Player Matchup

Susano
Susano
CodyHill
Susano
Level 155
God Stats
6W - 2L
1,500 SR
Queue Stats
167W - 166L
1,411 Elo+
Solo
Aphrodite
Aphrodite
JoeÿP
Aphrodite
Level 28
God Stats
4W - 3L
1,623 SR
Queue Stats
12W - 10L
1,493 Elo+
Party 2
Amaterasu
Amaterasu
OneShotMain
Amaterasu
Level 37
God Stats
2W - 2L
1,758 SR
Queue Stats
30W - 24L
1,451 Elo+
Party 2
Team Averages
Level 73
1,627 SR
1,452 Elo+

VS

Team Averages
Level 81
1,605 SR
1,390 Elo+
Chang'e
Chang'e
Blubatter
Chang'e
Level 55
God Stats
2W - 3L
1,526 SR
Queue Stats
6W - 10L
1,357 Elo+
Party 1
Artio
Artio
Shmaliuh
Artio
Level 63
God Stats
1W - 2L
1,716 SR
Queue Stats
7W - 10L
1,357 Elo+
Party 1
Izanami
Izanami
antwniadis
Izanami
Level 124
God Stats
20W - 10L
1,573 SR
Queue Stats
232W - 250L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CodyHill
Susano
15
4 / 1 / 7
9,130
761
12,734
13,325
8,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
JoeÿP
Aphrodite
14
0 / 2 / 11
8,487
707
9,754
8,464
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
OneShotMain
Amaterasu
16
8 / 3 / 4
9,828
819
14,073
14,649
12,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blubatter
Chang'e
13
3 / 4 / 2
8,546
712
13,678
13,588
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
Shmaliuh
Artio
12
1 / 3 / 5
8,688
724
6,488
19,408
23,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
antwniadis
Izanami
13
2 / 5 / 3
9,116
760
6,795
11,154
4,477
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
12
Kills
6
6
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Blubatter
Chang'e
3
4
2
1
W
Susano
CodyHill
Susano
4
1
7
7.5
W
Aphrodite
JoeÿP
Aphrodite
0
2
11
2.75
W
Amaterasu
OneShotMain
Amaterasu
8
3
4
3.33
L
Artio
Shmaliuh
Artio
1
3
5
1.17
L
Izanami
antwniadis
Izanami
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,561
Damage
26,961
36,438
Taken
44,150
26,290
Mitigated
34,147
14,384
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Blubatter
Chang'e
13,678
1,337
3,719
4,044
13,588
6,170
0
2,697
10,891
42,651
1,525
W
Susano
CodyHill
Susano
12,734
3,063
0
1,939
13,325
8,783
677
6,451
6,874
0
33,047
W
Aphrodite
JoeÿP
Aphrodite
9,754
175
6,052
5,561
8,464
4,780
343
4,854
3,610
41,728
489
W
Amaterasu
OneShotMain
Amaterasu
14,073
5,719
0
832
14,649
12,727
0
7,744
6,905
0
35,869
L
Artio
Shmaliuh
Artio
6,488
1,505
2,007
5,282
19,408
23,500
0
5,174
14,234
11,974
599
L
Izanami
antwniadis
Izanami
6,795
5,935
0
1,619
11,154
4,477
0
1,909
9,245
0
37,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,445
Gold Earned
26,350
154
Minions Killed
139
0
Camps Cleared
0
712,627
Distance Traveled
608,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,546
712
62
5
0
205,880
0
W
Susano
9,130
761
47
4
0
247,591
0
W
Aphrodite
8,487
707
68
6
0
226,750
0
W
Amaterasu
9,828
819
39
3
0
238,286
0
L
Artio
8,688
724
17
1
0
217,192
0
L
Izanami
9,116
760
60
5
0
185,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role