Player Matchup

Freya
Freya
Death-Thriller
Freya
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,541 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TNTWOLF16
Cu Chulainn
Level 154
God Stats
4W - 5L
1,405 SR
Queue Stats
83W - 95L
1,550 Elo+
Party 2
Ravana
Ravana
VitalRequest-_
Ravana
Level 154
God Stats
3W - 2L
1,870 SR
Queue Stats
96W - 117L
1,532 Elo+
Party 2
Izanami
Izanami
Vulpix_5600
Izanami
Level 26
God Stats
20W - 30L
1,210 SR
Queue Stats
45W - 68L
1,281 Elo+
Party 2
Athena
Athena
mojoo31
Athena
Level 84
God Stats
0W - 3L
1,323 SR
Queue Stats
24W - 39L
1,521 Elo+
Party 2
Team Averages
Level 100
1,462 SR
1,485 Elo+

VS

Team Averages
Level 73
1,437 SR
1,580 Elo+
He Bo
He Bo
BlowMyBackOutt
He Bo
Level 40
God Stats
7W - 6L
1,469 SR
Queue Stats
63W - 45L
1,602 Elo+
Party 1
Chronos
Chronos
Coosha42
Chronos
Level 106
God Stats
16W - 6L
1,749 SR
Queue Stats
63W - 53L
1,601 Elo+
Party 1
Horus
Horus
NotADubber
Horus
Level 48
God Stats
4W - 8L
1,108 SR
Queue Stats
290W - 297L
1,440 Elo+
Solo
Shiva
Shiva
drewhannel
Shiva
Level 124
God Stats
2W - 1L
1,735 SR
Queue Stats
66W - 38L
1,810 Elo+
Party 1
Charybdis
Charybdis
signaprenup
Charybdis
Level 45
God Stats
14W - 34L
1,124 SR
Queue Stats
219W - 255L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,188
519
4,738
7,365
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
TNTWOLF16
Cu Chulainn
10
2 / 2 / 0
5,989
599
5,776
7,998
6,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 6 / 1
4,488
449
3,653
7,914
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Vulpix_5600
Izanami
9
1 / 1 / 0
4,864
486
2,691
4,592
1,689
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
mojoo31
Athena
7
0 / 0 / 1
4,924
492
2,219
9,397
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 1
7,433
743
9,689
7,609
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Coosha42
Chronos
10
3 / 1 / 3
6,005
601
4,594
7,976
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
9
0 / 0 / 4
5,007
501
2,592
4,653
3,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
10
0 / 2 / 3
5,359
536
2,400
7,017
5,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
signaprenup
Charybdis
10
1 / 1 / 0
5,248
525
7,544
6,362
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
W
Chronos
Coosha42
Chronos
3
1
3
4.5
L
1
4
1
0.38
W
Horus
0
0
4
2
L
Cu Chulainn
TNTWOLF16
Cu Chulainn
2
2
0
1
L
0
6
1
0.08
L
Izanami
Vulpix_5600
Izanami
1
1
0
1
W
Shiva
0
2
3
0.75
L
Athena
mojoo31
Athena
0
0
1
0.5
W
Charybdis
signaprenup
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,077
Damage
26,819
37,266
Taken
33,617
19,448
Mitigated
15,984
8,410
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,689
1,135
111
3,194
7,609
2,481
196
1,549
6,060
54,293
0
W
Chronos
Coosha42
Chronos
4,594
1,354
0
1,790
7,976
2,716
591
3,391
4,585
30,717
0
L
4,738
1,509
0
2,150
7,365
2,713
0
5,523
1,596
29,105
0
W
Horus
2,592
1,292
1,155
1,983
4,653
3,397
78
1,096
3,557
0
15,414
L
Cu Chulainn
TNTWOLF16
Cu Chulainn
5,776
605
0
2,494
7,998
6,422
0
2,413
5,585
2,322
41,415
L
3,653
1,080
0
1,666
7,914
3,139
0
5,037
2,779
0
23,356
L
Izanami
Vulpix_5600
Izanami
2,691
2,347
0
132
4,592
1,689
0
0
4,592
0
35,888
W
Shiva
2,400
586
41
1,839
7,017
5,159
0
438
6,579
0
30,827
L
Athena
mojoo31
Athena
2,219
677
0
1,968
9,397
5,485
0
966
8,431
11,092
0
W
Charybdis
signaprenup
Charybdis
7,544
5,100
0
3,365
6,362
2,231
911
1,209
5,153
0
44,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,453
Gold Earned
29,052
233
Minions Killed
292
0
Camps Cleared
0
1,022,686
Distance Traveled
984,566
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,433
743
95
10
0
215,286
0
W
Chronos
6,005
601
52
5
0
198,765
1
L
Freya
5,188
519
42
4
0
192,348
0
W
Horus
5,007
501
32
3
0
195,772
2
L
Cu Chulainn
5,989
599
70
7
0
194,435
2
L
Ravana
4,488
449
39
4
0
212,757
2
L
Izanami
4,864
486
64
6
0
210,288
0
W
Shiva
5,359
536
49
5
0
194,559
3
L
Athena
4,924
492
18
2
0
212,858
0
W
Charybdis
5,248
525
64
6
0
180,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role