Player Matchup

He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Creepxr
Ao Kuang
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 51L
1,566 Elo+
Solo
Atlas
Atlas
NoAnchoviesPlz
Atlas
Level 122
God Stats
33W - 15L
1,784 SR
Queue Stats
150W - 134L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
RedBullAttack
Sun Wukong
Level 101
God Stats
4W - 4L
1,623 SR
Queue Stats
12W - 15L
1,562 Elo+
Solo
Neith
Neith
raphminion1
Neith
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,627 Elo+
Solo
Team Averages
Level 103
1,581 SR
1,568 Elo+

VS

Team Averages
Level 158
1,500 SR
1,408 Elo+
Surtr
Surtr
 
Surtr
Level 269
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Dogeeeeee21
Xbalanque
Level 97
God Stats
6W - 3L
1,469 SR
Queue Stats
141W - 131L
1,562 Elo+
Solo
Sol
Sol
Itz Notta Tumor
Sol
Level 128
God Stats
7W - 3L
1,697 SR
Queue Stats
137W - 132L
1,427 Elo+
Solo
Ah Puch
Ah Puch
LostFolivora
Ah Puch
Level 144
God Stats
1W - 3L
1,291 SR
Queue Stats
63W - 73L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
vPasty
Cthulhu
Level 153
God Stats
8W - 4L
1,540 SR
Queue Stats
79W - 104L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 2 / 0
4,533
756
1,525
2,861
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
Creepxr
Ao Kuang
11
1 / 1 / 1
5,258
876
4,334
6,276
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
4,754
792
3,347
5,585
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sun Wukong
RedBullAttack
Sun Wukong
10
1 / 3 / 1
4,980
830
4,025
7,833
4,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
4,798
800
2,126
5,165
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
4 / 0 / 4
5,648
941
4,734
4,436
4,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Dogeeeeee21
Xbalanque
10
0 / 1 / 3
5,002
834
5,197
5,578
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 3
5,804
967
4,330
3,868
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Puch
LostFolivora
Ah Puch
12
2 / 0 / 2
5,876
979
2,872
1,148
429
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
vPasty
Cthulhu
10
1 / 1 / 4
5,149
858
4,839
5,560
4,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
9
9
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
0
0
W
Surtr
 
Surtr
4
0
4
6
L
Ao Kuang
Creepxr
Ao Kuang
1
1
1
1.5
W
Xbalanque
Dogeeeeee21
Xbalanque
0
1
3
1.5
W
2
0
3
3.5
W
Ah Puch
LostFolivora
Ah Puch
2
0
2
3
L
0
1
0
0
L
Sun Wukong
RedBullAttack
Sun Wukong
1
3
1
0.5
L
0
2
0
0
W
Cthulhu
vPasty
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,357
Damage
21,972
27,720
Taken
20,590
15,221
Mitigated
13,096
6,996
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,525
0
0
419
2,861
871
0
714
2,108
4,533
0
W
Surtr
 
Surtr
4,734
1,560
0
1,659
4,436
4,759
0
2,066
2,131
126
8,837
L
Ao Kuang
Creepxr
Ao Kuang
4,334
597
0
2,028
6,276
2,988
0
2,671
3,519
13,159
0
W
Xbalanque
Dogeeeeee21
Xbalanque
5,197
2,473
0
1,250
5,578
2,010
556
1,799
3,661
0
15,010
W
4,330
1,151
0
2,542
3,868
1,514
390
1,727
2,141
22,283
0
W
Ah Puch
LostFolivora
Ah Puch
2,872
104
0
805
1,148
429
414
478
556
20,984
0
L
3,347
701
323
1,411
5,585
4,744
0
2,032
3,553
11,311
0
L
Sun Wukong
RedBullAttack
Sun Wukong
4,025
534
389
1,630
7,833
4,325
0
3,974
3,653
0
11,661
L
2,126
565
0
796
5,165
2,293
0
2,247
2,720
0
12,028
W
Cthulhu
vPasty
Cthulhu
4,839
328
0
1,786
5,560
4,384
0
2,580
2,895
8,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,323
Gold Earned
27,479
94
Minions Killed
137
0
Camps Cleared
0
583,678
Distance Traveled
683,495
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,533
756
16
3
0
77,264
0
W
Surtr
5,648
941
12
2
0
163,905
0
L
Ao Kuang
5,258
876
26
4
0
137,555
0
W
Xbalanque
5,002
834
23
4
0
132,370
1
W
Sol
5,804
967
50
8
0
135,825
0
W
Ah Puch
5,876
979
46
8
0
118,023
0
L
Atlas
4,754
792
20
3
0
131,766
0
L
Sun Wukong
4,980
830
11
2
0
122,951
1
L
Neith
4,798
800
21
4
0
114,142
0
W
Cthulhu
5,149
858
6
1
0
133,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role