Player Matchup

Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BritoPMC
Shiva
Level 147
God Stats
4W - 2L
1,862 SR
Queue Stats
331W - 335L
1,567 Elo+
Solo
Mercury
Mercury
DEMONMVRCEL
Mercury
Level 45
God Stats
1W - 3L
1,489 SR
Queue Stats
43W - 60L
1,440 Elo+
Party 2
Freya
Freya
FFX_LucianoMono
Freya
Level 125
God Stats
5W - 10L
1,426 SR
Queue Stats
51W - 58L
1,457 Elo+
Party 2
Team Averages
Level 108
1,555 SR
1,493 Elo+

VS

Team Averages
Level 98
1,540 SR
1,480 Elo+
Horus
Horus
AppiiiScope
Horus
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 53L
1,301 Elo+
Solo
Surtr
Surtr
Heryk25
Surtr
Level 145
God Stats
17W - 8L
1,615 SR
Queue Stats
232W - 224L
1,505 Elo+
Solo
Ra
Ra
Mandamiento
Ra
Level 85
God Stats
5W - 8L
1,499 SR
Queue Stats
54W - 63L
1,565 Elo+
Party 1
Medusa
Medusa
lI-_Dark_
Medusa
Level 63
God Stats
2W - 0L
1,730 SR
Queue Stats
6W - 2L
1,487 Elo+
Solo
Fenrir
Fenrir
tomas1296
Fenrir
Level 118
God Stats
2W - 7L
1,355 SR
Queue Stats
142W - 129L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 4 / 1
7,655
510
8,627
11,658
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
 
Surtr
11
1 / 5 / 3
6,564
438
6,883
17,047
10,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Shiva
BritoPMC
Shiva
11
2 / 2 / 2
7,364
491
6,731
11,932
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
DEMONMVRCEL
Mercury
13
3 / 4 / 4
8,095
540
4,769
13,818
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 6 / 0
6,289
419
6,638
9,851
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 9
8,387
559
8,521
13,320
10,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
Heryk25
Surtr
14
2 / 2 / 4
8,677
578
8,808
13,302
9,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 6
8,699
580
9,080
9,598
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
lI-_Dark_
Medusa
15
4 / 2 / 4
8,820
588
6,303
9,922
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
tomas1296
Fenrir
14
6 / 3 / 8
9,073
605
10,266
10,773
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
21
21
Deaths
11
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
1
0.63
L
Surtr
 
Surtr
1
5
3
0.5
W
6
3
9
3.5
L
Shiva
BritoPMC
Shiva
2
2
2
1.5
L
Mercury
DEMONMVRCEL
Mercury
3
4
4
1.25
L
1
6
0
0.17
W
Surtr
Heryk25
Surtr
2
2
4
2
W
3
1
6
6
W
Medusa
lI-_Dark_
Medusa
4
2
4
3
W
Fenrir
tomas1296
Fenrir
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,648
Damage
42,978
64,306
Taken
56,915
37,349
Mitigated
33,463
19,980
Healing
21,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,627
565
1,670
2,900
11,658
4,731
0
2,531
9,127
71,704
0
L
Surtr
 
Surtr
6,883
2,798
0
6,029
17,047
10,948
9
2,048
14,999
253
43,186
W
8,521
3,043
1,088
3,221
13,320
10,196
129
3,716
9,486
0
36,778
L
Shiva
BritoPMC
Shiva
6,731
833
240
2,097
11,932
13,144
0
3,244
8,688
1,393
29,544
L
Mercury
DEMONMVRCEL
Mercury
4,769
2,611
0
4,616
13,818
5,239
0
1,572
12,246
0
52,488
L
6,638
2,249
0
2,428
9,851
3,287
25
0
9,851
32,450
0
W
Surtr
Heryk25
Surtr
8,808
3,173
0
5,048
13,302
9,612
305
855
12,447
1,897
67,263
W
9,080
1,058
2,611
2,949
9,598
4,109
422
3,518
6,080
74,553
574
W
Medusa
lI-_Dark_
Medusa
6,303
3,509
0
3,968
9,922
4,065
854
5,214
4,366
0
62,471
W
Fenrir
tomas1296
Fenrir
10,266
2,995
0
3,063
10,773
5,481
965
2,980
7,773
0
48,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,967
Gold Earned
43,656
380
Minions Killed
448
0
Camps Cleared
0
1,376,019
Distance Traveled
1,632,589
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,655
510
106
7
0
301,169
0
L
Surtr
6,564
438
79
5
0
278,112
1
W
Horus
8,387
559
41
3
0
332,134
5
L
Shiva
7,364
491
41
3
0
268,570
2
L
Mercury
8,095
540
93
6
0
328,291
0
L
Freya
6,289
419
61
4
0
199,877
0
W
Surtr
8,677
578
126
8
0
289,149
4
W
Ra
8,699
580
130
9
0
346,551
1
W
Medusa
8,820
588
87
6
0
309,702
0
W
Fenrir
9,073
605
64
4
0
355,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role