Player Matchup

Scylla
Scylla
Horovitz4083
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,476 Elo+
Party 2
Izanami
Izanami
M4nco7476
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
Sr4brazosxD
Achilles
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
181W - 160L
1,581 Elo+
Party 2
Maui
Maui
aetherme
Maui
Level 105
God Stats
4W - 4L
1,662 SR
Queue Stats
206W - 214L
1,548 Elo+
Solo
Apollo
Apollo
halenok
Apollo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 2
Team Averages
Level 81
1,532 SR
1,521 Elo+

VS

Team Averages
Level 95
1,493 SR
1,424 Elo+
Nemesis
Nemesis
ACEgrubb15
Nemesis
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 27L
1,298 Elo+
Party 1
Chiron
Chiron
Closetfarmer
Chiron
Level 122
God Stats
68W - 78L
1,555 SR
Queue Stats
425W - 477L
1,432 Elo+
Solo
Fenrir
Fenrir
Dub0512
Fenrir
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 28L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
Lints7723
Kukulkan
Level 15
God Stats
8W - 10L
1,407 SR
Queue Stats
22W - 31L
1,372 Elo+
Party 1
Ganesha
Ganesha
ichronic15
Ganesha
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 3 / 0
7,875
716
4,355
5,762
1,426
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
M4nco7476
Izanami
15
0 / 3 / 0
7,852
714
4,908
9,749
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Sr4brazosxD
Achilles
13
0 / 1 / 1
7,019
638
7,345
13,379
14,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
13
0 / 4 / 1
6,957
632
2,894
9,238
5,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
halenok
Apollo
13
0 / 6 / 1
7,091
645
4,738
13,807
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ACEgrubb15
Nemesis
15
4 / 0 / 6
8,283
753
12,958
9,392
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
15
6 / 0 / 5
8,639
785
9,794
7,996
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Dub0512
Fenrir
16
5 / 0 / 9
8,533
776
8,459
9,966
4,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Lints7723
Kukulkan
14
2 / 0 / 7
7,871
716
6,429
2,138
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
ichronic15
Ganesha
14
0 / 1 / 11
8,316
756
3,942
10,594
10,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
1
Kills
17
17
Deaths
1
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ACEgrubb15
Nemesis
4
0
6
7
W
Chiron
6
0
5
8.5
W
Fenrir
Dub0512
Fenrir
5
0
9
9.5
L
Scylla
1
3
0
0.33
W
Kukulkan
Lints7723
Kukulkan
2
0
7
5.5
L
Izanami
M4nco7476
Izanami
0
3
0
0
L
Achilles
Sr4brazosxD
Achilles
0
1
1
0.5
L
Maui
0
4
1
0.13
L
Apollo
halenok
Apollo
0
6
1
0.08
W
Ganesha
ichronic15
Ganesha
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,240
Damage
41,582
51,935
Taken
40,086
29,825
Mitigated
25,505
8,761
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ACEgrubb15
Nemesis
12,958
5,012
0
3,006
9,392
5,286
156
960
8,048
0
29,027
W
Chiron
9,794
3,587
1,121
2,636
7,996
3,537
919
1,915
5,838
0
34,990
W
Fenrir
Dub0512
Fenrir
8,459
3,257
570
2,902
9,966
4,910
562
1,154
8,530
0
21,468
L
Scylla
4,355
399
292
832
5,762
1,426
993
923
4,759
30,956
0
W
Kukulkan
Lints7723
Kukulkan
6,429
447
0
0
2,138
1,005
1,161
448
1,690
22,450
0
L
Izanami
M4nco7476
Izanami
4,908
2,463
336
1,992
9,749
3,864
450
2,478
7,012
0
36,323
L
Achilles
Sr4brazosxD
Achilles
7,345
1,981
0
1,756
13,379
14,115
148
1,856
10,953
0
18,155
L
Maui
2,894
258
0
828
9,238
5,604
304
2,462
6,651
7,865
0
L
Apollo
halenok
Apollo
4,738
1,455
0
2,725
13,807
4,816
26
2,652
10,966
0
25,403
W
Ganesha
ichronic15
Ganesha
3,942
256
298
1,934
10,594
10,767
56
2,409
7,770
15,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,794
Gold Earned
41,642
215
Minions Killed
207
0
Camps Cleared
0
983,263
Distance Traveled
1,123,756
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,283
753
42
4
0
255,042
0
W
Chiron
8,639
785
63
6
0
216,518
0
W
Fenrir
8,533
776
45
4
0
253,279
0
L
Scylla
7,875
716
72
7
0
184,108
3
W
Kukulkan
7,871
716
47
4
0
186,848
0
L
Izanami
7,852
714
68
6
0
188,664
2
L
Achilles
7,019
638
28
3
0
227,773
0
L
Maui
6,957
632
15
1
0
206,938
0
L
Apollo
7,091
645
32
3
0
175,780
0
W
Ganesha
8,316
756
10
1
0
212,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role