Player Matchup

Surtr
Surtr
KingAnubisWLRD
Surtr
Level 106
God Stats
16W - 9L
1,563 SR
Queue Stats
27W - 24L
1,452 Elo+
Party 1
Atlas
Atlas
llAceeII
Atlas
Level 27
God Stats
3W - 2L
1,663 SR
Queue Stats
11W - 9L
1,393 Elo+
Party 1
Chronos
Chronos
pittthekillers04
Chronos
Level 103
God Stats
1W - 1L
1,648 SR
Queue Stats
6W - 8L
1,476 Elo+
Party 1
Team Averages
Level 79
1,625 SR
1,440 Elo+

VS

Team Averages
Level 93
1,425 SR
1,313 Elo+
Poseidon
Poseidon
BallBuster1324
Poseidon
Level 104
God Stats
2W - 2L
1,791 SR
Queue Stats
18W - 22L
1,238 Elo+
Solo
King Arthur
King Arthur
EightParasite44
King Arthur
Level 67
God Stats
1W - 4L
1,262 SR
Queue Stats
57W - 83L
1,255 Elo+
Solo
Ishtar
Ishtar
firedice69
Ishtar
Level 108
God Stats
2W - 4L
1,222 SR
Queue Stats
33W - 38L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 7
10,150
846
11,826
12,975
7,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
llAceeII
Atlas
15
2 / 1 / 8
10,013
834
6,367
13,114
14,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
5 / 0 / 5
9,818
818
9,390
9,288
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
1 / 5 / 2
8,487
707
13,042
8,964
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
EightParasite44
King Arthur
10
2 / 3 / 1
7,865
655
1,712
9,218
11,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
firedice69
Ishtar
15
2 / 4 / 2
8,437
703
8,293
12,743
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
5
5
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
5
2
0.4
L
King Arthur
EightParasite44
King Arthur
2
3
1
0.83
W
5
4
7
2.13
L
Ishtar
firedice69
Ishtar
2
4
2
0.75
W
Atlas
llAceeII
Atlas
2
1
8
6
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,583
Damage
23,047
35,377
Taken
30,925
26,531
Mitigated
20,684
12,409
Healing
3,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
13,042
1,381
0
1,005
8,964
3,637
0
4,725
4,239
50,274
1,577
L
King Arthur
EightParasite44
King Arthur
1,712
92
0
111
9,218
11,348
0
4,859
4,359
0
6,408
W
11,826
4,528
0
3,201
12,975
7,104
64
3,810
9,165
896
41,510
L
Ishtar
firedice69
Ishtar
8,293
4,956
0
2,835
12,743
5,699
0
6,686
6,057
0
32,478
W
Atlas
llAceeII
Atlas
6,367
1,790
443
4,610
13,114
14,912
68
5,111
8,003
20,837
0
W
9,390
3,146
0
4,155
9,288
4,515
1,423
3,901
5,387
39,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
24,789
159
Minions Killed
153
0
Camps Cleared
0
709,596
Distance Traveled
555,460
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,487
707
90
8
0
204,211
2
L
King Arthur
7,865
655
10
1
0
151,093
0
W
Surtr
10,150
846
53
4
0
222,111
0
L
Ishtar
8,437
703
53
4
0
200,156
0
W
Atlas
10,013
834
23
2
0
230,565
0
W
Chronos
9,818
818
83
7
0
256,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role