Player Matchup

Bacchus
Bacchus
Haunter Regalia
Bacchus
Level 185
God Stats
1W - 3L
1,326 SR
Queue Stats
225W - 195L
1,651 Elo+
Party 1
Thor
Thor
Lumifrus
Thor
Level 140
God Stats
2W - 1L
1,760 SR
Queue Stats
98W - 107L
1,501 Elo+
Party 1
Merlin
Merlin
LumpsOnStumps
Merlin
Level 108
God Stats
3W - 3L
1,328 SR
Queue Stats
38W - 49L
1,522 Elo+
Party 1
Medusa
Medusa
SwiftTG
Medusa
Level 86
God Stats
11W - 9L
1,579 SR
Queue Stats
16W - 22L
1,545 Elo+
Party 1
Ganesha
Ganesha
oMr Enigma
Ganesha
Level 126
God Stats
2W - 2L
1,751 SR
Queue Stats
36W - 23L
1,692 Elo+
Party 1
Team Averages
Level 129
1,549 SR
1,582 Elo+

VS

Team Averages
Level 152
1,512 SR
1,579 Elo+
Sylvanus
Sylvanus
LETHAL xKiNGx
Sylvanus
Level 145
God Stats
5W - 2L
1,359 SR
Queue Stats
150W - 135L
1,575 Elo+
Party 2
Hercules
Hercules
MiliSoBad
Hercules
Level 106
God Stats
14W - 16L
1,500 SR
Queue Stats
554W - 455L
1,621 Elo+
Solo
Anhur
Anhur
Pure Paxy
Anhur
Level 158
God Stats
4W - 5L
1,439 SR
Queue Stats
421W - 421L
1,544 Elo+
Solo
Zeus
Zeus
Retro Mondial
Zeus
Level 156
God Stats
23W - 20L
1,762 SR
Queue Stats
167W - 161L
1,579 Elo+
Party 2
Sobek
Sobek
xSchmidt
Sobek
Level 193
God Stats
5W - 6L
1,500 SR
Queue Stats
371W - 361L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
9,418
589
7,811
8,727
12,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
15
8 / 1 / 5
8,961
560
12,235
14,647
6,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 1 / 4
8,299
519
8,317
5,737
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SwiftTG
Medusa
13
1 / 3 / 4
7,372
461
6,162
12,270
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
oMr Enigma
Ganesha
12
0 / 2 / 6
7,516
470
4,556
12,994
11,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LETHAL xKiNGx
Sylvanus
15
0 / 3 / 0
8,493
531
4,643
11,946
8,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
MiliSoBad
Hercules
15
2 / 2 / 0
8,523
533
7,588
14,063
8,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Pure Paxy
Anhur
9
0 / 4 / 0
6,061
379
1,548
10,720
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 1
8,771
548
16,515
12,976
4,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
xSchmidt
Sobek
9
0 / 3 / 1
6,521
408
3,548
12,897
12,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
7
7
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Sylvanus
LETHAL xKiNGx
Sylvanus
0
3
0
0
W
Thor
8
1
5
10.5
W
3
1
4
5
L
Hercules
MiliSoBad
Hercules
2
2
0
1
L
Anhur
Pure Paxy
Anhur
0
4
0
0
L
5
4
1
1.38
W
Medusa
SwiftTG
Medusa
1
3
4
1
W
Ganesha
oMr Enigma
Ganesha
0
2
6
1.5
L
Sobek
xSchmidt
Sobek
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,081
Damage
33,842
54,375
Taken
62,602
37,584
Mitigated
37,239
17,632
Healing
26,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,811
1,472
0
2,568
8,727
12,220
0
3,599
5,128
65,190
0
L
Sylvanus
LETHAL xKiNGx
Sylvanus
4,643
1,114
0
4,682
11,946
8,725
0
6,537
5,409
55,639
14,143
W
Thor
12,235
3,070
0
4,205
14,647
6,427
0
3,448
11,199
0
76,933
W
8,317
829
84
1,338
5,737
2,124
695
1,662
4,075
78,234
0
L
Hercules
MiliSoBad
Hercules
7,588
3,708
0
6,528
14,063
8,479
0
4,731
9,332
0
72,368
L
Anhur
Pure Paxy
Anhur
1,548
753
0
3,636
10,720
3,211
0
2,465
8,255
0
33,436
L
16,515
2,675
0
6,430
12,976
4,561
743
1,719
11,257
76,723
0
W
Medusa
SwiftTG
Medusa
6,162
2,817
0
3,887
12,270
5,191
0
8,654
3,616
0
51,614
W
Ganesha
oMr Enigma
Ganesha
4,556
1,018
2,863
2,687
12,994
11,622
0
7,097
5,897
23,104
0
L
Sobek
xSchmidt
Sobek
3,548
240
1,403
3,835
12,897
12,263
0
5,232
7,665
16,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,566
Gold Earned
38,369
450
Minions Killed
469
0
Camps Cleared
0
1,613,660
Distance Traveled
1,472,065
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,418
589
124
8
0
332,623
0
L
Sylvanus
8,493
531
147
9
0
245,874
0
W
Thor
8,961
560
104
7
0
347,802
1
W
Merlin
8,299
519
129
8
0
308,572
0
L
Hercules
8,523
533
138
9
0
311,406
1
L
Anhur
6,061
379
54
3
0
275,210
0
L
Zeus
8,771
548
118
7
0
284,050
4
W
Medusa
7,372
461
91
6
0
306,743
2
W
Ganesha
7,516
470
2
0
0
317,920
3
L
Sobek
6,521
408
12
1
0
355,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role