Player Matchup

Sylvanus
Sylvanus
BX K MASTER
Sylvanus
Level 178
God Stats
13W - 18L
1,758 SR
Queue Stats
322W - 313L
1,506 Elo+
Solo
Surtr
Surtr
CSPinchPoet
Surtr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 112L
1,515 Elo+
Solo
Olorun
Olorun
DirtyKuck
Olorun
Level 64
God Stats
11W - 15L
1,500 SR
Queue Stats
539W - 593L
1,437 Elo+
Party 2
Da Ji
Da Ji
Ginge3477
Da Ji
Level 130
God Stats
2W - 4L
1,495 SR
Queue Stats
184W - 179L
1,508 Elo+
Party 2
Merlin
Merlin
ProJimmyJohn
Merlin
Level 45
God Stats
11W - 9L
1,628 SR
Queue Stats
393W - 361L
1,522 Elo+
Solo
Team Averages
Level 98
1,576 SR
1,497 Elo+

VS

Team Averages
Level 105
1,584 SR
1,518 Elo+
Danzaburou
Danzaburou
DRIFTWOOD66
Danzaburou
Level 119
God Stats
6W - 0L
1,932 SR
Queue Stats
24W - 14L
1,543 Elo+
Solo
Cerberus
Cerberus
IYou ClimaxI
Cerberus
Level 26
God Stats
17W - 15L
1,747 SR
Queue Stats
26W - 25L
1,530 Elo+
Party 1
Fenrir
Fenrir
LustLove
Fenrir
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 63L
1,529 Elo+
Party 1
Surtr
Surtr
machiengunmason
Surtr
Level 89
God Stats
5W - 7L
1,241 SR
Queue Stats
96W - 96L
1,536 Elo+
Solo
Ah Puch
Ah Puch
unstablefears
Ah Puch
Level 159
God Stats
5W - 0L
1,500 SR
Queue Stats
186W - 172L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BX K MASTER
Sylvanus
13
1 / 5 / 1
7,801
433
9,006
19,872
20,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 5 / 1
9,552
531
13,375
23,760
22,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
DirtyKuck
Olorun
15
1 / 5 / 1
9,408
523
7,575
14,989
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
Ginge3477
Da Ji
14
2 / 6 / 0
9,119
507
8,941
16,695
7,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
14
0 / 6 / 0
8,362
465
3,938
12,222
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DRIFTWOOD66
Danzaburou
17
6 / 1 / 4
11,008
612
10,739
16,630
7,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
IYou ClimaxI
Cerberus
13
1 / 1 / 11
8,428
468
2,558
12,769
9,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
LustLove
Fenrir
17
12 / 1 / 4
10,847
603
15,924
16,240
7,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
4 / 4 / 1
9,639
536
13,411
18,827
14,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
16
4 / 0 / 7
9,818
545
15,321
10,488
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
7
Kills
27
27
Deaths
7
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BX K MASTER
Sylvanus
1
5
1
0.3
L
3
5
1
0.7
W
Danzaburou
DRIFTWOOD66
Danzaburou
6
1
4
8
L
Olorun
DirtyKuck
Olorun
1
5
1
0.3
L
Da Ji
Ginge3477
Da Ji
2
6
0
0.33
W
Cerberus
IYou ClimaxI
Cerberus
1
1
11
6.5
W
Fenrir
LustLove
Fenrir
12
1
4
14
L
Merlin
0
6
0
0
W
4
4
1
1.13
W
Ah Puch
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,835
Damage
57,953
87,538
Taken
74,954
62,251
Mitigated
43,948
23,813
Healing
32,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BX K MASTER
Sylvanus
9,006
3,392
932
5,062
19,872
20,185
0
6,492
13,380
29,150
13,378
L
13,375
5,226
0
6,356
23,760
22,914
576
4,189
19,571
712
80,526
W
Danzaburou
DRIFTWOOD66
Danzaburou
10,739
4,594
0
11,225
16,630
7,504
3,351
6,545
10,085
0
98,869
L
Olorun
DirtyKuck
Olorun
7,575
3,757
390
5,710
14,989
6,580
900
789
14,200
74,682
0
L
Da Ji
Ginge3477
Da Ji
8,941
1,934
0
4,420
16,695
7,454
0
1,254
15,441
0
62,386
W
Cerberus
IYou ClimaxI
Cerberus
2,558
114
0
3,117
12,769
9,859
204
5,095
7,674
26,840
0
W
Fenrir
LustLove
Fenrir
15,924
3,829
0
5,935
16,240
7,903
544
4,227
12,013
0
85,031
L
Merlin
3,938
0
0
943
12,222
5,118
0
7,097
5,125
65,624
0
W
13,411
5,791
0
7,675
18,827
14,268
0
1,642
17,185
2,812
73,228
W
Ah Puch
15,321
369
0
4,932
10,488
4,414
164
4,002
6,486
74,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,242
Gold Earned
49,740
550
Minions Killed
522
0
Camps Cleared
0
1,659,649
Distance Traveled
1,844,204
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,801
433
74
4
0
313,043
0
L
Surtr
9,552
531
128
7
0
313,911
2
W
Danzaburou
11,008
612
138
8
0
334,520
6
L
Olorun
9,408
523
122
7
0
326,191
6
L
Da Ji
9,119
507
90
5
0
384,003
2
W
Cerberus
8,428
468
51
3
0
383,542
0
W
Fenrir
10,847
603
101
6
0
426,952
0
L
Merlin
8,362
465
136
8
0
322,501
0
W
Surtr
9,639
536
124
7
0
334,020
0
W
Ah Puch
9,818
545
108
6
0
365,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role