Player Matchup

Hercules
Hercules
ALEXMANZII
Hercules
Level 128
God Stats
7W - 6L
1,643 SR
Queue Stats
58W - 97L
1,303 Elo+
Solo
Cupid
Cupid
GaddyScoop4985
Cupid
Level 103
God Stats
22W - 39L
1,246 SR
Queue Stats
25W - 43L
1,125 Elo+
Solo
Baron Samedi
Baron Samedi
HuunabKū
Baron Samedi
Level 109
God Stats
8W - 0L
1,803 SR
Queue Stats
106W - 83L
1,376 Elo+
Solo
Loki
Loki
OutDrafts
Loki
Level 95
God Stats
11W - 14L
1,380 SR
Queue Stats
75W - 92L
1,321 Elo+
Party 2
He Bo
He Bo
oO Murky Oo
He Bo
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,559 Elo+
Party 2
Team Averages
Level 113
1,514 SR
1,337 Elo+

VS

Team Averages
Level 88
1,453 SR
1,355 Elo+
Discordia
Discordia
CocoShenell
Discordia
Level 8
God Stats
2W - 5L
1,447 SR
Queue Stats
4W - 9L
1,301 Elo+
Party 1
Surtr
Surtr
D92medina
Surtr
Level 120
God Stats
24W - 22L
1,536 SR
Queue Stats
156W - 153L
1,465 Elo+
Solo
Ah Puch
Ah Puch
DshMoke3
Ah Puch
Level 126
God Stats
4W - 9L
1,500 SR
Queue Stats
374W - 429L
1,361 Elo+
Solo
Thanatos
Thanatos
Marthpunkexco
Thanatos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,373 Elo+
Solo
Artemis
Artemis
SatsuZaku
Artemis
Level 66
God Stats
1W - 4L
1,280 SR
Queue Stats
7W - 15L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALEXMANZII
Hercules
14
3 / 0 / 5
7,353
735
5,536
9,636
11,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 2 / 6
6,991
699
5,206
7,390
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
HuunabKū
Baron Samedi
13
1 / 0 / 6
7,411
741
5,130
7,830
8,082
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
13
1 / 2 / 6
7,158
716
7,850
9,112
3,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 0 / 4
7,669
767
5,334
5,055
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CocoShenell
Discordia
11
0 / 2 / 0
6,348
635
4,208
5,437
2,059
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
D92medina
Surtr
14
1 / 1 / 0
7,277
728
9,941
13,511
7,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
DshMoke3
Ah Puch
15
2 / 1 / 1
8,188
819
5,746
3,702
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Marthpunkexco
Thanatos
13
1 / 4 / 0
7,148
715
5,669
9,587
4,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
SatsuZaku
Artemis
13
0 / 1 / 0
6,690
669
4,995
5,965
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
9
Kills
4
4
Deaths
9
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
ALEXMANZII
Hercules
3
0
5
5.5
L
Discordia
CocoShenell
Discordia
0
2
0
0
L
Surtr
D92medina
Surtr
1
1
0
1
L
Ah Puch
DshMoke3
Ah Puch
2
1
1
2.5
W
1
2
6
2
W
Baron Samedi
HuunabKū
Baron Samedi
1
0
6
4
L
Thanatos
Marthpunkexco
Thanatos
1
4
0
0.25
W
Loki
1
2
6
2
L
Artemis
SatsuZaku
Artemis
0
1
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,056
Damage
30,559
39,023
Taken
38,202
27,409
Mitigated
18,386
12,952
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ALEXMANZII
Hercules
5,536
1,534
0
2,183
9,636
11,009
0
1,617
7,946
0
9,566
L
Discordia
CocoShenell
Discordia
4,208
896
0
154
5,437
2,059
0
2,382
3,055
13,737
0
L
Surtr
D92medina
Surtr
9,941
2,027
0
4,384
13,511
7,745
0
4,037
9,474
349
29,362
L
Ah Puch
DshMoke3
Ah Puch
5,746
204
0
681
3,702
1,620
1,049
154
3,548
30,433
1,868
W
5,206
2,452
2,378
1,883
7,390
3,105
123
2,373
4,965
0
19,276
W
Baron Samedi
HuunabKū
Baron Samedi
5,130
290
1,000
3,748
7,830
8,082
261
2,822
4,891
17,213
0
L
Thanatos
Marthpunkexco
Thanatos
5,669
1,109
0
4,277
9,587
4,475
0
2,153
7,434
0
20,939
W
Loki
7,850
1,340
0
1,248
9,112
3,412
741
1,804
7,170
0
27,092
L
Artemis
SatsuZaku
Artemis
4,995
1,558
0
1,706
5,965
2,487
0
1,738
4,227
0
17,975
W
5,334
171
0
512
5,055
1,801
198
1,004
4,011
25,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,582
Gold Earned
35,651
181
Minions Killed
221
0
Camps Cleared
0
1,015,916
Distance Traveled
993,417
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,353
735
15
2
0
221,217
0
L
Discordia
6,348
635
18
2
0
186,637
0
L
Surtr
7,277
728
53
5
0
221,643
0
L
Ah Puch
8,188
819
74
7
0
193,767
0
W
Cupid
6,991
699
29
3
0
176,602
1
W
Baron Samedi
7,411
741
34
3
0
184,453
2
L
Thanatos
7,148
715
40
4
0
204,948
0
W
Loki
7,158
716
44
4
0
217,490
1
L
Artemis
6,690
669
36
4
0
186,422
0
W
He Bo
7,669
767
59
6
0
216,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role