Player Matchup

Danzaburou
Danzaburou
Drewskyytv
Danzaburou
Level 142
God Stats
0W - 7L
1,317 SR
Queue Stats
149W - 134L
1,580 Elo+
Party 1
Freya
Freya
Note0
Freya
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,622 Elo+
Party 2
Xing Tian
Xing Tian
SirPenn
Xing Tian
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 94L
1,588 Elo+
Party 2
Cliodhna
Cliodhna
TinySquidCheeks
Cliodhna
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 94L
1,495 Elo+
Party 2
Surtr
Surtr
otsDUDEARENO
Surtr
Level 124
God Stats
42W - 26L
1,741 SR
Queue Stats
236W - 214L
1,505 Elo+
Party 1
Team Averages
Level 105
1,512 SR
1,558 Elo+

VS

Team Averages
Level 138
1,554 SR
1,531 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DeadTaco771
Ra
Level 142
God Stats
2W - 1L
1,488 SR
Queue Stats
108W - 100L
1,516 Elo+
Solo
Surtr
Surtr
MrMasterBait
Surtr
Level 105
God Stats
5W - 3L
1,781 SR
Queue Stats
38W - 33L
1,624 Elo+
Party 3
Bellona
Bellona
Zenatric
Bellona
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drewskyytv
Danzaburou
11
2 / 1 / 1
6,560
596
5,711
5,847
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Note0
Freya
1
0 / 0 / 0
3,489
317
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
SirPenn
Xing Tian
11
1 / 1 / 2
5,859
533
5,870
9,739
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
10
3 / 2 / 0
5,785
526
3,852
8,613
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 4 / 0
5,505
500
4,774
11,150
8,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 0 / 5
6,086
553
2,566
4,594
2,902
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
 
Rama
9
0 / 3 / 0
5,316
483
2,408
7,484
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 3
6,702
609
2,623
5,179
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
7 / 1 / 1
6,714
610
7,195
9,659
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Zenatric
Bellona
10
0 / 2 / 1
6,056
551
4,191
9,344
9,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
8
Kills
8
8
Deaths
8
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
5
2.5
W
Rama
 
Rama
0
3
0
0
W
1
2
3
1.25
L
Danzaburou
Drewskyytv
Danzaburou
2
1
1
2.5
W
7
1
1
7.5
L
Freya
Note0
Freya
0
0
0
0
L
Xing Tian
SirPenn
Xing Tian
1
1
2
2
L
Cliodhna
3
2
0
1.5
W
Bellona
Zenatric
Bellona
0
2
1
0.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
18,983
35,349
Taken
36,260
20,926
Mitigated
21,740
7,966
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,566
744
2,624
2,487
4,594
2,902
104
39
4,555
15,459
0
W
Rama
 
Rama
2,408
2,071
0
2,477
7,484
2,822
0
48
7,436
0
31,897
W
2,623
607
490
1,301
5,179
1,972
84
114
5,065
57,123
0
L
Danzaburou
Drewskyytv
Danzaburou
5,711
2,600
0
1,225
5,847
2,262
0
863
4,980
0
47,526
W
7,195
4,079
0
1,882
9,659
4,505
0
604
8,918
381
42,112
L
Freya
Note0
Freya
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
SirPenn
Xing Tian
5,870
967
0
2,682
9,739
7,325
0
62
9,677
38,034
0
L
Cliodhna
3,852
921
0
1,269
8,613
2,971
0
729
7,858
0
36,215
W
Bellona
Zenatric
Bellona
4,191
1,923
0
2,522
9,344
9,539
0
4,222
4,224
0
43,513
L
4,774
1,228
0
2,790
11,150
8,368
0
3,671
7,339
294
31,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,198
Gold Earned
30,874
251
Minions Killed
336
0
Camps Cleared
0
864,105
Distance Traveled
1,043,155
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,086
553
21
2
0
228,313
1
W
Rama
5,316
483
62
6
0
182,474
3
W
Ra
6,702
609
107
10
0
224,994
0
L
Danzaburou
6,560
596
72
7
0
200,454
3
W
Surtr
6,714
610
62
6
0
232,452
1
L
Freya
3,489
317
0
0
0
7,861
0
L
Xing Tian
5,859
533
66
6
0
197,092
2
L
Cliodhna
5,785
526
60
5
0
245,617
0
W
Bellona
6,056
551
84
8
0
174,922
0
L
Surtr
5,505
500
53
5
0
213,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role