Player Matchup

Serqet
Serqet
 
Serqet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Firestar0921
Hades
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 126L
1,378 Elo+
Party 2
Hercules
Hercules
liloz2014
Hercules
Level 106
God Stats
2W - 4L
1,416 SR
Queue Stats
58W - 56L
1,515 Elo+
Party 2
Team Averages
Level 89
1,472 SR
1,464 Elo+

VS

Team Averages
Level 72
1,510 SR
1,300 Elo+
Baron Samedi
Baron Samedi
AFLAM1NGM1DGET
Baron Samedi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,350 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Drag0nSlay3r841
Tsukuyomi
Level 4
God Stats
1W - 2L
1,515 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 1
Surtr
Surtr
SarcasticShad0w
Surtr
Level 149
God Stats
1W - 2L
1,515 SR
Queue Stats
256W - 266L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
0 / 3 / 6
9,492
633
2,197
6,831
3,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 3 / 10
11,908
794
16,572
16,242
10,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
liloz2014
Hercules
19
11 / 0 / 5
12,162
811
17,632
15,247
17,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AFLAM1NGM1DGET
Baron Samedi
14
1 / 7 / 3
8,807
587
9,035
12,477
5,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
Drag0nSlay3r841
Tsukuyomi
11
1 / 6 / 2
8,697
580
2,652
9,115
3,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 5 / 2
10,179
679
13,489
22,754
14,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
6
6
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
3
6
1
L
Baron Samedi
AFLAM1NGM1DGET
Baron Samedi
1
7
3
0.36
L
Tsukuyomi
Drag0nSlay3r841
Tsukuyomi
1
6
2
0.33
W
7
3
10
4
L
4
5
2
1
W
Hercules
liloz2014
Hercules
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,401
Damage
25,176
38,320
Taken
44,346
31,120
Mitigated
23,015
14,226
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,197
817
0
0
6,831
3,080
0
2,183
4,648
0
35,348
L
Baron Samedi
AFLAM1NGM1DGET
Baron Samedi
9,035
1,613
695
663
12,477
5,631
0
6,758
4,946
25,640
0
L
Tsukuyomi
Drag0nSlay3r841
Tsukuyomi
2,652
498
0
206
9,115
3,279
21
3,019
5,769
0
9,688
W
16,572
378
768
5,950
16,242
10,598
414
4,538
11,704
50,249
0
L
13,489
5,480
0
4,518
22,754
14,105
0
6,159
15,422
593
42,485
W
Hercules
liloz2014
Hercules
17,632
4,205
0
7,508
15,247
17,442
1,380
2,745
12,502
0
61,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
27,683
229
Minions Killed
106
0
Camps Cleared
0
730,323
Distance Traveled
610,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,492
633
60
4
0
232,579
0
L
Baron Samedi
8,807
587
26
2
0
182,439
0
L
Tsukuyomi
8,697
580
18
1
0
164,010
0
W
Hades
11,908
794
80
5
0
225,356
0
L
Surtr
10,179
679
62
4
0
264,044
0
W
Hercules
12,162
811
89
6
0
272,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role