Player Matchup

Ao Kuang
Ao Kuang
ALeafOnTheWind2
Ao Kuang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,353 Elo+
Party 1
Surtr
Surtr
TangyLime
Surtr
Level 109
God Stats
1W - 2L
1,391 SR
Queue Stats
7W - 14L
1,353 Elo+
Party 1
Xing Tian
Xing Tian
VincentKraven
Xing Tian
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,513 Elo+
Party 1
Team Averages
Level 105
1,464 SR
1,407 Elo+

VS

Team Averages
Level 98
1,693 SR
1,505 Elo+
Bacchus
Bacchus
Fast Fred Teeps
Bacchus
Level 124
God Stats
3W - 2L
1,819 SR
Queue Stats
90W - 79L
1,589 Elo+
Party 2
Charybdis
Charybdis
Stardust836
Charybdis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
telefrag
Ah Muzen Cab
Level 145
God Stats
13W - 5L
1,761 SR
Queue Stats
54W - 67L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
2 / 3 / 2
9,951
663
6,147
12,975
8,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Surtr
TangyLime
Surtr
15
2 / 4 / 2
9,872
658
11,299
25,142
32,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
VincentKraven
Xing Tian
15
0 / 3 / 3
9,785
652
8,606
22,997
34,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
11,392
759
15,934
16,863
29,188
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Stardust836
Charybdis
14
1 / 1 / 8
10,110
674
13,548
10,734
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
telefrag
Ah Muzen Cab
18
6 / 2 / 3
11,885
792
23,018
13,590
7,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
10
10
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
3
2
1
W
3
1
7
6.5
W
Charybdis
Stardust836
Charybdis
1
1
8
5
L
Surtr
TangyLime
Surtr
2
4
2
0.75
L
Xing Tian
VincentKraven
Xing Tian
0
3
3
0.5
W
Ah Muzen Cab
telefrag
Ah Muzen Cab
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,052
Damage
52,500
61,114
Taken
41,187
76,092
Mitigated
42,192
9,437
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
6,147
2,010
0
3,115
12,975
8,680
557
3,640
9,335
31,813
6,661
W
15,934
2,086
0
5,940
16,863
29,188
165
4,513
12,350
33,524
0
W
Charybdis
Stardust836
Charybdis
13,548
9,496
0
5,735
10,734
5,482
1,156
6,010
4,724
0
40,292
L
Surtr
TangyLime
Surtr
11,299
2,945
0
4,517
25,142
32,582
58
7,621
17,521
574
39,545
L
Xing Tian
VincentKraven
Xing Tian
8,606
536
0
1,805
22,997
34,830
26
4,785
18,212
28,937
0
W
Ah Muzen Cab
telefrag
Ah Muzen Cab
23,018
14,782
0
6,848
13,590
7,522
1,948
4,532
9,058
0
82,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
33,387
174
Minions Killed
199
0
Camps Cleared
0
854,970
Distance Traveled
824,695
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,951
663
72
5
0
284,202
2
W
Bacchus
11,392
759
31
2
0
307,050
0
W
Charybdis
10,110
674
55
4
0
230,768
0
L
Surtr
9,872
658
63
4
0
277,370
0
L
Xing Tian
9,785
652
39
3
0
293,398
1
W
Ah Muzen Cab
11,885
792
113
8
0
286,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role