Player Matchup

Artio
Artio
DarthSlaw
Artio
Level 129
God Stats
6W - 1L
1,632 SR
Queue Stats
116W - 103L
1,602 Elo+
Party 1
Anubis
Anubis
IamPastyG
Anubis
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,577 Elo+
Party 1
Ne Zha
Ne Zha
Maruchan07
Ne Zha
Level 129
God Stats
3W - 4L
1,639 SR
Queue Stats
290W - 263L
1,568 Elo+
Solo
Ishtar
Ishtar
TBail
Ishtar
Level 129
God Stats
1W - 4L
1,192 SR
Queue Stats
8W - 7L
1,613 Elo+
Party 1
Guan Yu
Guan Yu
YoSistaSnapsMe
Guan Yu
Level 145
God Stats
3W - 0L
1,826 SR
Queue Stats
73W - 60L
1,616 Elo+
Party 1
Team Averages
Level 126
1,558 SR
1,595 Elo+

VS

Team Averages
Level 153
1,591 SR
1,515 Elo+
Ne Zha
Ne Zha
CursedDomainn
Ne Zha
Level 126
God Stats
10W - 8L
1,741 SR
Queue Stats
147W - 126L
1,604 Elo+
Solo
Nu Wa
Nu Wa
GamereteZero
Nu Wa
Level 155
God Stats
104W - 64L
1,782 SR
Queue Stats
302W - 267L
1,584 Elo+
Party 2
Guan Yu
Guan Yu
Intxnse
Guan Yu
Level 159
God Stats
0W - 1L
1,286 SR
Queue Stats
88W - 119L
1,218 Elo+
Solo
Ymir
Ymir
R3vliSxD
Ymir
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
152W - 155L
1,605 Elo+
Solo
Hades
Hades
Rayn3Ruin
Hades
Level 171
God Stats
3W - 4L
1,649 SR
Queue Stats
510W - 485L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DarthSlaw
Artio
14
0 / 2 / 4
8,289
518
9,061
16,055
9,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
IamPastyG
Anubis
16
4 / 3 / 3
9,427
589
11,973
14,003
8,139
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
Maruchan07
Ne Zha
15
2 / 1 / 7
8,735
546
6,781
16,014
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
TBail
Ishtar
16
5 / 0 / 4
9,931
621
10,745
11,069
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 8
8,454
528
6,824
13,161
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,482
530
8,020
13,991
5,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 0
7,732
483
7,895
11,219
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Intxnse
Guan Yu
14
2 / 2 / 2
8,898
556
13,132
15,067
13,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ymir
11
0 / 2 / 1
7,383
461
3,486
13,274
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
Rayn3Ruin
Hades
14
2 / 3 / 0
8,589
537
10,004
13,484
9,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
14
Kills
6
6
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Artio
DarthSlaw
Artio
0
2
4
1
L
0
5
0
0
W
Anubis
IamPastyG
Anubis
4
3
3
1.83
L
Guan Yu
Intxnse
Guan Yu
2
2
2
1.5
W
Ne Zha
Maruchan07
Ne Zha
2
1
7
5.5
L
Ymir
0
2
1
0.25
L
Hades
Rayn3Ruin
Hades
2
3
0
0.67
W
Ishtar
TBail
Ishtar
5
0
4
7
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,384
Damage
42,537
70,302
Taken
67,035
40,958
Mitigated
43,700
39,128
Healing
18,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,020
1,005
0
2,226
13,991
5,167
0
365
13,582
0
63,098
W
Artio
DarthSlaw
Artio
9,061
556
294
7,033
16,055
9,172
0
3,820
12,167
57,640
0
L
7,895
1,359
0
2,436
11,219
3,171
0
0
11,219
60,619
0
W
Anubis
IamPastyG
Anubis
11,973
1,468
0
6,886
14,003
8,139
136
8,195
5,740
91,979
0
L
Guan Yu
Intxnse
Guan Yu
13,132
1,424
115
4,761
15,067
13,415
0
7,492
6,157
9,690
58,622
W
Ne Zha
Maruchan07
Ne Zha
6,781
1,706
0
8,621
16,014
6,493
0
2,798
13,082
0
64,061
L
Ymir
3,486
454
0
3,241
13,274
12,254
0
4,736
8,281
21,996
0
L
Hades
Rayn3Ruin
Hades
10,004
244
614
5,134
13,484
9,693
0
6,722
6,762
74,779
0
W
Ishtar
TBail
Ishtar
10,745
7,776
0
7,308
11,069
4,817
810
2,880
7,993
0
93,145
W
6,824
1,525
2,441
6,545
13,161
12,337
44
6,498
6,401
0
31,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,836
Gold Earned
41,084
520
Minions Killed
458
0
Camps Cleared
0
1,701,319
Distance Traveled
1,598,446
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,482
530
97
6
0
369,413
0
W
Artio
8,289
518
109
7
0
332,410
4
L
Nu Wa
7,732
483
108
7
0
283,954
6
W
Anubis
9,427
589
135
8
0
281,631
1
L
Guan Yu
8,898
556
102
6
0
310,206
1
W
Ne Zha
8,735
546
88
6
0
395,507
3
L
Ymir
7,383
461
21
1
0
304,834
13
L
Hades
8,589
537
130
8
0
330,039
7
W
Ishtar
9,931
621
159
10
0
323,522
4
W
Guan Yu
8,454
528
29
2
0
368,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role