Player Matchup

Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KaligraphyX
Hades
Level 27
God Stats
89W - 69L
1,710 SR
Queue Stats
317W - 347L
1,472 Elo+
Party 1
Susano
Susano
UNIVERSEWITHIN
Susano
Level 126
God Stats
9W - 8L
1,489 SR
Queue Stats
155W - 150L
1,475 Elo+
Party 1
Team Averages
Level 95
1,566 SR
1,482 Elo+

VS

Team Averages
Level 120
1,388 SR
1,393 Elo+
Sol
Sol
BlkXlence713
Sol
Level 123
God Stats
13W - 8L
1,313 SR
Queue Stats
21W - 22L
1,349 Elo+
Solo
Medusa
Medusa
Daul2G_pool55
Medusa
Level 119
God Stats
5W - 6L
1,500 SR
Queue Stats
325W - 337L
1,506 Elo+
Solo
Achilles
Achilles
ITZMIGUELL
Achilles
Level 117
God Stats
2W - 11L
1,351 SR
Queue Stats
66W - 77L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 8
8,404
764
7,211
7,465
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 5
7,925
720
5,121
10,040
4,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 0 / 3
9,161
833
9,325
11,924
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,861
715
6,986
8,295
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 1
8,111
737
9,368
9,456
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ITZMIGUELL
Achilles
11
1 / 2 / 1
7,402
673
6,937
12,404
14,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
8
5
L
0
3
2
0.33
L
1
5
1
0.3
L
Achilles
ITZMIGUELL
Achilles
1
2
1
0.75
W
2
2
5
2.25
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,657
Damage
23,291
29,429
Taken
30,155
13,183
Mitigated
21,221
9,377
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,211
3,082
0
3,085
7,465
3,015
821
2,217
4,866
0
39,321
L
6,986
1,897
0
1,973
8,295
2,934
1,216
1,664
6,631
29,901
0
L
9,368
2,812
0
394
9,456
3,471
595
1,871
7,585
0
40,265
L
Achilles
ITZMIGUELL
Achilles
6,937
963
66
2,352
12,404
14,816
13
1,627
10,777
0
14,590
W
5,121
265
620
2,349
10,040
4,876
0
1,611
7,880
22,770
0
W
9,325
1,095
0
3,323
11,924
5,292
632
2,615
8,679
0
25,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,490
Gold Earned
23,374
145
Minions Killed
143
0
Camps Cleared
0
606,482
Distance Traveled
576,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,404
764
66
6
0
189,101
0
L
Sol
7,861
715
56
5
0
214,477
0
L
Medusa
8,111
737
75
7
0
167,197
0
L
Achilles
7,402
673
12
1
0
194,979
0
W
Hades
7,925
720
38
3
0
181,571
0
W
Susano
9,161
833
41
4
0
235,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role