Player Matchup

Scylla
Scylla
 
Scylla
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
Astrodox
Mulan
Level 153
God Stats
9W - 4L
1,830 SR
Queue Stats
64W - 54L
1,594 Elo+
Party 3
Sol
Sol
RowItDownMid
Sol
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 45L
1,588 Elo+
Party 4
Ao Kuang
Ao Kuang
SquishyPeckr
Ao Kuang
Level 126
God Stats
12W - 6L
2,047 SR
Queue Stats
56W - 55L
1,586 Elo+
Party 3
Bacchus
Bacchus
TheWorstCarry
Bacchus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 77L
1,290 Elo+
Party 3
Team Averages
Level 82
1,675 SR
1,512 Elo+

VS

Team Averages
Level 118
1,597 SR
1,586 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Arkdesbrocolis
Nike
Level 154
God Stats
5W - 4L
1,614 SR
Queue Stats
402W - 373L
1,541 Elo+
Solo
Arachne
Arachne
ItsGoodCoffee
Arachne
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 56L
1,634 Elo+
Party 2
Discordia
Discordia
KageSakura1
Discordia
Level 157
God Stats
3W - 1L
1,694 SR
Queue Stats
215W - 153L
1,626 Elo+
Party 1
Odin
Odin
Retekan
Odin
Level 107
God Stats
1W - 3L
1,678 SR
Queue Stats
168W - 129L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 1 / 2
6,157
560
3,969
5,557
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Astrodox
Mulan
12
1 / 1 / 2
7,198
654
6,227
9,746
6,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 0 / 1
7,660
696
7,629
4,504
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
SquishyPeckr
Ao Kuang
12
3 / 1 / 1
6,732
612
2,785
8,569
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
11
0 / 0 / 2
6,366
579
4,592
7,750
6,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 2 / 0
4,952
450
2,440
7,565
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 0
5,368
488
2,276
8,374
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
8
0 / 2 / 1
5,013
456
762
8,061
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
KageSakura1
Discordia
11
0 / 1 / 1
5,998
545
5,307
4,503
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Retekan
Odin
12
1 / 3 / 1
6,435
585
4,660
12,762
10,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
2
3
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
2
3
L
Heimdallr
 
Heimdallr
0
2
0
0
L
1
1
0
1
W
Mulan
Astrodox
Mulan
1
1
2
2
L
Arachne
0
2
1
0.25
L
Discordia
KageSakura1
Discordia
0
1
1
0.5
L
Odin
Retekan
Odin
1
3
1
0.5
W
3
0
1
3.5
W
Ao Kuang
SquishyPeckr
Ao Kuang
3
1
1
3.5
W
Bacchus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
15,445
36,126
Taken
41,265
20,619
Mitigated
24,474
15,065
Healing
7,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,969
640
0
526
5,557
2,166
0
3,098
2,459
45,659
0
L
Heimdallr
 
Heimdallr
2,440
1,414
0
2,752
7,565
2,699
0
5,101
2,464
0
28,940
L
2,276
166
0
2,034
8,374
6,748
0
5,962
2,412
0
15,544
W
Mulan
Astrodox
Mulan
6,227
1,212
0
4,430
9,746
6,938
0
202
9,544
0
52,441
L
Arachne
762
586
0
1,128
8,061
3,021
0
2,703
5,358
0
29,571
L
Discordia
KageSakura1
Discordia
5,307
251
0
838
4,503
1,885
0
3,476
1,027
48,664
0
L
Odin
Retekan
Odin
4,660
1,441
0
770
12,762
10,121
0
1,733
11,029
742
45,888
W
7,629
4,069
0
2,706
4,504
1,501
992
0
4,504
72,806
0
W
Ao Kuang
SquishyPeckr
Ao Kuang
2,785
631
0
3,096
8,569
3,338
0
989
7,580
51,868
0
W
Bacchus
4,592
700
1,555
2,752
7,750
6,676
311
1,436
6,314
25,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,113
Gold Earned
27,766
449
Minions Killed
295
0
Camps Cleared
0
1,116,414
Distance Traveled
1,055,248
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,157
560
86
8
0
203,088
3
L
Heimdallr
4,952
450
55
5
0
199,958
0
L
Nike
5,368
488
23
2
0
234,280
2
W
Mulan
7,198
654
107
10
0
194,270
4
L
Arachne
5,013
456
46
4
0
213,470
0
L
Discordia
5,998
545
86
8
0
218,714
2
L
Odin
6,435
585
85
8
0
188,826
0
W
Sol
7,660
696
137
12
0
229,564
1
W
Ao Kuang
6,732
612
84
8
0
258,850
4
W
Bacchus
6,366
579
35
3
0
230,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role