Player Matchup

Nox
Nox
 
Nox
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
B4K3Dz0MB13
Xing Tian
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 153L
1,499 Elo+
Solo
Ah Puch
Ah Puch
HuntsMonkey5658
Ah Puch
Level 169
God Stats
3W - 3L
1,704 SR
Queue Stats
210W - 212L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
TAXIMUS1
Danzaburou
Level 99
God Stats
4W - 5L
1,285 SR
Queue Stats
299W - 326L
1,465 Elo+
Solo
Ares
Ares
taylorlove97
Ares
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,440 Elo+
Party 1
Team Averages
Level 116
1,498 SR
1,480 Elo+

VS

Team Averages
Level 124
1,615 SR
1,412 Elo+
Cabrakan
Cabrakan
AconfusedKENDER
Cabrakan
Level 110
God Stats
6W - 3L
1,715 SR
Queue Stats
468W - 483L
1,413 Elo+
Party 2
Cernunnos
Cernunnos
DermanDigitl
Cernunnos
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 163L
1,506 Elo+
Solo
Discordia
Discordia
DiabloSnake
Discordia
Level 129
God Stats
8W - 9L
1,858 SR
Queue Stats
484W - 496L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
Wacka1supra
Jing Wei
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
240W - 247L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
b1u3BeRi YuMYuM
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
5 / 3 / 7
11,799
656
13,750
10,585
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
B4K3Dz0MB13
Xing Tian
18
3 / 9 / 9
11,958
664
7,242
32,694
47,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
10 / 4 / 8
13,617
757
38,839
19,132
12,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
TAXIMUS1
Danzaburou
19
5 / 5 / 12
11,877
660
22,262
18,872
11,583
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 7 / 13
11,392
633
6,121
27,110
35,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
1 / 5 / 20
12,036
669
6,970
39,504
58,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
DermanDigitl
Cernunnos
19
4 / 6 / 15
12,313
684
22,929
17,151
9,470
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Discordia
DiabloSnake
Discordia
20
6 / 2 / 16
13,363
742
18,554
13,746
7,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Wacka1supra
Jing Wei
19
7 / 9 / 10
12,647
703
18,620
19,509
10,129
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
b1u3BeRi YuMYuM
Ah Muzen Cab
20
10 / 2 / 11
13,987
777
26,281
17,510
10,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
100
24
Kills
28
28
Deaths
24
49
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
3
7
2.83
W
Cabrakan
1
5
20
2.2
L
Xing Tian
B4K3Dz0MB13
Xing Tian
3
9
9
0.83
W
Cernunnos
DermanDigitl
Cernunnos
4
6
15
1.92
W
Discordia
DiabloSnake
Discordia
6
2
16
7
L
10
4
8
3.5
L
Danzaburou
TAXIMUS1
Danzaburou
5
5
12
2.2
W
Jing Wei
Wacka1supra
Jing Wei
7
9
10
1.33
W
Ah Muzen Cab
b1u3BeRi YuMYuM
Ah Muzen Cab
10
2
11
7.75
L
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,214
Damage
93,354
108,393
Taken
107,420
114,024
Mitigated
95,246
26,197
Healing
43,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
13,750
689
1,631
1,708
10,585
7,011
230
3,295
7,290
29,735
0
W
Cabrakan
6,970
1,037
2,216
16,791
39,504
58,283
534
19,656
19,695
11,466
0
L
Xing Tian
B4K3Dz0MB13
Xing Tian
7,242
515
1,199
3,131
32,694
47,120
465
5,259
27,435
17,724
0
W
Cernunnos
DermanDigitl
Cernunnos
22,929
13,780
1,121
4,065
17,151
9,470
918
11,886
5,068
0
40,490
W
Discordia
DiabloSnake
Discordia
18,554
944
2,821
3,525
13,746
7,235
1,102
9,917
3,754
37,816
0
L
38,839
207
1,752
7,325
19,132
12,596
80
4,296
14,836
71,937
0
L
Danzaburou
TAXIMUS1
Danzaburou
22,262
5,453
204
5,375
18,872
11,583
135
5,427
13,445
0
39,138
W
Jing Wei
Wacka1supra
Jing Wei
18,620
15,946
863
2,300
19,509
10,129
1,556
12,314
7,151
0
33,342
W
Ah Muzen Cab
b1u3BeRi YuMYuM
Ah Muzen Cab
26,281
15,449
987
8,785
17,510
10,129
2,986
11,537
5,800
0
74,579
L
6,121
455
57
3,815
27,110
35,714
349
7,247
19,863
11,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,643
Gold Earned
64,346
209
Minions Killed
224
0
Camps Cleared
0
1,512,999
Distance Traveled
1,555,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,799
656
52
3
0
379,554
0
W
Cabrakan
12,036
669
9
1
0
328,639
0
L
Xing Tian
11,958
664
14
1
0
265,777
0
W
Cernunnos
12,313
684
41
2
0
247,904
0
W
Discordia
13,363
742
44
2
0
354,445
0
L
Ah Puch
13,617
757
90
5
0
287,894
0
L
Danzaburou
11,877
660
36
2
0
290,680
0
W
Jing Wei
12,647
703
29
2
0
307,163
0
W
Ah Muzen Cab
13,987
777
101
6
0
317,630
0
L
Ares
11,392
633
17
1
0
289,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role