Player Matchup

Ishtar
Ishtar
Joeloby
Ishtar
Level 18
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Apollo
Apollo
Liam_blue10
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TemperdGrizzly
Morgan Le Fay
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 33L
1,495 Elo+
Party 1
Ymir
Ymir
TemperedReaper
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,476 Elo+
Party 1
Da Ji
Da Ji
altaccount0006
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,411 Elo+
Solo
Team Averages
Level 15
1,449 SR
1,476 Elo+

VS

Team Averages
Level 19
1,460 SR
1,401 Elo+
Odin
Odin
AlmightyDurr
Odin
Level 13
God Stats
4W - 3L
1,465 SR
Queue Stats
11W - 17L
1,309 Elo+
Solo
Cliodhna
Cliodhna
Cheekies818
Cliodhna
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,429 Elo+
Solo
Bacchus
Bacchus
PretendCarrot
Bacchus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Tudor2897
Kukulkan
Level 26
God Stats
3W - 4L
1,333 SR
Queue Stats
8W - 19L
1,266 Elo+
Solo
Ullr
Ullr
noob games 2wj
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Joeloby
Ishtar
12
0 / 3 / 4
6,271
697
5,474
7,727
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Apollo
10
0 / 5 / 0
5,832
648
587
6,882
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TemperdGrizzly
Morgan Le Fay
13
4 / 3 / 0
7,102
789
10,092
9,193
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 4 / 4
6,771
752
6,590
10,658
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 0 / 0
5,413
601
598
865
252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
7,404
823
5,362
7,783
6,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Cheekies818
Cliodhna
14
4 / 1 / 6
7,642
849
7,886
6,777
3,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
13
4 / 1 / 8
7,587
843
6,682
7,790
9,272
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Tudor2897
Kukulkan
14
2 / 0 / 6
7,567
841
4,937
2,283
931
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 1
6,545
727
2,844
5,962
2,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
15
15
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Cliodhna
Cheekies818
Cliodhna
4
1
6
7
L
Ishtar
Joeloby
Ishtar
0
3
4
0.67
L
Apollo
0
5
0
0
W
Bacchus
4
1
8
8
L
Morgan Le Fay
TemperdGrizzly
Morgan Le Fay
4
3
0
1.33
L
2
4
4
1
W
Kukulkan
Tudor2897
Kukulkan
2
0
6
5
L
0
0
0
0
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,341
Damage
27,711
35,325
Taken
30,595
21,390
Mitigated
22,239
2,211
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,362
831
0
1,655
7,783
6,455
180
4,255
3,528
0
16,958
W
Cliodhna
Cheekies818
Cliodhna
7,886
1,297
0
418
6,777
3,026
0
3,100
3,677
0
31,078
L
Ishtar
Joeloby
Ishtar
5,474
3,313
0
1,102
7,727
3,088
0
3,384
4,167
0
16,855
L
Apollo
587
241
0
329
6,882
2,601
49
2,891
3,901
0
7,026
W
Bacchus
6,682
981
0
729
7,790
9,272
108
3,791
3,999
13,938
0
L
Morgan Le Fay
TemperdGrizzly
Morgan Le Fay
10,092
1,305
0
222
9,193
3,796
0
1,487
7,570
27,632
550
L
6,590
1,471
0
308
10,658
11,653
0
3,807
6,658
14,519
0
W
Kukulkan
Tudor2897
Kukulkan
4,937
671
0
477
2,283
931
2,043
833
1,450
28,682
0
L
598
0
0
250
865
252
0
0
837
0
598
W
2,844
1,634
0
165
5,962
2,555
604
4,583
1,379
0
4,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
36,745
119
Minions Killed
163
0
Camps Cleared
0
626,519
Distance Traveled
872,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,404
823
30
3
0
184,244
0
W
Cliodhna
7,642
849
40
4
0
196,721
0
L
Ishtar
6,271
697
31
3
0
160,944
0
L
Apollo
5,832
648
13
1
0
133,153
0
W
Bacchus
7,587
843
24
3
0
165,950
0
L
Morgan Le Fay
7,102
789
52
6
0
167,940
0
L
Ymir
6,771
752
23
3
0
146,499
0
W
Kukulkan
7,567
841
62
7
0
164,580
0
L
Da Ji
5,413
601
0
0
0
17,983
0
W
Ullr
6,545
727
7
1
0
161,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role