Player Matchup

Eset
Eset
FlusteredNebula
Eset
Level 64
God Stats
1W - 2L
1,285 SR
Queue Stats
75W - 72L
1,516 Elo+
Party 2
Bacchus
Bacchus
Jaquab
Bacchus
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 58L
1,551 Elo+
Party 2
Zeus
Zeus
LeDonut
Zeus
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 84L
1,516 Elo+
Party 2
Vamana
Vamana
Ricarad
Vamana
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 87L
1,516 Elo+
Party 2
Cerberus
Cerberus
Xealous37
Cerberus
Level 105
God Stats
2W - 2L
1,285 SR
Queue Stats
89W - 84L
1,516 Elo+
Party 2
Team Averages
Level 88
1,414 SR
1,523 Elo+

VS

Team Averages
Level 102
1,507 SR
1,436 Elo+
Thanatos
Thanatos
Heaven CZ
Thanatos
Level 91
God Stats
2W - 2L
1,299 SR
Queue Stats
84W - 73L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
KillerJoke21
Zhong Kui
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,219 Elo+
Party 1
Khepri
Khepri
NoonView
Khepri
Level 68
God Stats
1W - 0L
1,734 SR
Queue Stats
9W - 12L
1,267 Elo+
Party 1
Ah Puch
Ah Puch
Phlobby
Ah Puch
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 94L
1,630 Elo+
Solo
Kuzenbo
Kuzenbo
xFusionBoltx
Kuzenbo
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 53L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 5
9,174
612
3,517
13,642
6,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Jaquab
Bacchus
18
6 / 4 / 2
10,124
675
11,139
17,112
18,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Zeus
LeDonut
Zeus
17
2 / 7 / 4
9,743
650
21,087
13,029
6,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Ricarad
Vamana
16
1 / 3 / 6
9,643
643
9,977
16,226
20,154
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Xealous37
Cerberus
14
0 / 4 / 5
9,294
620
2,399
16,086
17,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Heaven CZ
Thanatos
18
14 / 3 / 7
12,558
837
18,798
17,838
10,662
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
KillerJoke21
Zhong Kui
17
0 / 2 / 13
10,485
699
10,486
13,744
19,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
NoonView
Khepri
16
1 / 2 / 10
11,007
734
5,042
13,831
19,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Phlobby
Ah Puch
19
8 / 2 / 9
12,548
837
24,970
15,117
9,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
xFusionBoltx
Kuzenbo
17
3 / 1 / 11
11,682
779
10,056
15,792
30,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
9
Kills
26
26
Deaths
10
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
Thanatos
Heaven CZ
Thanatos
14
3
7
5.83
L
Bacchus
Jaquab
Bacchus
6
4
2
1.75
W
Zhong Kui
KillerJoke21
Zhong Kui
0
2
13
3.25
L
Zeus
LeDonut
Zeus
2
7
4
0.57
W
Khepri
NoonView
Khepri
1
2
10
3
W
Ah Puch
Phlobby
Ah Puch
8
2
9
6.25
L
Vamana
Ricarad
Vamana
1
3
6
1.33
L
Cerberus
Xealous37
Cerberus
0
4
5
0.63
W
Kuzenbo
xFusionBoltx
Kuzenbo
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,119
Damage
69,352
76,095
Taken
76,322
69,620
Mitigated
88,335
20,053
Healing
44,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,517
201
1,560
1,344
13,642
6,371
0
8,079
5,153
19,869
0
W
Thanatos
Heaven CZ
Thanatos
18,798
3,405
3,984
13,661
17,838
10,662
999
6,557
11,281
0
27,294
L
Bacchus
Jaquab
Bacchus
11,139
1,104
644
6,001
17,112
18,961
0
10,669
6,289
23,772
0
W
Zhong Kui
KillerJoke21
Zhong Kui
10,486
1,860
2,563
4,533
13,744
19,189
2,881
8,925
4,819
26,717
0
L
Zeus
LeDonut
Zeus
21,087
1,095
1,619
1,067
13,029
6,158
693
9,214
3,415
41,663
0
W
Khepri
NoonView
Khepri
5,042
299
4,434
2,654
13,831
19,071
364
7,092
6,739
14,263
0
W
Ah Puch
Phlobby
Ah Puch
24,970
352
1,257
7,006
15,117
9,042
3,203
6,937
8,180
62,357
0
L
Vamana
Ricarad
Vamana
9,977
3,784
734
3,331
16,226
20,154
324
8,194
7,698
0
20,249
L
Cerberus
Xealous37
Cerberus
2,399
171
620
3,133
16,086
17,976
0
11,722
4,040
7,202
0
W
Kuzenbo
xFusionBoltx
Kuzenbo
10,056
3,061
682
4,034
15,792
30,371
1,050
8,631
7,161
16,717
1,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,978
Gold Earned
58,280
145
Minions Killed
154
0
Camps Cleared
0
1,338,760
Distance Traveled
1,384,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,174
612
39
3
0
259,631
0
W
Thanatos
12,558
837
20
1
0
331,890
0
L
Bacchus
10,124
675
27
2
0
274,775
0
W
Zhong Kui
10,485
699
31
2
0
237,171
0
L
Zeus
9,743
650
43
3
0
238,333
0
W
Khepri
11,007
734
9
1
0
260,459
0
W
Ah Puch
12,548
837
82
5
0
276,342
0
L
Vamana
9,643
643
16
1
0
289,757
0
L
Cerberus
9,294
620
20
1
0
276,264
0
W
Kuzenbo
11,682
779
12
1
0
278,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role