Player Matchup

Osiris
Osiris
BubbaZero1Three1
Osiris
Level 149
God Stats
1W - 2L
1,188 SR
Queue Stats
80W - 91L
1,559 Elo+
Party 1
Hou Yi
Hou Yi
Geocaching
Hou Yi
Level 43
God Stats
8W - 12L
1,633 SR
Queue Stats
42W - 48L
1,516 Elo+
Party 1
Lancelot
Lancelot
Nosreme
Lancelot
Level 129
God Stats
5W - 5L
1,547 SR
Queue Stats
75W - 82L
1,501 Elo+
Party 1
Scylla
Scylla
PO0ber
Scylla
Level 53
God Stats
3W - 0L
1,701 SR
Queue Stats
5W - 6L
1,493 Elo+
Party 1
Maui
Maui
sneaknightmare
Maui
Level 163
God Stats
13W - 10L
1,491 SR
Queue Stats
83W - 92L
1,500 Elo+
Party 1
Team Averages
Level 107
1,512 SR
1,514 Elo+

VS

Team Averages
Level 125
1,522 SR
1,451 Elo+
Medusa
Medusa
 
Medusa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
HaruMamoru
Tsukuyomi
Level 119
God Stats
3W - 5L
1,438 SR
Queue Stats
37W - 54L
1,378 Elo+
Solo
Ullr
Ullr
ImpulsiveJosh
Ullr
Level 158
God Stats
32W - 42L
1,398 SR
Queue Stats
296W - 310L
1,416 Elo+
Solo
Ra
Ra
ShadowIordd
Ra
Level 47
God Stats
1W - 4L
1,693 SR
Queue Stats
266W - 257L
1,548 Elo+
Solo
Surtr
Surtr
assassin nopal
Surtr
Level 222
God Stats
29W - 18L
1,579 SR
Queue Stats
598W - 569L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
6,712
746
5,281
8,705
10,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Geocaching
Hou Yi
13
1 / 0 / 0
6,977
775
4,713
5,951
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Nosreme
Lancelot
14
5 / 2 / 2
7,606
845
10,758
7,991
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
PO0ber
Scylla
15
3 / 1 / 3
8,084
898
10,228
7,055
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 7
7,349
817
1,697
8,250
8,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 2 / 1
6,234
693
2,260
4,808
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
HaruMamoru
Tsukuyomi
12
1 / 3 / 1
6,333
704
6,571
7,399
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 2 / 0
6,399
711
2,332
7,441
2,699
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 1 / 3
7,391
821
8,415
7,091
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 3
6,707
745
5,945
12,996
11,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
6
6
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
1
0.25
W
2
2
4
2
W
Hou Yi
Geocaching
Hou Yi
1
0
0
1
L
Tsukuyomi
HaruMamoru
Tsukuyomi
1
3
1
0.5
L
1
2
0
0.5
W
Lancelot
Nosreme
Lancelot
5
2
2
3
W
Scylla
PO0ber
Scylla
3
1
3
4.5
L
3
1
3
4.5
L
1
3
3
0.83
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,677
Damage
25,523
37,952
Taken
39,735
27,833
Mitigated
21,915
8,855
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,260
825
0
0
4,808
2,219
0
454
4,354
0
12,905
W
5,281
1,083
0
730
8,705
10,217
0
1,789
6,916
0
10,342
W
Hou Yi
Geocaching
Hou Yi
4,713
2,784
0
3,351
5,951
2,835
122
507
5,444
0
31,376
L
Tsukuyomi
HaruMamoru
Tsukuyomi
6,571
857
0
536
7,399
2,818
0
417
6,982
0
13,877
L
2,332
1,175
0
971
7,441
2,699
272
2,271
5,170
0
15,028
W
Lancelot
Nosreme
Lancelot
10,758
2,433
0
500
7,991
3,690
0
2,049
5,942
0
22,839
W
Scylla
PO0ber
Scylla
10,228
1,186
0
545
7,055
2,981
1,395
3,016
4,039
43,070
563
L
8,415
1,737
702
3,139
7,091
2,933
0
3,607
3,484
28,287
0
L
5,945
1,372
0
3,118
12,996
11,246
15
4,984
8,012
325
21,669
W
1,697
561
1,834
1,895
8,250
8,110
14
1,170
7,080
6,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,728
Gold Earned
33,064
208
Minions Killed
164
0
Camps Cleared
0
975,628
Distance Traveled
798,554
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,234
693
26
3
0
124,924
1
W
Osiris
6,712
746
15
2
0
185,331
0
W
Hou Yi
6,977
775
61
7
0
173,923
0
L
Tsukuyomi
6,333
704
15
2
0
172,241
3
L
Ullr
6,399
711
26
3
0
122,099
0
W
Lancelot
7,606
845
32
4
0
231,759
0
W
Scylla
8,084
898
90
10
0
183,078
0
L
Ra
7,391
821
57
6
0
175,286
0
L
Surtr
6,707
745
40
4
0
204,004
0
W
Maui
7,349
817
10
1
0
201,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role