Player Matchup

Ne Zha
Ne Zha
DzBabybel
Ne Zha
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,537 Elo+
Solo
Ymir
Ymir
Hydroxiidee
Ymir
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 142L
1,541 Elo+
Party 1
Agni
Agni
Snooka_2197
Agni
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,307 Elo+
Solo
Izanami
Izanami
TheWinningSon
Izanami
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 35L
1,640 Elo+
Party 1
Mulan
Mulan
zendude
Mulan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,446 Elo+
Solo
Team Averages
Level 80
1,500 SR
1,494 Elo+

VS

Team Averages
Level 70
1,543 SR
1,359 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Boom-Slang96
Izanami
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 42L
1,405 Elo+
Solo
Ares
Ares
CraigBGames86
Ares
Level 116
God Stats
15W - 10L
1,715 SR
Queue Stats
243W - 263L
1,374 Elo+
Party 2
Ishtar
Ishtar
Proxy De Niro
Ishtar
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,093 Elo+
Solo
Bakasura
Bakasura
SmeggestHead
Bakasura
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
417W - 421L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DzBabybel
Ne Zha
14
3 / 4 / 18
9,459
860
10,800
11,924
5,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 4 / 27
11,653
1,059
13,046
20,656
31,335
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 4 / 19
8,662
787
7,535
8,274
3,807
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
20
31 / 4 / 6
13,219
1,202
37,956
16,117
8,971
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
zendude
Mulan
15
1 / 3 / 26
9,256
841
5,610
15,938
16,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 7 / 8
9,486
862
15,373
12,827
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Boom-Slang96
Izanami
15
5 / 9 / 4
9,214
838
12,206
15,771
7,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 7 / 9
7,948
723
4,970
19,964
22,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 9 / 4
9,239
840
6,309
14,290
6,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bakasura
SmeggestHead
Bakasura
15
3 / 9 / 5
9,151
832
10,918
19,255
20,276
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
48
41
Kills
18
19
Deaths
41
96
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
5
7
8
1.29
L
Izanami
Boom-Slang96
Izanami
5
9
4
0.78
L
1
7
9
0.79
W
Ne Zha
DzBabybel
Ne Zha
3
4
18
3
W
5
4
27
4.63
L
4
9
4
0.67
L
Bakasura
SmeggestHead
Bakasura
3
9
5
0.61
W
1
4
19
2.63
W
Izanami
31
4
6
8.5
W
Mulan
zendude
Mulan
1
3
26
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,947
Damage
49,776
72,909
Taken
82,107
66,193
Mitigated
61,168
21,470
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
15,373
2,903
517
1,378
12,827
5,439
72
2,817
10,010
22,660
0
L
Izanami
Boom-Slang96
Izanami
12,206
5,006
14
596
15,771
7,028
0
3,742
12,029
0
25,467
L
4,970
1,694
479
826
19,964
22,189
131
4,758
15,206
6,963
0
W
Ne Zha
DzBabybel
Ne Zha
10,800
4,597
1,114
3,971
11,924
5,587
2,482
4,748
6,588
0
22,850
W
13,046
2,943
123
5,012
20,656
31,335
120
3,721
16,219
23,905
0
L
6,309
1,971
40
277
14,290
6,236
0
2,905
11,385
0
13,557
L
Bakasura
SmeggestHead
Bakasura
10,918
7,164
749
3,057
19,255
20,276
68
5,376
13,879
0
14,218
W
7,535
709
300
576
8,274
3,807
2,136
3,186
4,683
19,012
2,494
W
Izanami
37,956
30,711
1,073
5,557
16,117
8,971
3,409
4,846
10,817
0
69,496
W
Mulan
zendude
Mulan
5,610
738
661
3,083
15,938
16,493
385
3,842
11,586
0
10,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,249
Gold Earned
45,038
135
Minions Killed
86
0
Camps Cleared
0
879,655
Distance Traveled
801,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,486
862
18
2
0
139,574
0
L
Izanami
9,214
838
26
2
0
158,470
0
L
Ares
7,948
723
2
0
0
138,793
0
W
Ne Zha
9,459
860
18
2
0
174,965
0
W
Ymir
11,653
1,059
30
3
0
164,869
0
L
Ishtar
9,239
840
17
2
0
177,139
0
L
Bakasura
9,151
832
23
2
0
187,455
0
W
Agni
8,662
787
16
1
0
171,276
0
W
Izanami
13,219
1,202
64
6
0
172,653
0
W
Mulan
9,256
841
7
1
0
195,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role