Player Matchup

Medusa
Medusa
Babakul
Medusa
Level 84
God Stats
9W - 7L
1,264 SR
Queue Stats
119W - 135L
1,246 Elo+
Party 2
Scylla
Scylla
SoyNagore
Scylla
Level 46
God Stats
82W - 84L
1,358 SR
Queue Stats
619W - 621L
1,271 Elo+
Solo
Cthulhu
Cthulhu
Zozoleclown
Cthulhu
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 117L
1,246 Elo+
Party 2
Team Averages
Level 77
1,374 SR
1,254 Elo+

VS

Team Averages
Level 56
1,496 SR
1,418 Elo+
Skadi
Skadi
SonGoandaGame
Skadi
Level 43
God Stats
1W - 2L
1,554 SR
Queue Stats
2W - 3L
1,490 Elo+
Party 1
Chaac
Chaac
SookaBlyat
Chaac
Level 77
God Stats
12W - 11L
1,381 SR
Queue Stats
117W - 159L
1,366 Elo+
Solo
Anubis
Anubis
jossepk
Anubis
Level 47
God Stats
0W - 1L
1,553 SR
Queue Stats
4W - 6L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Babakul
Medusa
15
7 / 0 / 6
9,519
865
8,591
6,452
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
SoyNagore
Scylla
15
5 / 1 / 8
9,263
842
8,415
5,257
1,952
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Zozoleclown
Cthulhu
13
1 / 2 / 11
8,930
812
8,540
14,106
13,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,367
670
8,541
8,630
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
10
1 / 4 / 1
6,979
634
4,725
11,068
9,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
jossepk
Anubis
12
0 / 5 / 3
7,315
665
4,928
9,567
4,826
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
3
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Babakul
Medusa
7
0
6
10
L
2
4
1
0.63
L
Chaac
1
4
1
0.38
W
Scylla
SoyNagore
Scylla
5
1
8
9
W
Cthulhu
Zozoleclown
Cthulhu
1
2
11
3.25
L
Anubis
jossepk
Anubis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,546
Damage
18,194
25,815
Taken
29,265
18,353
Mitigated
19,270
7,090
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Babakul
Medusa
8,591
4,494
0
1,670
6,452
3,148
2,051
909
5,543
0
37,610
L
8,541
3,867
0
200
8,630
4,796
87
4,457
4,173
0
24,991
L
Chaac
4,725
215
0
2,650
11,068
9,648
0
5,551
5,517
0
15,535
W
Scylla
SoyNagore
Scylla
8,415
501
0
1,530
5,257
1,952
487
1,808
3,449
45,243
1,595
W
Cthulhu
Zozoleclown
Cthulhu
8,540
383
645
3,245
14,106
13,253
234
2,327
11,779
22,299
0
L
Anubis
jossepk
Anubis
4,928
654
0
2,925
9,567
4,826
96
6,632
2,935
30,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,712
Gold Earned
21,661
147
Minions Killed
115
0
Camps Cleared
0
665,823
Distance Traveled
496,636
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,519
865
53
5
0
233,664
3
L
Skadi
7,367
670
37
3
0
176,004
0
L
Chaac
6,979
634
19
2
0
161,592
5
W
Scylla
9,263
842
74
7
0
205,416
0
W
Cthulhu
8,930
812
20
2
0
226,743
5
L
Anubis
7,315
665
59
5
0
159,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role