Player Matchup

Athena
Athena
BRYCENATER
Athena
Level 69
God Stats
3W - 5L
1,398 SR
Queue Stats
6W - 8L
1,394 Elo+
Party 2
Mulan
Mulan
JerryBerry30
Mulan
Level 145
God Stats
13W - 28L
1,523 SR
Queue Stats
91W - 169L
1,517 Elo+
Party 2
Vulcan
Vulcan
LeaveGameTV
Vulcan
Level 105
God Stats
4W - 3L
1,640 SR
Queue Stats
40W - 77L
1,438 Elo+
Party 2
Sol
Sol
itskbot
Sol
Level 53
God Stats
3W - 7L
1,325 SR
Queue Stats
47W - 106L
1,312 Elo+
Party 2
Surtr
Surtr
okyevan
Surtr
Level 144
God Stats
25W - 33L
1,598 SR
Queue Stats
92W - 169L
1,482 Elo+
Party 2
Team Averages
Level 103
1,497 SR
1,429 Elo+

VS

Team Averages
Level 110
1,561 SR
1,474 Elo+
Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
KingBurgerfest
Hercules
Level 125
God Stats
2W - 6L
1,599 SR
Queue Stats
795W - 785L
1,503 Elo+
Solo
Cerberus
Cerberus
Klip Hhylo
Cerberus
Level 50
God Stats
0W - 2L
1,764 SR
Queue Stats
48W - 55L
1,295 Elo+
Party 1
Hun Batz
Hun Batz
KooshKaptain
Hun Batz
Level 120
God Stats
19W - 20L
1,509 SR
Queue Stats
786W - 736L
1,508 Elo+
Solo
Janus
Janus
QlitCommandR
Janus
Level 113
God Stats
4W - 5L
1,435 SR
Queue Stats
61W - 61L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BRYCENATER
Athena
13
0 / 0 / 5
7,909
527
2,287
10,500
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
4 / 0 / 3
8,338
556
8,108
10,686
5,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
13
2 / 2 / 2
8,222
548
10,358
7,167
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
14
1 / 0 / 0
8,421
561
7,623
7,517
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
okyevan
Surtr
15
3 / 0 / 0
9,031
602
11,614
18,080
15,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
0 / 1 / 0
7,323
488
4,828
8,659
3,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
12
0 / 2 / 0
6,606
440
8,504
15,177
11,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
Klip Hhylo
Cerberus
10
0 / 3 / 2
5,673
378
4,051
15,669
11,512
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
KooshKaptain
Hun Batz
12
1 / 2 / 0
6,758
451
3,900
9,558
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 2 / 1
6,787
452
6,524
8,371
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
2
2
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
W
Athena
BRYCENATER
Athena
0
0
5
2.5
W
4
0
3
5.5
L
Hercules
0
2
0
0
L
Cerberus
Klip Hhylo
Cerberus
0
3
2
0.33
L
Hun Batz
KooshKaptain
Hun Batz
1
2
0
0.5
W
Vulcan
2
2
2
1.5
L
1
2
1
0.75
W
Sol
1
0
0
1
W
Surtr
okyevan
Surtr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,990
Damage
27,807
53,950
Taken
57,434
36,746
Mitigated
32,953
20,889
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,828
1,401
359
3,870
8,659
3,456
102
4,107
4,534
0
69,960
W
Athena
BRYCENATER
Athena
2,287
637
0
1,406
10,500
10,259
41
3,870
6,630
25,934
0
W
8,108
1,432
0
3,651
10,686
5,593
0
1,646
9,040
0
73,284
L
Hercules
8,504
2,321
0
5,831
15,177
11,311
0
411
14,766
294
53,396
L
Cerberus
Klip Hhylo
Cerberus
4,051
305
0
1,855
15,669
11,512
0
8,896
6,773
23,818
0
L
Hun Batz
KooshKaptain
Hun Batz
3,900
775
0
587
9,558
3,564
0
1,435
8,123
0
50,371
W
Vulcan
10,358
3,244
0
1,235
7,167
3,146
66
4,223
2,944
62,282
0
L
6,524
149
83
1,394
8,371
3,110
0
5,865
2,506
54,741
0
W
Sol
7,623
3,029
0
5,424
7,517
2,414
1,192
836
6,681
79,130
0
W
Surtr
okyevan
Surtr
11,614
4,853
0
9,173
18,080
15,334
498
94
16,942
1,000
80,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,921
Gold Earned
33,147
505
Minions Killed
432
0
Camps Cleared
0
1,551,428
Distance Traveled
1,426,116
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,323
488
121
8
0
282,263
6
W
Athena
7,909
527
45
3
0
314,789
0
W
Mulan
8,338
556
102
7
0
358,871
1
L
Hercules
6,606
440
93
6
0
268,204
0
L
Cerberus
5,673
378
27
2
0
268,202
2
L
Hun Batz
6,758
451
80
5
0
321,172
1
W
Vulcan
8,222
548
100
7
0
281,342
4
L
Janus
6,787
452
111
7
0
286,275
0
W
Sol
8,421
561
130
9
0
299,365
0
W
Surtr
9,031
602
128
9
0
297,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role