Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Fàme
Hachiman
Level 171
God Stats
3W - 1L
1,615 SR
Queue Stats
58W - 25L
1,505 Elo+
Party 1
Susano
Susano
Hiq6
Susano
Level 234
God Stats
116W - 26L
1,913 SR
Queue Stats
321W - 80L
1,768 Elo+
Party 1
Horus
Horus
SZAAMANII
Horus
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
253W - 254L
1,436 Elo+
Solo
Kukulkan
Kukulkan
vYuumi
Kukulkan
Level 159
God Stats
3W - 0L
1,714 SR
Queue Stats
49W - 20L
1,844 Elo+
Party 1
Team Averages
Level 149
1,648 SR
1,611 Elo+

VS

Team Averages
Level 56
1,430 SR
1,334 Elo+
Medusa
Medusa
FiveFlea3096366
Medusa
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
208W - 203L
1,333 Elo+
Solo
Merlin
Merlin
Hirez_Stifler
Merlin
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 32L
1,394 Elo+
Solo
Cerberus
Cerberus
LeeQuanHo
Cerberus
Level 125
God Stats
1W - 3L
1,151 SR
Queue Stats
2W - 3L
1,445 Elo+
Solo
Thanatos
Thanatos
le_geniecologue
Thanatos
Level 43
God Stats
8W - 5L
1,500 SR
Queue Stats
115W - 108L
1,304 Elo+
Party 2
Bellona
Bellona
xMiidas_
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
5 / 1 / 0
6,781
678
7,575
7,577
5,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Fàme
Hachiman
9
3 / 1 / 2
5,562
556
6,469
6,434
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Hiq6
Susano
11
4 / 0 / 5
6,770
677
8,661
6,794
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
SZAAMANII
Horus
8
0 / 0 / 1
5,039
504
660
7,217
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
vYuumi
Kukulkan
11
1 / 1 / 0
6,351
635
1,688
3,186
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,583
458
4,298
5,847
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 0
6,804
680
2,609
3,953
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
LeeQuanHo
Cerberus
6
1 / 3 / 0
4,770
477
1,845
8,615
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
8
1 / 2 / 2
5,116
512
3,547
8,300
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
xMiidas_
Bellona
7
0 / 5 / 1
4,456
446
2,280
9,499
7,137
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
3
3
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
1
0
5
L
0
2
0
0
W
Hachiman
Fàme
Hachiman
3
1
2
4
W
Susano
Hiq6
Susano
4
0
5
6.5
L
1
1
0
1
L
Cerberus
LeeQuanHo
Cerberus
1
3
0
0.33
W
Horus
SZAAMANII
Horus
0
0
1
0.5
L
Thanatos
1
2
2
1
W
Kukulkan
vYuumi
Kukulkan
1
1
0
1
L
Bellona
xMiidas_
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,053
Damage
14,579
31,208
Taken
36,214
14,705
Mitigated
18,904
10,188
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,575
1,639
0
1,798
7,577
5,871
469
956
6,347
5,004
47,309
L
4,298
1,012
0
340
5,847
1,790
0
0
5,847
0
30,325
W
Hachiman
Fàme
Hachiman
6,469
3,859
0
3,618
6,434
1,771
0
746
5,688
0
35,386
W
Susano
Hiq6
Susano
8,661
3,106
0
1,157
6,794
2,561
0
891
5,862
0
50,079
L
2,609
0
0
875
3,953
1,564
0
842
3,111
56,394
0
L
Cerberus
LeeQuanHo
Cerberus
1,845
26
0
2,558
8,615
5,747
0
383
8,232
13,283
0
W
Horus
SZAAMANII
Horus
660
518
283
3,042
7,217
3,396
0
657
6,560
0
14,097
L
Thanatos
3,547
1,329
0
4,552
8,300
2,666
0
715
7,585
0
21,712
W
Kukulkan
vYuumi
Kukulkan
1,688
0
0
290
3,186
1,106
0
1,199
1,987
49,701
0
L
Bellona
xMiidas_
Bellona
2,280
578
0
401
9,499
7,137
25
522
8,977
0
15,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,503
Gold Earned
25,729
338
Minions Killed
255
0
Camps Cleared
0
977,950
Distance Traveled
1,008,218
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,781
678
85
9
0
179,141
0
L
Medusa
4,583
458
56
6
0
199,015
0
W
Hachiman
5,562
556
55
6
0
191,327
0
W
Susano
6,770
677
73
7
0
232,533
0
L
Merlin
6,804
680
110
11
0
179,342
0
L
Cerberus
4,770
477
27
3
0
193,932
0
W
Horus
5,039
504
27
3
0
186,966
0
L
Thanatos
5,116
512
36
4
0
224,681
0
W
Kukulkan
6,351
635
98
10
0
187,983
0
L
Bellona
4,456
446
26
3
0
211,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role