Player Matchup

Cerberus
Cerberus
RAZRBLADE427
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,311 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheBootyGoon915
Morgan Le Fay
Level 127
God Stats
7W - 6L
1,505 SR
Queue Stats
50W - 49L
1,392 Elo+
Party 1
Da Ji
Da Ji
WetDiap
Da Ji
Level 100
God Stats
7W - 8L
1,605 SR
Queue Stats
423W - 432L
1,483 Elo+
Party 1
Team Averages
Level 118
1,536 SR
1,395 Elo+

VS

Team Averages
Level 100
1,603 SR
1,591 Elo+
Kuzenbo
Kuzenbo
ST5imperfect-
Kuzenbo
Level 107
God Stats
19W - 9L
1,534 SR
Queue Stats
170W - 140L
1,556 Elo+
Solo
Nox
Nox
kiporone
Nox
Level 109
God Stats
1W - 2L
1,525 SR
Queue Stats
25W - 30L
1,487 Elo+
Solo
Nike
Nike
ouchMyHoleHurts
Nike
Level 85
God Stats
80W - 48L
1,749 SR
Queue Stats
169W - 147L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RAZRBLADE427
Cerberus
12
1 / 0 / 2
7,314
731
3,806
8,797
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
TheBootyGoon915
Morgan Le Fay
12
2 / 3 / 2
7,225
723
9,139
9,697
4,085
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
WetDiap
Da Ji
10
1 / 5 / 3
6,636
664
7,228
9,067
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
2 / 0 / 5
7,114
711
7,234
9,966
9,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 2 / 2
7,682
768
6,344
6,045
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 5
7,349
735
9,280
10,371
7,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
8
8
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
RAZRBLADE427
Cerberus
1
0
2
2
W
Kuzenbo
2
0
5
4.5
L
Morgan Le Fay
TheBootyGoon915
Morgan Le Fay
2
3
2
1
L
Da Ji
WetDiap
Da Ji
1
5
3
0.5
W
4
2
2
2.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,173
Damage
22,858
27,561
Taken
26,382
14,459
Mitigated
19,928
4,933
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
RAZRBLADE427
Cerberus
3,806
447
0
2,442
8,797
6,846
0
4,388
3,997
15,230
0
W
Kuzenbo
7,234
2,805
0
3,405
9,966
9,371
45
6,340
3,626
20,475
0
L
Morgan Le Fay
TheBootyGoon915
Morgan Le Fay
9,139
1,059
74
2,417
9,697
4,085
0
4,026
5,507
28,823
0
L
Da Ji
WetDiap
Da Ji
7,228
1,753
0
0
9,067
3,528
0
4,304
4,475
0
14,342
W
6,344
396
8
458
6,045
3,071
0
1,956
4,089
29,561
0
W
9,280
228
123
1,990
10,371
7,486
0
4,767
5,604
0
23,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,175
Gold Earned
22,145
101
Minions Killed
113
0
Camps Cleared
0
541,804
Distance Traveled
588,219
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,314
731
43
4
0
193,718
0
W
Kuzenbo
7,114
711
26
3
0
197,270
0
L
Morgan Le Fay
7,225
723
43
4
0
187,521
0
L
Da Ji
6,636
664
15
2
0
160,565
0
W
Nox
7,682
768
62
6
0
188,053
5
W
Nike
7,349
735
25
3
0
202,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role