Player Matchup

Anhur
Anhur
DarkRekindled
Anhur
Level 128
God Stats
0W - 2L
1,293 SR
Queue Stats
6W - 8L
1,368 Elo+
Party 1
Bellona
Bellona
SGArrinda
Bellona
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
Sεnτιnεl
Heimdallr
Level 157
God Stats
0W - 1L
1,602 SR
Queue Stats
39W - 18L
1,503 Elo+
Party 1
Aphrodite
Aphrodite
tupper1
Aphrodite
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
z0n3h34rt
Nu Wa
Level 138
God Stats
1W - 1L
1,614 SR
Queue Stats
10W - 10L
1,477 Elo+
Party 1
Team Averages
Level 138
1,502 SR
1,452 Elo+

VS

Team Averages
Level 156
1,450 SR
1,526 Elo+
Neith
Neith
GurenMkII9334
Neith
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 151L
1,547 Elo+
Solo
Susano
Susano
Lonely
Susano
Level 140
God Stats
1W - 1L
1,282 SR
Queue Stats
62W - 59L
1,543 Elo+
Solo
Yemoja
Yemoja
Murphy14
Yemoja
Level 157
God Stats
4W - 1L
1,273 SR
Queue Stats
376W - 395L
1,577 Elo+
Solo
Bellona
Bellona
NewMaicol
Bellona
Level 189
God Stats
5W - 4L
1,716 SR
Queue Stats
254W - 256L
1,430 Elo+
Solo
Rama
Rama
SirBelmont
Rama
Level 153
God Stats
13W - 14L
1,481 SR
Queue Stats
1,225W - 1,207L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 5
8,942
688
12,575
17,116
9,539
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
SGArrinda
Bellona
16
1 / 8 / 8
8,728
671
8,981
22,483
38,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Sεnτιnεl
Heimdallr
14
1 / 7 / 8
8,178
629
14,094
17,608
22,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
tupper1
Aphrodite
19
3 / 2 / 8
9,912
762
10,683
14,526
10,619
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
z0n3h34rt
Nu Wa
15
3 / 8 / 6
9,496
730
12,684
20,074
25,933
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 17
11,873
913
23,905
14,813
8,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Lonely
Susano
19
8 / 2 / 18
11,435
880
17,683
21,894
19,838
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Murphy14
Yemoja
16
1 / 2 / 21
9,663
743
6,861
17,461
19,493
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
NewMaicol
Bellona
17
8 / 5 / 23
11,062
851
19,576
25,111
34,447
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 2 / 20
10,348
796
16,629
10,324
5,668
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
133
11
Kills
34
35
Deaths
12
35
Assists
99
Player
Kills
Deaths
Assists
KDA
L
3
10
5
0.55
W
13
1
17
21.5
W
Susano
Lonely
Susano
8
2
18
8.5
W
Yemoja
Murphy14
Yemoja
1
2
21
5.75
W
Bellona
NewMaicol
Bellona
8
5
23
3.9
L
Bellona
SGArrinda
Bellona
1
8
8
0.63
W
4
2
20
7
L
Heimdallr
Sεnτιnεl
Heimdallr
1
7
8
0.71
L
Aphrodite
tupper1
Aphrodite
3
2
8
3.5
L
Nu Wa
z0n3h34rt
Nu Wa
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,017
Damage
84,654
91,807
Taken
89,603
107,598
Mitigated
88,251
22,285
Healing
41,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,575
6,394
130
161
17,116
9,539
0
2,629
14,487
0
24,582
W
23,905
5,687
0
3,045
14,813
8,805
2,463
4,206
10,506
0
63,350
W
Susano
Lonely
Susano
17,683
1,985
3,405
5,058
21,894
19,838
70
5,218
16,111
0
31,606
W
Yemoja
Murphy14
Yemoja
6,861
1,432
16,193
5,633
17,461
19,493
738
4,447
12,785
14,820
0
W
Bellona
NewMaicol
Bellona
19,576
2,256
1,515
5,729
25,111
34,447
480
3,971
20,493
12,378
22,752
L
Bellona
SGArrinda
Bellona
8,981
1,928
839
2,300
22,483
38,615
0
2,871
19,612
0
15,660
W
16,629
9,973
874
283
10,324
5,668
3,151
3,468
6,808
0
31,957
L
Heimdallr
Sεnτιnεl
Heimdallr
14,094
3,583
0
1,007
17,608
22,892
36
2,904
14,704
0
21,142
L
Aphrodite
tupper1
Aphrodite
10,683
1,343
7,148
7,251
14,526
10,619
192
2,126
12,400
27,575
0
L
Nu Wa
z0n3h34rt
Nu Wa
12,684
4,701
1,737
1,712
20,074
25,933
0
2,298
17,776
19,655
2,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,256
Gold Earned
54,381
124
Minions Killed
174
0
Camps Cleared
0
1,055,291
Distance Traveled
1,363,363
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,942
688
25
2
0
188,157
0
W
Neith
11,873
913
70
5
0
259,365
0
W
Susano
11,435
880
29
2
0
308,549
0
W
Yemoja
9,663
743
13
1
0
211,246
0
W
Bellona
11,062
851
28
2
0
322,008
0
L
Bellona
8,728
671
18
1
0
213,630
0
W
Rama
10,348
796
34
3
0
262,195
0
L
Heimdallr
8,178
629
21
2
0
190,117
1
L
Aphrodite
9,912
762
52
4
0
272,087
0
L
Nu Wa
9,496
730
8
1
0
191,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role