Player Matchup

Cu Chulainn
Cu Chulainn
Ghoztey
Cu Chulainn
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 194L
1,516 Elo+
Party 2
Poseidon
Poseidon
Luckein
Poseidon
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,462 Elo+
Solo
Chang'e
Chang'e
NanDo_Luxus
Chang'e
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,346 Elo+
Solo
Chaac
Chaac
Snappleton
Chaac
Level 103
God Stats
12W - 7L
1,695 SR
Queue Stats
263W - 235L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
Tjuur
Zhong Kui
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,346 Elo+
Solo
Team Averages
Level 79
1,539 SR
1,437 Elo+

VS

Team Averages
Level 82
1,631 SR
1,479 Elo+
Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Boyarencev
Thanatos
Level 110
God Stats
10W - 9L
1,711 SR
Queue Stats
331W - 332L
1,506 Elo+
Solo
Horus
Horus
KFlayOva
Horus
Level 57
God Stats
1W - 1L
1,734 SR
Queue Stats
204W - 186L
1,495 Elo+
Party 1
Chronos
Chronos
MACTEP4JIEHOB
Chronos
Level 29
God Stats
2W - 2L
1,506 SR
Queue Stats
124W - 128L
1,430 Elo+
Party 1
Jormungandr
Jormungandr
finbilly
Jormungandr
Level 108
God Stats
19W - 8L
1,706 SR
Queue Stats
915W - 928L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ghoztey
Cu Chulainn
17
10 / 5 / 15
10,809
831
15,465
20,153
22,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Luckein
Poseidon
18
10 / 1 / 15
11,095
853
11,052
8,510
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
NanDo_Luxus
Chang'e
16
3 / 3 / 19
10,152
781
10,549
13,453
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
18
7 / 2 / 22
10,792
830
15,329
19,713
20,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Tjuur
Zhong Kui
18
8 / 2 / 28
11,463
882
19,600
12,625
10,183
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 7 / 1
7,446
573
4,946
13,564
9,472
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Boyarencev
Thanatos
15
4 / 10 / 3
9,248
711
11,036
16,310
8,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
KFlayOva
Horus
14
2 / 7 / 3
8,694
669
2,407
13,860
7,658
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
17
3 / 5 / 1
8,911
685
8,401
10,796
4,944
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
finbilly
Jormungandr
17
4 / 9 / 5
10,955
843
12,459
23,607
33,392
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
26
38
Kills
13
13
Deaths
38
99
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
7
1
0.07
L
Thanatos
Boyarencev
Thanatos
4
10
3
0.55
W
Cu Chulainn
Ghoztey
Cu Chulainn
10
5
15
3.5
L
Horus
KFlayOva
Horus
2
7
3
0.5
W
Poseidon
Luckein
Poseidon
10
1
15
17.5
L
Chronos
3
5
1
0.7
W
Chang'e
NanDo_Luxus
Chang'e
3
3
19
4.17
W
Chaac
7
2
22
9
W
Zhong Kui
Tjuur
Zhong Kui
8
2
28
11
L
Jormungandr
finbilly
Jormungandr
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,995
Damage
39,249
74,454
Taken
78,137
61,810
Mitigated
63,615
35,204
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,946
64
23
388
13,564
9,472
0
5,634
7,930
6,910
0
L
Thanatos
Boyarencev
Thanatos
11,036
955
394
5,234
16,310
8,149
0
7,674
8,636
0
14,985
W
Cu Chulainn
Ghoztey
Cu Chulainn
15,465
2,051
2,957
1,743
20,153
22,636
1,046
6,924
13,229
0
22,574
L
Horus
KFlayOva
Horus
2,407
792
1,313
3,114
13,860
7,658
0
6,425
7,435
0
6,385
W
Poseidon
Luckein
Poseidon
11,052
2,217
388
1,250
8,510
4,032
2,545
6,439
2,071
28,013
919
L
Chronos
8,401
5,441
395
734
10,796
4,944
0
5,678
5,118
22,752
0
W
Chang'e
NanDo_Luxus
Chang'e
10,549
578
8,161
5,225
13,453
4,155
1,780
3,028
10,425
24,970
1,492
W
Chaac
15,329
1,593
1,523
7,090
19,713
20,804
938
5,449
14,264
0
27,630
W
Zhong Kui
Tjuur
Zhong Kui
19,600
4,228
1,967
4,900
12,625
10,183
3,543
3,966
8,659
32,445
1,624
L
Jormungandr
finbilly
Jormungandr
12,459
2,545
323
629
23,607
33,392
0
14,073
9,534
33,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,311
Gold Earned
45,254
140
Minions Killed
82
0
Camps Cleared
0
1,286,786
Distance Traveled
1,004,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,446
573
3
0
0
125,025
0
L
Thanatos
9,248
711
11
1
0
220,055
0
W
Cu Chulainn
10,809
831
19
1
0
247,623
0
L
Horus
8,694
669
13
1
0
233,626
0
W
Poseidon
11,095
853
26
2
0
257,462
0
L
Chronos
8,911
685
26
2
0
232,732
0
W
Chang'e
10,152
781
33
3
0
265,525
0
W
Chaac
10,792
830
24
2
0
281,190
0
W
Zhong Kui
11,463
882
38
3
0
234,986
0
L
Jormungandr
10,955
843
29
2
0
192,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role