Player Matchup

Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Qurself
Ah Puch
Level 67
God Stats
1W - 0L
1,308 SR
Queue Stats
2W - 3L
1,203 Elo+
Solo
Cu Chulainn
Cu Chulainn
RadiatingAditya
Cu Chulainn
Level 20
God Stats
3W - 1L
1,486 SR
Queue Stats
64W - 34L
1,793 Elo+
Party 1
Zhong Kui
Zhong Kui
Tmac3am
Zhong Kui
Level 104
God Stats
6W - 8L
1,514 SR
Queue Stats
12W - 15L
1,447 Elo+
Solo
Cupid
Cupid
TotemHex
Cupid
Level 109
God Stats
6W - 3L
1,274 SR
Queue Stats
260W - 255L
1,505 Elo+
Solo
Team Averages
Level 89
1,416 SR
1,490 Elo+

VS

Team Averages
Level 92
1,482 SR
1,319 Elo+
Nu Wa
Nu Wa
Giyuu_Tomioka
Nu Wa
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
68W - 64L
1,345 Elo+
Party 3
Sylvanus
Sylvanus
LandosBromandos
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 245L
1,460 Elo+
Party 2
Cliodhna
Cliodhna
Monado_REX
Cliodhna
Level 121
God Stats
2W - 2L
1,292 SR
Queue Stats
116W - 105L
1,375 Elo+
Party 3
Izanami
Izanami
RisetteFan-_-
Izanami
Level 87
God Stats
8W - 10L
1,676 SR
Queue Stats
94W - 92L
1,342 Elo+
Party 3
Bellona
Bellona
xDRCUDDLEzx
Bellona
Level 83
God Stats
0W - 2L
1,225 SR
Queue Stats
5W - 15L
1,074 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
2 / 3 / 6
8,185
744
7,997
8,916
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Qurself
Ah Puch
15
0 / 0 / 3
8,005
728
6,033
4,484
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
RadiatingAditya
Cu Chulainn
16
7 / 3 / 4
8,970
815
10,386
12,585
8,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Tmac3am
Zhong Kui
16
2 / 2 / 5
8,830
803
8,815
9,185
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
TotemHex
Cupid
15
2 / 1 / 3
7,969
724
6,106
8,233
3,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
7,910
719
4,978
4,305
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
13
0 / 3 / 3
7,499
682
2,623
11,234
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cliodhna
Monado_REX
Cliodhna
14
4 / 5 / 3
8,061
733
10,133
12,379
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
15
3 / 1 / 2
8,543
777
5,942
8,607
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
xDRCUDDLEzx
Bellona
14
1 / 2 / 5
7,875
716
6,065
13,292
19,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
13
Kills
9
9
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
3
6
1.67
L
1
2
3
1.25
L
Sylvanus
0
3
3
0.5
L
Cliodhna
Monado_REX
Cliodhna
4
5
3
1.1
W
Ah Puch
Qurself
Ah Puch
0
0
3
1.5
W
Cu Chulainn
RadiatingAditya
Cu Chulainn
7
3
4
3
L
Izanami
3
1
2
4
W
Zhong Kui
Tmac3am
Zhong Kui
2
2
5
2.25
W
Cupid
TotemHex
Cupid
2
1
3
3.5
L
Bellona
xDRCUDDLEzx
Bellona
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,337
Damage
29,741
43,403
Taken
49,817
24,702
Mitigated
38,534
9,336
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,997
2,728
0
1,292
8,916
4,316
447
1,131
7,785
0
19,451
L
4,978
525
0
0
4,305
1,642
0
1,500
2,805
28,624
602
L
Sylvanus
2,623
367
533
1,992
11,234
8,903
505
5,139
6,095
10,240
0
L
Cliodhna
Monado_REX
Cliodhna
10,133
1,247
0
839
12,379
5,176
0
3,185
9,194
0
21,234
W
Ah Puch
Qurself
Ah Puch
6,033
278
463
1,580
4,484
1,876
415
942
3,542
30,837
0
W
Cu Chulainn
RadiatingAditya
Cu Chulainn
10,386
2,356
0
0
12,585
8,727
35
2,051
10,534
885
25,985
L
Izanami
5,942
3,961
0
1,007
8,607
3,666
455
1,630
6,977
0
31,371
W
Zhong Kui
Tmac3am
Zhong Kui
8,815
1,990
0
4,527
9,185
6,390
512
1,762
7,423
39,003
0
W
Cupid
TotemHex
Cupid
6,106
3,257
486
988
8,233
3,393
992
1,551
6,682
0
36,023
L
Bellona
xDRCUDDLEzx
Bellona
6,065
2,001
0
1,733
13,292
19,147
67
3,995
9,297
0
20,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,959
Gold Earned
39,888
271
Minions Killed
215
0
Camps Cleared
0
1,079,879
Distance Traveled
1,031,491
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,185
744
37
3
0
198,708
0
L
Nu Wa
7,910
719
59
5
0
201,056
0
L
Sylvanus
7,499
682
18
2
0
180,312
1
L
Cliodhna
8,061
733
26
2
0
223,235
0
W
Ah Puch
8,005
728
61
6
0
223,745
2
W
Cu Chulainn
8,970
815
37
3
0
232,721
0
L
Izanami
8,543
777
70
6
0
195,252
4
W
Zhong Kui
8,830
803
77
7
0
225,564
0
W
Cupid
7,969
724
59
5
0
199,141
0
L
Bellona
7,875
716
42
4
0
231,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role