Player Matchup

Heimdallr
Heimdallr
BeleGreen
Heimdallr
Level 120
God Stats
1W - 5L
1,282 SR
Queue Stats
217W - 239L
1,375 Elo+
Solo
Jing Wei
Jing Wei
MysticalParsley
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,268 Elo+
Party 1
Anubis
Anubis
Pawgyle
Anubis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Thee Damocles
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
andredrumstick
Poseidon
Level 61
God Stats
2W - 5L
1,500 SR
Queue Stats
214W - 218L
1,519 Elo+
Solo
Team Averages
Level 85
1,456 SR
1,432 Elo+

VS

Team Averages
Level 110
1,415 SR
1,485 Elo+
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
AZgirlNXTdoor
Rama
Level 85
God Stats
1W - 1L
1,285 SR
Queue Stats
57W - 56L
1,472 Elo+
Solo
Cthulhu
Cthulhu
MFN T R U T H
Cthulhu
Level 124
God Stats
4W - 0L
1,286 SR
Queue Stats
153W - 151L
1,461 Elo+
Solo
Cliodhna
Cliodhna
TDS_DarkFollem
Cliodhna
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 50L
1,508 Elo+
Solo
Izanami
Izanami
antareon
Izanami
Level 156
God Stats
6W - 3L
1,505 SR
Queue Stats
128W - 147L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeleGreen
Heimdallr
11
1 / 1 / 2
7,752
646
886
1,919
717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
16
2 / 5 / 8
8,950
746
17,745
15,210
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Pawgyle
Anubis
18
5 / 6 / 6
10,176
848
14,548
12,279
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Thee Damocles
Achilles
14
1 / 3 / 5
8,003
667
3,299
9,268
11,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
15
4 / 6 / 5
8,963
747
12,011
9,351
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 2 / 16
9,387
782
4,057
11,246
11,880
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 5 / 16
9,756
813
6,820
12,321
4,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
15
1 / 5 / 11
9,214
768
10,993
22,143
15,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
18
10 / 1 / 10
11,106
926
10,384
10,606
4,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
antareon
Izanami
18
6 / 0 / 12
10,761
897
9,227
8,634
4,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
13
Kills
21
21
Deaths
13
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
16
5
W
2
5
16
2
L
Heimdallr
BeleGreen
Heimdallr
1
1
2
2
W
Cthulhu
1
5
11
1.3
L
Jing Wei
2
5
8
1.2
L
Anubis
Pawgyle
Anubis
5
6
6
1.33
W
Cliodhna
10
1
10
15
L
Achilles
Thee Damocles
Achilles
1
3
5
1.17
L
Poseidon
4
6
5
1.08
W
Izanami
antareon
Izanami
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,489
Damage
41,481
48,027
Taken
64,950
29,151
Mitigated
41,188
13,433
Healing
28,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,057
64
2,488
3,741
11,246
11,880
768
3,843
7,229
7,912
0
W
6,820
6,255
951
1,917
12,321
4,672
2,368
6,816
5,374
0
17,312
L
Heimdallr
BeleGreen
Heimdallr
886
291
105
0
1,919
717
147
129
1,790
0
6,061
W
Cthulhu
10,993
511
1,562
6,257
22,143
15,393
238
8,156
13,765
22,361
313
L
Jing Wei
17,745
12,365
1,383
5,330
15,210
6,603
189
4,661
10,549
0
32,247
L
Anubis
Pawgyle
Anubis
14,548
1,052
747
3,191
12,279
7,165
161
3,198
9,081
30,978
346
W
Cliodhna
10,384
359
1,762
3,133
10,606
4,940
1,339
3,883
6,542
0
19,951
L
Achilles
Thee Damocles
Achilles
3,299
1,332
0
634
9,268
11,060
0
2,777
6,491
0
5,174
L
Poseidon
12,011
734
487
1,556
9,351
3,606
0
3,972
5,379
25,950
0
W
Izanami
antareon
Izanami
9,227
5,400
3,295
3,176
8,634
4,303
3,299
3,694
4,940
0
29,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
50,224
111
Minions Killed
130
0
Camps Cleared
0
834,882
Distance Traveled
1,162,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,387
782
6
1
0
243,773
0
W
Rama
9,756
813
26
2
0
168,760
0
L
Heimdallr
7,752
646
7
1
0
66,520
0
W
Cthulhu
9,214
768
20
2
0
221,775
0
L
Jing Wei
8,950
746
36
3
0
220,062
0
L
Anubis
10,176
848
31
3
0
199,154
0
W
Cliodhna
11,106
926
24
2
0
278,592
0
L
Achilles
8,003
667
3
0
0
182,457
0
L
Poseidon
8,963
747
34
3
0
166,689
0
W
Izanami
10,761
897
54
5
0
250,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role