Player Matchup

Sylvanus
Sylvanus
Mayuri2
Sylvanus
Level 28
God Stats
13W - 12L
1,518 SR
Queue Stats
230W - 242L
1,461 Elo+
Party 2
Cliodhna
Cliodhna
SSTAR1
Cliodhna
Level 95
God Stats
138W - 130L
1,539 SR
Queue Stats
156W - 162L
1,501 Elo+
Party 1
Thor
Thor
SayianHun
Thor
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
286W - 279L
1,482 Elo+
Party 2
Rama
Rama
suK2n
Rama
Level 124
God Stats
6W - 11L
1,478 SR
Queue Stats
35W - 59L
1,307 Elo+
Solo
Janus
Janus
Макуте
Janus
Level 168
God Stats
43W - 53L
1,525 SR
Queue Stats
986W - 940L
1,537 Elo+
Party 1
Team Averages
Level 114
1,512 SR
1,457 Elo+

VS

Team Averages
Level 100
1,544 SR
1,448 Elo+
Neith
Neith
AlexLethal
Neith
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AndreBoss
Ao Kuang
Level 67
God Stats
1W - 1L
1,243 SR
Queue Stats
110W - 104L
1,362 Elo+
Solo
Anubis
Anubis
ArthurCarry
Anubis
Level 95
God Stats
5W - 2L
1,733 SR
Queue Stats
140W - 115L
1,444 Elo+
Solo
Shiva
Shiva
Chamogaming
Shiva
Level 67
God Stats
4W - 2L
1,707 SR
Queue Stats
27W - 22L
1,495 Elo+
Solo
Maui
Maui
Hissal
Maui
Level 148
God Stats
17W - 13L
1,536 SR
Queue Stats
236W - 250L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mayuri2
Sylvanus
10
0 / 1 / 2
6,000
429
2,445
8,019
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
SSTAR1
Cliodhna
11
2 / 3 / 1
6,669
476
3,603
10,715
3,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
10
1 / 2 / 1
6,333
452
4,789
13,065
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
suK2n
Rama
10
0 / 4 / 0
5,407
386
1,843
10,150
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 1
7,292
521
5,501
8,665
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 0 / 4
6,877
491
6,498
5,057
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
AndreBoss
Ao Kuang
13
4 / 1 / 3
7,902
564
8,434
9,210
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
13
2 / 2 / 2
7,352
525
7,188
8,538
3,951
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 0
7,516
537
7,603
10,481
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maui
Hissal
Maui
10
1 / 0 / 3
7,057
504
4,521
5,696
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
11
11
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
4
5
W
Ao Kuang
AndreBoss
Ao Kuang
4
1
3
5.5
W
Anubis
2
2
2
1.5
W
1
1
0
1
W
Maui
Hissal
Maui
1
0
3
2.5
L
Sylvanus
Mayuri2
Sylvanus
0
1
2
1
L
Cliodhna
SSTAR1
Cliodhna
2
3
1
0.83
L
Thor
1
2
1
0.75
L
Rama
suK2n
Rama
0
4
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,181
Damage
34,244
50,614
Taken
38,982
21,662
Mitigated
18,639
14,520
Healing
14,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,498
3,753
0
2,336
5,057
2,205
536
1,194
3,827
0
44,686
W
Ao Kuang
AndreBoss
Ao Kuang
8,434
2,240
0
1,779
9,210
3,531
0
847
8,272
57,600
0
W
Anubis
7,188
481
0
5,099
8,538
3,951
0
3,419
4,799
64,193
0
W
7,603
2,060
0
2,944
10,481
4,823
0
1,091
8,765
0
54,993
W
Maui
Hissal
Maui
4,521
1,022
0
2,458
5,696
4,129
250
1,371
4,307
20,787
0
L
Sylvanus
Mayuri2
Sylvanus
2,445
730
1,030
2,729
8,019
5,479
0
1,704
6,315
15,751
0
L
Cliodhna
SSTAR1
Cliodhna
3,603
0
0
1,731
10,715
3,643
0
4,442
6,273
0
48,605
L
Thor
4,789
394
0
3,008
13,065
6,296
0
3,731
9,334
380
39,219
L
Rama
suK2n
Rama
1,843
1,600
99
3,416
10,150
3,295
0
4,288
5,862
0
29,426
L
5,501
295
98
2,409
8,665
2,949
0
5,978
2,687
61,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,701
Gold Earned
36,704
333
Minions Killed
382
0
Camps Cleared
0
1,359,644
Distance Traveled
1,360,856
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,877
491
69
5
0
260,198
1
W
Ao Kuang
7,902
564
87
6
0
295,988
0
W
Anubis
7,352
525
103
7
0
259,823
4
W
Shiva
7,516
537
101
7
0
271,078
0
W
Maui
7,057
504
22
2
0
273,769
4
L
Sylvanus
6,000
429
18
1
0
251,186
0
L
Cliodhna
6,669
476
78
6
0
332,955
0
L
Thor
6,333
452
71
5
0
238,703
0
L
Rama
5,407
386
47
3
0
252,346
1
L
Janus
7,292
521
119
9
0
284,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role