Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DigitalRemedyz
Kukulkan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,590 Elo+
Party 2
Fenrir
Fenrir
GetFraggedOn
Fenrir
Level 117
God Stats
3W - 3L
1,497 SR
Queue Stats
21W - 17L
1,595 Elo+
Party 2
Izanami
Izanami
Synnyy
Izanami
Level 102
God Stats
4W - 5L
1,709 SR
Queue Stats
176W - 163L
1,464 Elo+
Party 3
Team Averages
Level 133
1,541 SR
1,530 Elo+

VS

Team Averages
Level 119
1,488 SR
1,534 Elo+
Artio
Artio
AladdinA
Artio
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
287W - 270L
1,545 Elo+
Solo
Da Ji
Da Ji
AlphaQGently
Da Ji
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
428W - 437L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
Danielc351
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,459 Elo+
Party 1
Nox
Nox
Whisp1234
Nox
Level 120
God Stats
2W - 6L
1,500 SR
Queue Stats
253W - 244L
1,614 Elo+
Solo
Kuzenbo
Kuzenbo
whale77777
Kuzenbo
Level 107
God Stats
16W - 18L
1,442 SR
Queue Stats
292W - 294L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
3 / 1 / 5
6,306
631
3,742
8,766
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
 
Bellona
10
0 / 1 / 0
6,108
611
5,708
10,121
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
10
1 / 0 / 0
5,848
585
2,632
3,745
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
10
1 / 2 / 1
5,714
571
3,256
9,531
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Synnyy
Izanami
11
8 / 1 / 2
7,243
724
11,621
8,920
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AladdinA
Artio
11
1 / 0 / 0
6,310
631
6,813
9,269
5,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 5 / 0
5,305
531
5,740
11,024
3,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
Danielc351
Heimdallr
8
0 / 5 / 1
4,623
462
5,439
9,787
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
5,940
594
3,668
3,600
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
whale77777
Kuzenbo
7
0 / 3 / 1
4,687
469
2,149
9,428
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
4
5
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
5
5.5
W
Bellona
 
Bellona
0
1
0
0
L
Artio
AladdinA
Artio
1
0
0
1
L
2
5
0
0.4
L
Heimdallr
Danielc351
Heimdallr
0
5
1
0.1
W
Kukulkan
1
0
0
1
W
Fenrir
1
2
1
0.75
W
Izanami
Synnyy
Izanami
8
1
2
9
L
1
0
1
1.5
L
Kuzenbo
whale77777
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,959
Damage
23,809
41,083
Taken
43,108
21,902
Mitigated
22,044
16,280
Healing
13,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,742
1,644
1,296
4,377
8,766
6,583
0
2,583
6,183
876
14,886
W
Bellona
 
Bellona
5,708
2,412
0
5,168
10,121
7,043
0
5,773
3,531
0
46,601
L
Artio
AladdinA
Artio
6,813
894
0
5,656
9,269
5,243
0
0
8,562
45,424
0
L
5,740
1,402
0
2,153
11,024
3,638
0
620
10,404
0
32,501
L
Heimdallr
Danielc351
Heimdallr
5,439
2,681
0
3,021
9,787
3,327
0
0
9,787
0
33,943
W
Kukulkan
2,632
364
0
960
3,745
1,395
340
655
3,090
52,600
0
W
Fenrir
3,256
877
0
1,370
9,531
3,603
611
2,323
7,205
0
33,091
W
Izanami
Synnyy
Izanami
11,621
8,862
0
3,109
8,920
3,278
735
476
8,444
0
60,515
L
3,668
247
0
750
3,600
1,418
0
1,164
2,436
46,307
0
L
Kuzenbo
whale77777
Kuzenbo
2,149
1,087
0
2,180
9,428
8,418
0
1,051
8,377
13,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,219
Gold Earned
26,865
365
Minions Killed
303
0
Camps Cleared
0
1,079,628
Distance Traveled
1,084,637
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,306
631
20
2
0
232,964
0
W
Bellona
6,108
611
98
10
0
199,774
1
L
Artio
6,310
631
101
10
0
243,485
4
L
Da Ji
5,305
531
45
5
0
228,657
0
L
Heimdallr
4,623
462
55
6
0
191,769
0
W
Kukulkan
5,848
585
100
10
0
183,657
0
W
Fenrir
5,714
571
54
5
0
231,929
0
W
Izanami
7,243
724
93
9
0
231,304
0
L
Nox
5,940
594
88
9
0
208,010
0
L
Kuzenbo
4,687
469
14
1
0
212,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role