Player Matchup

Freya
Freya
Silver I
 
Freya
Silver I
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver III
Hazorrrr
Hercules
Silver III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,415 MMR
Solo
Yu Huang
Yu Huang
Gold I
lDazl
Yu Huang
Gold I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 110L
1,509 MMR
Solo
Medusa
Medusa
Gold IV
pkz111
Medusa
Gold IV
Level 127
God Stats
21W - 21L
1,504 SR
Queue Stats
249W - 251L
1,415 MMR
Solo
Lancelot
Lancelot
Gold III
spielmeister
Lancelot
Gold III
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 178L
1,503 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,501 SR
1,468 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,467 SR
1,447 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Silver II
Dingoldile
Guan Yu
Silver II
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,271 MMR
Party 2
Fenrir
Fenrir
Gold IV
Edihzz
Fenrir
Gold IV
Level 88
God Stats
2W - 3L
1,334 SR
Queue Stats
50W - 55L
1,421 MMR
Solo
Odin
Odin
Silver I
Zaxkiro
Odin
Silver I
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 86L
1,544 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
3 / 1 / 1
5,782
526
3,512
8,857
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Hazorrrr
Hercules
8
0 / 1 / 2
5,131
466
2,451
8,289
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
lDazl
Yu Huang
10
0 / 0 / 2
5,486
499
2,640
4,323
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
pkz111
Medusa
10
0 / 1 / 1
5,467
497
1,898
5,998
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
spielmeister
Lancelot
7
1 / 4 / 1
4,710
428
3,801
7,034
2,504
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
MauiAo KuangAtlasHe Bo

VS

Bans
VulcanBacchusCu ChulainnThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 1 / 2
6,153
559
8,174
5,918
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Agni
 
Agni
10
1 / 2 / 1
6,140
558
2,923
4,295
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Dingoldile
Guan Yu
11
1 / 0 / 0
6,392
581
2,080
3,478
2,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Edihzz
Fenrir
11
2 / 0 / 2
6,373
579
3,059
8,876
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
Zaxkiro
Odin
9
1 / 1 / 3
6,056
551
2,561
6,630
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
4
Kills
7
7
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
1
1
3.5
W
Sol
 
Sol
2
1
2
3
W
Agni
 
Agni
1
2
1
0.75
W
Guan Yu
Dingoldile
Guan Yu
1
0
0
1
W
Fenrir
Edihzz
Fenrir
2
0
2
3
L
Hercules
Hazorrrr
Hercules
0
1
2
1
W
Odin
Zaxkiro
Odin
1
1
3
2.5
L
Yu Huang
lDazl
Yu Huang
0
0
2
1
L
Medusa
pkz111
Medusa
0
1
1
0.5
L
Lancelot
spielmeister
Lancelot
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,302
Damage
18,797
34,501
Taken
29,197
14,819
Mitigated
13,914
12,014
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,512
1,284
0
4,279
8,857
3,154
0
1,076
7,781
47,447
0
W
Sol
 
Sol
8,174
5,201
0
3,160
5,918
1,767
1,218
772
5,146
49,001
0
W
Agni
 
Agni
2,923
163
0
982
4,295
1,492
427
1,880
2,415
39,523
0
W
Guan Yu
Dingoldile
Guan Yu
2,080
262
0
1,180
3,478
2,999
234
400
3,078
0
36,637
W
Fenrir
Edihzz
Fenrir
3,059
1,012
0
2,660
8,876
3,872
0
1,761
7,115
0
47,540
L
Hercules
Hazorrrr
Hercules
2,451
538
202
2,922
8,289
5,622
0
3,928
4,361
0
16,367
W
Odin
Zaxkiro
Odin
2,561
212
0
2,260
6,630
3,784
125
1,339
5,291
0
16,014
L
Yu Huang
lDazl
Yu Huang
2,640
0
0
908
4,323
1,394
0
1,843
2,480
39,438
0
L
Medusa
pkz111
Medusa
1,898
791
0
3,231
5,998
2,145
0
2,628
3,370
0
41,494
L
Lancelot
spielmeister
Lancelot
3,801
1,077
0
472
7,034
2,504
0
1,622
5,412
0
16,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,576
Gold Earned
31,114
280
Minions Killed
312
0
Camps Cleared
0
1,125,305
Distance Traveled
1,035,884
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,782
526
61
6
0
236,820
0
W
Sol
6,153
559
85
8
0
208,753
0
W
Agni
6,140
558
64
6
0
179,283
0
W
Guan Yu
6,392
581
69
6
0
177,427
0
W
Fenrir
6,373
579
76
7
0
247,837
3
L
Hercules
5,131
466
21
2
0
216,148
0
W
Odin
6,056
551
18
2
0
222,584
3
L
Yu Huang
5,486
499
75
7
0
198,718
0
L
Medusa
5,467
497
94
9
0
205,598
2
L
Lancelot
4,710
428
29
3
0
268,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role