Player Matchup

Achilles
Achilles
Gold V
Allstar2443
Achilles
Gold V
Level 82
God Stats
10W - 7L
1,975 SR
Queue Stats
29W - 17L
1,709 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Blackhawk1417
Cthulhu
Gold V
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 39L
1,657 MMR
Party 1
Sol
Sol
Gold V
DuncanYourDonut
Sol
Gold V
Level 154
God Stats
19W - 9L
1,779 SR
Queue Stats
72W - 39L
1,599 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,751 SR
1,655 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,665 SR
1,655 MMR
Cernunnos
Cernunnos
Gold V
ButtChugginFurry
Cernunnos
Gold V
Level 156
God Stats
2W - 1L
1,793 SR
Queue Stats
6W - 1L
1,655 MMR
Party 2
Poseidon
Poseidon
Gold V
LoanWulf
Poseidon
Gold V
Level 128
God Stats
0W - 1L
1,337 SR
Queue Stats
7W - 4L
1,655 MMR
Party 2
Ganesha
Ganesha
Gold V
YiffinFurry
Ganesha
Gold V
Level 128
God Stats
2W - 1L
1,864 SR
Queue Stats
5W - 1L
1,655 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Allstar2443
Achilles
16
0 / 3 / 2
10,797
600
9,689
17,960
25,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
18
0 / 2 / 3
12,845
714
7,350
22,028
33,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 0 / 0
14,119
784
28,308
16,552
9,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ShivaHou YiAtlasAresAh Muzen Cab

VS

Bans
AphroditeBastetHeraFenrirUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
19
3 / 0 / 2
12,053
670
23,962
16,894
9,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
LoanWulf
Poseidon
17
2 / 4 / 3
11,464
637
15,062
12,072
6,330
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
YiffinFurry
Ganesha
18
0 / 0 / 5
12,736
708
9,117
22,221
39,387
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
5
5
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
Allstar2443
Achilles
0
3
2
0.33
W
Cthulhu
0
2
3
0.75
L
Cernunnos
3
0
2
4
W
4
0
0
4
L
Poseidon
LoanWulf
Poseidon
2
4
3
0.88
L
Ganesha
YiffinFurry
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,347
Damage
48,141
56,540
Taken
51,187
68,059
Mitigated
55,208
18,663
Healing
20,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Allstar2443
Achilles
9,689
1,406
1,120
3,571
17,960
25,166
216
7,345
10,615
0
27,582
W
Cthulhu
7,350
487
643
4,347
22,028
33,075
239
10,301
11,727
30,520
0
L
Cernunnos
23,962
13,233
0
8,943
16,894
9,491
1,589
12,495
4,136
0
68,367
W
28,308
7,600
0
8,982
16,552
9,818
3,246
6,080
10,472
133,699
7,577
L
Poseidon
LoanWulf
Poseidon
15,062
2,537
0
500
12,072
6,330
198
10,162
1,831
75,333
1,909
L
Ganesha
YiffinFurry
Ganesha
9,117
971
1,101
9,776
22,221
39,387
0
12,118
9,106
24,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,761
Gold Earned
36,253
272
Minions Killed
249
0
Camps Cleared
0
1,046,782
Distance Traveled
988,663
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,797
600
19
1
0
323,195
0
W
Cthulhu
12,845
714
43
2
0
364,294
0
L
Cernunnos
12,053
670
100
6
0
336,576
0
W
Sol
14,119
784
210
12
0
359,293
0
L
Poseidon
11,464
637
145
8
0
326,417
0
L
Ganesha
12,736
708
4
0
0
325,670
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role