Player Matchup

Ishtar
Ishtar
Chnzhou
Ishtar
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
230W - 216L
1,478 Elo+
Solo
Bacchus
Bacchus
M4rcel0deR3bell0
Bacchus
Level 147
God Stats
10W - 10L
1,804 SR
Queue Stats
145W - 166L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
YTking_bob
Sun Wukong
Level 82
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 54L
1,471 Elo+
Party 2
Merlin
Merlin
leemaringo
Merlin
Level 89
God Stats
6W - 1L
1,759 SR
Queue Stats
32W - 26L
1,494 Elo+
Party 2
Arachne
Arachne
xdlolplayer
Arachne
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 81L
1,524 Elo+
Party 2
Team Averages
Level 109
1,613 SR
1,492 Elo+

VS

Team Averages
Level 93
1,588 SR
1,510 Elo+
Sylvanus
Sylvanus
Bitume96
Sylvanus
Level 101
God Stats
18W - 27L
1,757 SR
Queue Stats
80W - 97L
1,569 Elo+
Solo
Artio
Artio
WelshLeekSamuel
Artio
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
111W - 100L
1,556 Elo+
Solo
Cernunnos
Cernunnos
XxguillegpxX
Cernunnos
Level 104
God Stats
3W - 3L
1,513 SR
Queue Stats
100W - 98L
1,439 Elo+
Party 1
Horus
Horus
iFOXz-23
Horus
Level 105
God Stats
1W - 2L
1,716 SR
Queue Stats
174W - 170L
1,473 Elo+
Party 1
Thor
Thor
track_MatiCalvo9
Thor
Level 85
God Stats
7W - 10L
1,453 SR
Queue Stats
145W - 144L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chnzhou
Ishtar
12
3 / 3 / 2
7,390
616
8,975
10,310
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 7
6,777
565
6,088
8,795
6,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
YTking_bob
Sun Wukong
12
0 / 1 / 3
7,396
616
6,314
10,295
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
leemaringo
Merlin
13
1 / 0 / 1
7,638
637
4,540
3,429
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
xdlolplayer
Arachne
13
8 / 1 / 0
7,931
661
9,733
12,597
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bitume96
Sylvanus
8
0 / 2 / 4
5,430
453
4,277
9,986
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 4 / 0
6,442
537
8,649
15,564
8,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
XxguillegpxX
Cernunnos
13
0 / 1 / 0
7,065
589
1,902
7,142
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
iFOXz-23
Horus
9
0 / 2 / 3
5,394
450
3,379
10,755
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
5 / 3 / 1
6,869
572
5,591
10,968
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
7
7
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bitume96
Sylvanus
0
2
4
1
W
Ishtar
Chnzhou
Ishtar
3
3
2
1.33
W
0
2
7
1.75
L
2
4
0
0.5
L
Cernunnos
XxguillegpxX
Cernunnos
0
1
0
0
W
Sun Wukong
YTking_bob
Sun Wukong
0
1
3
1.5
L
Horus
iFOXz-23
Horus
0
2
3
0.75
W
Merlin
leemaringo
Merlin
1
0
1
1.5
L
5
3
1
1.83
W
Arachne
xdlolplayer
Arachne
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,650
Damage
23,798
45,426
Taken
54,415
20,792
Mitigated
28,311
16,163
Healing
17,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bitume96
Sylvanus
4,277
1,943
982
2,362
9,986
6,733
0
1,986
8,000
20,873
0
W
Ishtar
Chnzhou
Ishtar
8,975
5,539
0
5,049
10,310
3,423
1,171
1,681
8,629
0
57,140
W
6,088
1,581
1,677
2,271
8,795
6,490
0
2,441
6,307
17,302
0
L
8,649
985
138
5,916
15,564
8,358
0
513
15,051
38,226
0
L
Cernunnos
XxguillegpxX
Cernunnos
1,902
638
0
2,635
7,142
2,795
0
3,587
3,555
0
60,632
W
Sun Wukong
YTking_bob
Sun Wukong
6,314
2,647
0
2,911
10,295
4,987
229
5,616
4,022
0
57,434
L
Horus
iFOXz-23
Horus
3,379
2,270
1,122
3,791
10,755
6,212
0
2,634
8,121
0
19,736
W
Merlin
leemaringo
Merlin
4,540
99
0
392
3,429
1,371
0
0
3,429
61,037
589
L
5,591
1,497
0
560
10,968
4,213
0
1,908
9,060
0
49,792
W
Arachne
xdlolplayer
Arachne
9,733
7,710
0
3,863
12,597
4,521
0
2,305
10,113
0
59,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
31,200
425
Minions Killed
334
0
Camps Cleared
0
1,261,639
Distance Traveled
1,097,597
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,430
453
22
2
0
163,777
2
W
Ishtar
7,390
616
93
8
0
215,611
1
W
Bacchus
6,777
565
19
2
0
266,282
6
L
Artio
6,442
537
84
7
0
214,262
2
L
Cernunnos
7,065
589
120
10
0
219,393
0
W
Sun Wukong
7,396
616
108
9
0
224,606
0
L
Horus
5,394
450
33
3
0
251,261
2
W
Merlin
7,638
637
120
10
0
243,898
0
L
Thor
6,869
572
75
6
0
248,904
0
W
Arachne
7,931
661
85
7
0
311,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role