Player Matchup

Medusa
Medusa
Mora22
Medusa
Level 22
God Stats
12W - 14L
1,352 SR
Queue Stats
114W - 113L
1,440 Elo+
Party 3
Surtr
Surtr
SandiaEspectral
Surtr
Level 18
God Stats
1W - 4L
1,669 SR
Queue Stats
15W - 26L
1,296 Elo+
Party 1
Scylla
Scylla
alphasnaipero
Scylla
Level 28
God Stats
2W - 1L
1,730 SR
Queue Stats
60W - 69L
1,539 Elo+
Party 1
Athena
Athena
chotuno_iberico
Athena
Level 93
God Stats
6W - 5L
1,500 SR
Queue Stats
125W - 121L
1,440 Elo+
Party 3
Tyr
Tyr
jmricardi
Tyr
Level 141
God Stats
2W - 6L
1,428 SR
Queue Stats
159W - 206L
1,560 Elo+
Party 1
Team Averages
Level 60
1,536 SR
1,455 Elo+

VS

Team Averages
Level 84
1,645 SR
1,541 Elo+
Ymir
Ymir
Alnmb59
Ymir
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,602 Elo+
Party 4
Sol
Sol
Grandad1939
Sol
Level 44
God Stats
6W - 0L
1,869 SR
Queue Stats
116W - 87L
1,546 Elo+
Solo
King Arthur
King Arthur
ShowyYeti42
King Arthur
Level 63
God Stats
8W - 8L
1,863 SR
Queue Stats
44W - 35L
1,575 Elo+
Party 2
Cupid
Cupid
buglay
Cupid
Level 101
God Stats
10W - 10L
1,297 SR
Queue Stats
35W - 47L
1,459 Elo+
Party 4
Lancelot
Lancelot
undead critters
Lancelot
Level 124
God Stats
16W - 9L
1,695 SR
Queue Stats
158W - 159L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mora22
Medusa
9
2 / 3 / 0
5,226
523
5,021
5,835
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
5,293
529
4,828
9,201
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
4,638
464
1,530
5,839
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,616
462
2,208
9,297
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,394
539
4,909
10,894
4,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alnmb59
Ymir
9
1 / 0 / 4
5,757
576
2,457
7,470
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
7 / 0 / 1
7,500
750
10,588
6,708
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
ShowyYeti42
King Arthur
9
1 / 1 / 0
5,531
553
4,131
7,454
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
buglay
Cupid
9
3 / 2 / 0
5,485
549
3,664
6,460
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
10
1 / 0 / 4
5,739
574
4,249
6,132
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
13
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
Alnmb59
Ymir
1
0
4
3
W
7
0
1
7.5
L
Medusa
Mora22
Medusa
2
3
0
0.67
L
1
2
0
0.5
W
King Arthur
ShowyYeti42
King Arthur
1
1
0
1
L
0
3
0
0
W
Cupid
buglay
Cupid
3
2
0
1.5
L
0
3
0
0
L
0
2
1
0.25
W
Lancelot
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,496
Damage
25,089
41,066
Taken
34,224
18,243
Mitigated
14,904
10,046
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Alnmb59
Ymir
2,457
183
517
2,112
7,470
4,300
0
1,065
6,405
16,519
0
W
10,588
3,713
0
3,211
6,708
2,287
22
993
5,715
61,430
0
L
Medusa
Mora22
Medusa
5,021
1,867
0
500
5,835
1,978
0
918
4,917
0
31,227
L
4,828
1,945
0
2,951
9,201
4,094
0
3,434
5,571
815
34,702
W
King Arthur
ShowyYeti42
King Arthur
4,131
591
0
682
7,454
3,543
0
0
7,454
0
33,138
L
1,530
146
0
0
5,839
2,032
0
3,590
2,070
24,990
0
W
Cupid
buglay
Cupid
3,664
2,077
95
2,229
6,460
2,327
0
551
5,909
0
31,545
L
2,208
841
0
2,086
9,297
5,574
0
3,090
6,091
13,110
0
L
4,909
209
0
4,509
10,894
4,565
164
1,485
9,372
0
39,660
W
Lancelot
4,249
2,049
0
750
6,132
2,447
0
1,345
4,787
0
40,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
30,012
231
Minions Killed
294
0
Camps Cleared
0
1,060,955
Distance Traveled
1,046,740
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,757
576
18
2
0
198,503
0
W
Sol
7,500
750
110
11
0
196,454
0
L
Medusa
5,226
523
44
4
0
192,335
1
L
Surtr
5,293
529
59
6
0
220,919
0
W
King Arthur
5,531
553
49
5
0
201,404
0
L
Scylla
4,638
464
37
4
0
234,037
0
W
Cupid
5,485
549
53
5
0
194,992
2
L
Athena
4,616
462
22
2
0
204,367
2
L
Tyr
5,394
539
69
7
0
209,297
0
W
Lancelot
5,739
574
64
6
0
255,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role