Player Matchup

Nike
Nike
CarraraR
Nike
Level 92
God Stats
6W - 2L
1,500 SR
Queue Stats
425W - 218L
1,562 Elo+
Party 1
Amaterasu
Amaterasu
Domnimus
Amaterasu
Level 119
God Stats
9W - 1L
1,500 SR
Queue Stats
256W - 95L
1,297 Elo+
Party 1
Cupid
Cupid
Kirabay
Cupid
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
349W - 257L
1,368 Elo+
Party 1
Jormungandr
Jormungandr
Lerozitos
Jormungandr
Level 121
God Stats
41W - 11L
1,633 SR
Queue Stats
581W - 246L
1,694 Elo+
Party 1
Hera
Hera
MynameisKIMOwtf
Hera
Level 107
God Stats
14W - 2L
1,500 SR
Queue Stats
369W - 176L
1,297 Elo+
Party 1
Team Averages
Level 120
1,527 SR
1,444 Elo+

VS

Team Averages
Level 109
1,540 SR
1,463 Elo+
Janus
Janus
 
Janus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
leandro-dudumi
Baron Samedi
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,229 Elo+
Solo
Atlas
Atlas
leoputão
Atlas
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,539 Elo+
Solo
King Arthur
King Arthur
xXNuTBiXx
King Arthur
Level 156
God Stats
2W - 3L
1,702 SR
Queue Stats
209W - 190L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
1 / 3 / 15
9,444
675
5,249
14,359
20,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Domnimus
Amaterasu
17
3 / 2 / 12
9,846
703
10,839
19,206
27,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
Kirabay
Cupid
18
6 / 5 / 13
11,086
792
18,306
16,793
12,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Lerozitos
Jormungandr
17
2 / 3 / 17
10,887
778
13,305
18,155
28,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
10 / 2 / 10
11,660
833
18,762
11,892
8,143
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
7 / 3 / 4
11,032
788
18,471
10,617
6,213
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
 
Scylla
12
0 / 6 / 9
8,147
582
4,961
11,770
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
leandro-dudumi
Baron Samedi
17
3 / 4 / 6
9,648
689
12,374
12,491
8,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
leoputão
Atlas
17
2 / 3 / 11
10,118
723
13,909
18,530
22,828
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
xXNuTBiXx
King Arthur
16
2 / 6 / 11
9,386
670
11,590
18,341
22,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
55
22
Kills
14
15
Deaths
22
67
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
3
4
3
L
Scylla
 
Scylla
0
6
9
0.75
W
Nike
1
3
15
2.83
W
Amaterasu
Domnimus
Amaterasu
3
2
12
4.5
W
Cupid
Kirabay
Cupid
6
5
13
2.5
W
Jormungandr
Lerozitos
Jormungandr
2
3
17
3.5
W
10
2
10
7.5
L
Baron Samedi
leandro-dudumi
Baron Samedi
3
4
6
1.5
L
Atlas
leoputão
Atlas
2
3
11
2.5
L
King Arthur
xXNuTBiXx
King Arthur
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,461
Damage
61,305
80,405
Taken
71,749
97,107
Mitigated
67,003
40,884
Healing
26,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
18,471
839
1,155
2,381
10,617
6,213
0
4,637
5,846
34,078
419
L
Scylla
 
Scylla
4,961
202
1,138
873
11,770
7,020
410
4,000
7,629
11,148
0
W
Nike
5,249
246
1,684
1,497
14,359
20,446
1,166
7,962
6,397
0
9,020
W
Amaterasu
Domnimus
Amaterasu
10,839
1,726
1,754
9,426
19,206
27,350
927
11,907
7,299
0
18,238
W
Cupid
Kirabay
Cupid
18,306
11,676
6,004
5,079
16,793
12,673
2,628
10,791
6,002
0
37,158
W
Jormungandr
Lerozitos
Jormungandr
13,305
1,801
4,785
5,685
18,155
28,495
1,525
11,427
6,728
30,075
0
W
18,762
4,511
3,086
1,884
11,892
8,143
1,992
7,563
4,329
31,960
0
L
Baron Samedi
leandro-dudumi
Baron Samedi
12,374
567
6,854
4,529
12,491
8,636
0
7,902
4,589
29,019
0
L
Atlas
leoputão
Atlas
13,909
5,384
1,972
5,136
18,530
22,828
0
7,334
10,534
29,171
0
L
King Arthur
xXNuTBiXx
King Arthur
11,590
1,619
972
1,313
18,341
22,306
0
8,194
9,680
0
23,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,923
Gold Earned
48,331
140
Minions Killed
148
0
Camps Cleared
0
1,425,518
Distance Traveled
1,230,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,032
788
49
4
0
287,202
0
L
Scylla
8,147
582
20
1
0
213,138
0
W
Nike
9,444
675
6
0
0
283,075
0
W
Amaterasu
9,846
703
17
1
0
292,835
0
W
Cupid
11,086
792
56
4
0
273,487
0
W
Jormungandr
10,887
778
24
2
0
279,773
0
W
Hera
11,660
833
37
3
0
296,348
0
L
Baron Samedi
9,648
689
40
3
0
232,323
0
L
Atlas
10,118
723
21
2
0
270,398
0
L
King Arthur
9,386
670
18
1
0
227,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role