang'e
YetiMakaveli
Chang'e
14,136
1,298
1,548
7,587
12,570
5,298
146
1,487
10,946
68,126
0
W
Rama
16,294
14,147
0
9,267
17,683
8,603
365
10,432
7,251
0
67,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,241
Gold Earned
36,494
350
Minions Killed
316
0
Camps Cleared
0
1,515,870
Distance Traveled
1,425,666
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,089
506
86
5
0
331,477
2
W
Ravana
8,691
543
56
4
0
332,413
0
W
Cu Chulainn
7,899
494
67
4
0
312,440
1
L
Shiva
7,353
460
56
4
0
298,893
1
L
Kukulkan
6,718
420
63
4
0
224,806
0
L
Xing Tian
7,427
464
19
1
0
308,916
3
L
Sol
6,907
432
92
6
0
261,574
0
W
Kumbhakarna
8,276
517
36
2
0
327,693
0
W
Chang'e
10,162
635
99
6
0
315,017
2
W
Rama
8,213
513
92
6
0
228,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role