Player Matchup

Vulcan
Vulcan
Bronze III
FKF4llen14
Vulcan
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,303 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
TepidChief2845
Ah Muzen Cab
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,400 MMR
Party 2
Odin
Odin
Bronze III
ThomaZs7
Odin
Bronze III
Level 94
God Stats
0W - 1L
1,214 SR
Queue Stats
1W - 9L
1,303 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,405 SR
1,336 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,634 SR
1,301 MMR
Skadi
Skadi
Silver II
CertIfied QC
Skadi
Silver II
Level 128
God Stats
7W - 5L
1,694 SR
Queue Stats
100W - 85L
1,270 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
Laffy Taffy 720
Kuzenbo
Silver III
Level 114
God Stats
9W - 7L
1,708 SR
Queue Stats
75W - 75L
1,381 MMR
Party 1
Scylla
Scylla
Silver II
OTB Rick
Scylla
Silver II
Level 127
God Stats
7W - 3L
1,500 SR
Queue Stats
101W - 92L
1,250 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FKF4llen14
Vulcan
13
2 / 3 / 3
9,193
657
8,766
10,416
4,291
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TepidChief2845
Ah Muzen Cab
15
2 / 3 / 3
10,121
723
8,239
11,394
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
14
2 / 3 / 4
9,309
665
9,755
14,190
14,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Chang'eThothAgniAchillesKukulkan

VS

Bans
CerberusPersephoneZeusBaron SamediHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 3
11,163
797
12,398
11,592
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 1 / 5
10,280
734
6,082
13,755
20,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
OTB Rick
Scylla
16
2 / 3 / 4
10,001
714
9,427
9,835
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
9
9
Deaths
6
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
Vulcan
FKF4llen14
Vulcan
2
3
3
1.17
W
1
1
5
3.5
W
Scylla
OTB Rick
Scylla
2
3
4
1.33
L
Ah Muzen Cab
TepidChief2845
Ah Muzen Cab
2
3
3
1.17
L
Odin
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,760
Damage
27,907
36,000
Taken
35,182
24,531
Mitigated
29,463
5,918
Healing
4,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,398
4,238
0
879
11,592
5,063
3,174
3,724
7,654
0
65,228
L
Vulcan
FKF4llen14
Vulcan
8,766
2,012
83
2,092
10,416
4,291
0
4,607
5,507
41,749
0
W
6,082
1,982
0
2,485
13,755
20,463
62
3,633
9,719
23,108
0
W
Scylla
OTB Rick
Scylla
9,427
306
0
639
9,835
3,937
252
1,494
8,039
39,366
0
L
Ah Muzen Cab
TepidChief2845
Ah Muzen Cab
8,239
2,286
0
1,945
11,394
5,345
236
4,084
7,095
0
49,997
L
Odin
9,755
1,350
0
1,798
14,190
14,895
13
5,947
7,838
0
33,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,623
Gold Earned
31,444
211
Minions Killed
206
0
Camps Cleared
0
794,868
Distance Traveled
767,439
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,163
797
90
6
0
257,267
0
L
Vulcan
9,193
657
69
5
0
264,361
2
W
Kuzenbo
10,280
734
22
2
0
262,828
0
W
Scylla
10,001
714
94
7
0
247,344
0
L
Ah Muzen Cab
10,121
723
105
8
0
252,625
0
L
Odin
9,309
665
37
3
0
277,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role