Player Matchup

Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Gold I
 
Vamana
Gold I
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum III
GotLuck
Geb
Platinum III
Level 73
God Stats
6W - 4L
1,784 SR
Queue Stats
60W - 54L
1,915 MMR
Solo
Sol
Sol
Platinum II
SirMystical
Sol
Platinum II
Level 149
God Stats
12W - 6L
1,724 SR
Queue Stats
57W - 42L
1,985 MMR
Party 2
Janus
Janus
Platinum II
Vulcoh
Janus
Platinum II
Level 158
God Stats
5W - 4L
1,459 SR
Queue Stats
324W - 302L
1,850 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,593 SR
1,750 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,493 SR
1,850 MMR
Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
KawaiFi
Kumbhakarna
Platinum II
Level 158
God Stats
0W - 2L
1,249 SR
Queue Stats
146W - 131L
1,909 MMR
Solo
Nox
Nox
Diamond V
Koylz
Nox
Diamond V
Level 208
God Stats
1W - 1L
1,796 SR
Queue Stats
56W - 45L
2,018 MMR
Party 3
Susano
Susano
Platinum I
Valhalla831
Susano
Platinum I
Level 95
God Stats
1W - 3L
1,422 SR
Queue Stats
148W - 129L
1,942 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
WorThABiLL
Ah Muzen Cab
Platinum II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,882 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
10 / 0 / 1
8,178
743
8,979
8,003
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
 
Vamana
11
0 / 1 / 0
6,564
597
6,997
11,751
12,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Geb
10
1 / 1 / 7
6,427
584
2,862
8,593
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
3 / 0 / 2
7,023
638
4,345
3,574
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Vulcoh
Janus
12
0 / 0 / 6
7,009
637
3,727
3,954
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangFreyaHe BoCliodhna

VS

Bans
AresLancelotIshtarVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 0
5,741
522
6,640
11,397
9,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
KawaiFi
Kumbhakarna
8
0 / 2 / 1
5,268
479
1,364
7,506
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
Koylz
Nox
10
0 / 4 / 1
5,652
514
1,412
5,683
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
9
0 / 4 / 0
5,246
477
2,412
8,668
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
WorThABiLL
Ah Muzen Cab
10
1 / 3 / 0
5,562
506
1,585
7,075
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
2
2
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
0
1
10.5
W
Vamana
 
Vamana
0
1
0
0
L
Sun Wukong
 
Sun Wukong
1
1
0
1
W
Geb
1
1
7
4.5
L
Kumbhakarna
KawaiFi
Kumbhakarna
0
2
1
0.25
L
Nox
Koylz
Nox
0
4
1
0.13
W
3
0
2
4
L
Susano
0
4
0
0
W
Janus
Vulcoh
Janus
0
0
6
3
L
Ah Muzen Cab
WorThABiLL
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,910
Damage
13,413
35,875
Taken
40,329
26,139
Mitigated
22,914
9,636
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,979
5,735
0
625
8,003
3,041
0
813
7,190
0
73,434
W
Vamana
 
Vamana
6,997
3,301
0
3,935
11,751
12,023
0
185
11,566
0
55,854
L
Sun Wukong
 
Sun Wukong
6,640
1,744
0
2,310
11,397
9,671
0
0
10,432
0
46,765
W
Geb
2,862
467
0
1,221
8,593
8,297
17
1,370
7,223
10,772
0
L
Kumbhakarna
KawaiFi
Kumbhakarna
1,364
169
0
1,802
7,506
4,910
0
3,755
3,710
8,675
0
L
Nox
Koylz
Nox
1,412
145
0
750
5,683
2,236
0
1,931
3,752
52,656
0
W
4,345
1,434
0
2,355
3,574
1,257
1,119
68
3,506
63,122
0
L
Susano
2,412
232
0
505
8,668
3,219
0
900
7,768
0
35,240
W
Janus
Vulcoh
Janus
3,727
315
0
1,500
3,954
1,521
799
797
3,157
64,309
0
L
Ah Muzen Cab
WorThABiLL
Ah Muzen Cab
1,585
702
0
1,406
7,075
2,878
0
4,348
2,727
0
40,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
27,469
448
Minions Killed
316
0
Camps Cleared
0
1,133,375
Distance Traveled
1,083,628
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,178
743
112
10
0
279,596
0
W
Vamana
6,564
597
90
8
0
205,478
0
L
Sun Wukong
5,741
522
70
6
0
236,615
1
W
Geb
6,427
584
18
2
0
227,544
2
L
Kumbhakarna
5,268
479
11
1
0
197,805
1
L
Nox
5,652
514
93
8
0
195,323
0
W
Sol
7,023
638
113
10
0
211,613
2
L
Susano
5,246
477
59
5
0
232,260
2
W
Janus
7,009
637
115
10
0
209,144
2
L
Ah Muzen Cab
5,562
506
83
8
0
221,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role