Player Matchup

Chaac
Chaac
OGnuggetmaster7
Chaac
Level 121
God Stats
3W - 5L
1,500 SR
Queue Stats
510W - 556L
1,459 Elo+
Solo
Atlas
Atlas
Off_Brand_Toe
Atlas
Level 60
God Stats
32W - 26L
1,530 SR
Queue Stats
59W - 53L
1,612 Elo+
Party 2
Mercury
Mercury
SobaNoods
Mercury
Level 68
God Stats
14W - 9L
1,712 SR
Queue Stats
53W - 48L
1,572 Elo+
Party 2
Baron Samedi
Baron Samedi
jiveone
Baron Samedi
Level 86
God Stats
2W - 1L
1,482 SR
Queue Stats
69W - 63L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
tucker997
Danzaburou
Level 120
God Stats
10W - 14L
1,462 SR
Queue Stats
731W - 707L
1,478 Elo+
Solo
Team Averages
Level 91
1,537 SR
1,531 Elo+

VS

Team Averages
Level 104
1,536 SR
1,440 Elo+
Olorun
Olorun
AllDatBrower
Olorun
Level 86
God Stats
4W - 4L
1,317 SR
Queue Stats
34W - 52L
1,366 Elo+
Party 1
Nox
Nox
Esso7
Nox
Level 109
God Stats
7W - 7L
1,683 SR
Queue Stats
44W - 62L
1,465 Elo+
Party 1
Hades
Hades
Mygreen
Hades
Level 178
God Stats
57W - 39L
1,646 SR
Queue Stats
175W - 173L
1,500 Elo+
Solo
Achilles
Achilles
PuffAdder93
Achilles
Level 68
God Stats
2W - 1L
1,721 SR
Queue Stats
28W - 47L
1,440 Elo+
Party 1
Cernunnos
Cernunnos
SuburbanWhiteBoy
Cernunnos
Level 81
God Stats
10W - 9L
1,313 SR
Queue Stats
41W - 63L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,924
470
6,046
15,773
14,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 3
7,724
407
8,961
22,654
23,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
SobaNoods
Mercury
14
1 / 5 / 4
8,440
444
9,069
18,482
8,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
jiveone
Baron Samedi
14
2 / 7 / 1
9,143
481
9,882
16,920
9,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
tucker997
Danzaburou
14
1 / 10 / 0
8,528
449
10,636
23,156
11,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
6 / 0 / 13
11,128
586
15,280
10,291
6,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nox
Esso7
Nox
20
5 / 0 / 10
12,571
662
13,982
13,795
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Mygreen
Hades
18
9 / 0 / 10
12,256
645
15,172
16,503
11,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
PuffAdder93
Achilles
14
0 / 4 / 17
10,054
529
3,824
23,823
28,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
18
11 / 1 / 8
11,878
625
26,430
18,602
9,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
89
5
Kills
31
31
Deaths
5
9
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
0
13
12.5
W
Nox
Esso7
Nox
5
0
10
10
W
Hades
Mygreen
Hades
9
0
10
14
L
1
3
1
0.5
L
0
6
3
0.25
W
Achilles
PuffAdder93
Achilles
0
4
17
2.13
L
Mercury
SobaNoods
Mercury
1
5
4
0.6
W
Cernunnos
11
1
8
15
L
Baron Samedi
jiveone
Baron Samedi
2
7
1
0.36
L
Danzaburou
tucker997
Danzaburou
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,594
Damage
74,688
96,985
Taken
83,014
66,739
Mitigated
61,579
19,560
Healing
40,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
15,280
8,128
843
5,231
10,291
6,055
1,483
3,139
7,152
80,512
5,895
W
Nox
Esso7
Nox
13,982
2,664
0
8,031
13,795
7,200
1,102
2,972
10,823
122,479
0
W
Hades
Mygreen
Hades
15,172
988
568
9,742
16,503
11,184
1,700
3,891
12,612
74,978
0
L
6,046
371
0
5,542
15,773
14,050
0
7,278
8,495
0
66,602
L
8,961
3,881
376
2,090
22,654
23,848
0
14,208
8,446
28,026
0
W
Achilles
PuffAdder93
Achilles
3,824
1,220
0
4,860
23,823
28,125
955
6,991
16,832
0
17,051
L
Mercury
SobaNoods
Mercury
9,069
4,154
0
1,640
18,482
8,282
0
5,499
12,983
0
72,972
W
Cernunnos
26,430
15,892
0
11,508
18,602
9,015
6,126
6,031
12,571
0
103,233
L
Baron Samedi
jiveone
Baron Samedi
9,882
773
1,100
2,561
16,920
9,176
0
9,335
7,585
62,324
0
L
Danzaburou
tucker997
Danzaburou
10,636
6,841
0
6,251
23,156
11,383
0
7,512
15,644
0
71,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,759
Gold Earned
57,887
462
Minions Killed
553
0
Camps Cleared
0
1,858,848
Distance Traveled
1,887,900
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,128
586
128
7
0
373,685
1
W
Nox
12,571
662
158
8
0
441,709
2
W
Hades
12,256
645
129
7
0
357,661
0
L
Chaac
8,924
470
108
6
0
402,098
2
L
Atlas
7,724
407
30
2
0
362,910
1
W
Achilles
10,054
529
16
1
0
375,335
5
L
Mercury
8,440
444
110
6
0
419,632
0
W
Cernunnos
11,878
625
122
6
0
339,510
1
L
Baron Samedi
9,143
481
108
6
0
335,812
0
L
Danzaburou
8,528
449
106
6
0
338,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role