Player Matchup

Discordia
Discordia
 
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Acekey
Cabrakan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,284 Elo+
Party 1
Hel
Hel
ItsTuumas
Hel
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 25L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
N0RdmannFraN0Rge
Danzaburou
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 28L
1,288 Elo+
Party 1
Rama
Rama
Phrostii
Rama
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 34L
1,315 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,342 Elo+

VS

Team Averages
Level 128
1,500 SR
1,623 Elo+
Aphrodite
Aphrodite
DAFOZ987
Aphrodite
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 25L
1,679 Elo+
Solo
Athena
Athena
Nick The Pyke
Athena
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 57L
1,563 Elo+
Party 2
Ymir
Ymir
Ragnnark
Ymir
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
230W - 210L
1,690 Elo+
Solo
Ganesha
Ganesha
Ropert The Pyke
Ganesha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,481 Elo+
Party 2
Arachne
Arachne
WhiteyWayman
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
2 / 1 / 20
10,737
671
22,073
7,112
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
Acekey
Cabrakan
17
2 / 3 / 20
10,519
657
9,805
19,115
32,936
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 0 / 24
10,889
681
14,925
17,579
19,704
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
N0RdmannFraN0Rge
Danzaburou
20
14 / 1 / 11
13,289
831
44,519
16,693
10,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
18
7 / 1 / 16
11,153
697
29,312
12,402
8,276
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DAFOZ987
Aphrodite
20
3 / 2 / 2
10,625
664
15,819
22,682
18,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 7 / 2
8,538
534
8,657
28,682
30,044
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
15
2 / 7 / 0
9,943
621
11,048
31,349
40,544
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 6 / 4
9,214
576
10,888
24,387
33,585
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
WhiteyWayman
Arachne
13
1 / 5 / 2
8,247
515
7,146
20,016
21,408
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
16
27
Kills
6
6
Deaths
27
91
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
20
12
W
Cabrakan
Acekey
Cabrakan
2
3
20
4
L
Aphrodite
DAFOZ987
Aphrodite
3
2
2
2
W
2
0
24
14
W
Danzaburou
N0RdmannFraN0Rge
Danzaburou
14
1
11
19.5
L
0
7
2
0.14
W
Rama
7
1
16
15
L
Ymir
2
7
0
0.29
L
0
6
4
0.33
L
Arachne
WhiteyWayman
Arachne
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,634
Damage
53,558
72,901
Taken
127,116
75,690
Mitigated
143,760
49,973
Healing
55,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
22,073
1,194
1,266
1,378
7,112
4,228
1,126
3,418
3,694
45,255
0
W
Cabrakan
Acekey
Cabrakan
9,805
1,836
962
1,782
19,115
32,936
340
10,990
8,125
15,614
0
L
Aphrodite
DAFOZ987
Aphrodite
15,819
2,883
13,943
14,776
22,682
18,179
0
10,158
12,524
56,136
0
W
14,925
942
20,523
14,306
17,579
19,704
451
12,804
4,775
27,042
0
W
Danzaburou
N0RdmannFraN0Rge
Danzaburou
44,519
24,394
0
7,871
16,693
10,546
4,212
10,832
5,861
0
82,160
L
8,657
2,045
3,876
3,198
28,682
30,044
0
11,640
17,042
16,572
0
W
Rama
29,312
15,250
1,093
792
12,402
8,276
2,705
7,970
4,432
0
51,780
L
Ymir
11,048
1,060
4,083
5,961
31,349
40,544
0
10,238
21,111
16,000
398
L
10,888
277
1,695
1,553
24,387
33,585
0
7,823
16,564
25,751
0
L
Arachne
WhiteyWayman
Arachne
7,146
2,894
1,728
4,480
20,016
21,408
0
6,944
13,072
0
8,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,587
Gold Earned
46,567
239
Minions Killed
158
0
Camps Cleared
0
1,441,009
Distance Traveled
1,345,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,737
671
52
3
0
284,668
0
W
Cabrakan
10,519
657
17
1
0
232,676
0
L
Aphrodite
10,625
664
107
7
0
314,236
0
W
Hel
10,889
681
38
2
0
354,780
0
W
Danzaburou
13,289
831
86
5
0
287,013
0
L
Athena
8,538
534
23
1
0
270,503
0
W
Rama
11,153
697
46
3
0
281,872
0
L
Ymir
9,943
621
16
1
0
256,046
0
L
Ganesha
9,214
576
4
0
0
250,977
0
L
Arachne
8,247
515
8
1
0
253,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role