Player Matchup

King Arthur
King Arthur
GuhBR12
King Arthur
Level 68
God Stats
3W - 5L
1,872 SR
Queue Stats
50W - 55L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
MihawkDBr
Zhong Kui
Level 83
God Stats
0W - 1L
1,509 SR
Queue Stats
27W - 42L
1,502 Elo+
Solo
Apollo
Apollo
yuriberserk
Apollo
Level 146
God Stats
30W - 29L
1,376 SR
Queue Stats
162W - 179L
1,364 Elo+
Solo
Team Averages
Level 99
1,586 SR
1,464 Elo+

VS

Team Averages
Level 110
1,342 SR
1,281 Elo+
Thoth
Thoth
DjSaboroso
Thoth
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 52L
1,348 Elo+
Solo
Chaac
Chaac
Vioto11
Chaac
Level 45
God Stats
4W - 2L
1,296 SR
Queue Stats
12W - 14L
1,217 Elo+
Solo
Thanatos
Thanatos
javinoriega060
Thanatos
Level 126
God Stats
1W - 2L
1,229 SR
Queue Stats
11W - 17L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GuhBR12
King Arthur
11
1 / 0 / 1
7,120
712
3,496
8,171
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
MihawkDBr
Zhong Kui
11
0 / 4 / 1
6,547
655
4,637
10,138
7,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
11
1 / 5 / 1
6,940
694
4,969
10,230
3,523
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
4 / 0 / 4
8,236
824
9,708
3,982
1,509
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Vioto11
Chaac
13
2 / 1 / 6
7,548
755
9,585
8,416
7,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
12
3 / 1 / 5
7,565
757
5,404
7,124
3,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
4
0
4
6
L
King Arthur
GuhBR12
King Arthur
1
0
1
1.5
L
Zhong Kui
MihawkDBr
Zhong Kui
0
4
1
0.13
W
Chaac
Vioto11
Chaac
2
1
6
5
W
Thanatos
3
1
5
5.5
L
Apollo
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,102
Damage
24,697
28,539
Taken
19,522
17,066
Mitigated
11,932
7,071
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
9,708
628
0
1,125
3,982
1,509
0
1,215
2,767
38,109
0
L
King Arthur
GuhBR12
King Arthur
3,496
242
0
2,403
8,171
6,007
0
2,829
5,342
1,044
11,186
L
Zhong Kui
MihawkDBr
Zhong Kui
4,637
612
0
2,274
10,138
7,536
0
3,296
6,842
24,628
0
W
Chaac
Vioto11
Chaac
9,585
1,875
0
1,166
8,416
7,418
0
2,707
5,709
0
25,804
W
Thanatos
5,404
1,131
0
4,524
7,124
3,005
0
1,330
5,794
0
22,729
L
Apollo
4,969
3,117
0
2,394
10,230
3,523
0
3,620
6,610
0
19,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,607
Gold Earned
23,349
98
Minions Killed
143
0
Camps Cleared
0
548,786
Distance Traveled
586,685
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,236
824
78
8
0
177,174
0
L
King Arthur
7,120
712
8
1
0
192,063
5
L
Zhong Kui
6,547
655
50
5
0
172,244
2
W
Chaac
7,548
755
30
3
0
191,597
0
W
Thanatos
7,565
757
35
4
0
217,914
0
L
Apollo
6,940
694
40
4
0
184,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role