Player Matchup

Thoth
Thoth
AnimosLuz
Thoth
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 36L
1,184 Elo+
Solo
Mercury
Mercury
Boowsette
Mercury
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 33L
1,528 Elo+
Party 1
Nike
Nike
ProfessorJhin
Nike
Level 27
God Stats
4W - 1L
1,604 SR
Queue Stats
66W - 58L
1,567 Elo+
Party 1
Cernunnos
Cernunnos
Rzar
Cernunnos
Level 146
God Stats
4W - 1L
1,633 SR
Queue Stats
82W - 74L
1,548 Elo+
Party 1
Ymir
Ymir
XxNatsumexX
Ymir
Level 96
God Stats
1W - 5L
1,697 SR
Queue Stats
41W - 36L
1,569 Elo+
Party 1
Team Averages
Level 86
1,587 SR
1,479 Elo+

VS

Team Averages
Level 67
1,445 SR
1,542 Elo+
Terra
Terra
 
Terra
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BonyElJudio
Ra
Level 12
God Stats
0W - 2L
1,323 SR
Queue Stats
21W - 12L
1,551 Elo+
Party 2
Kali
Kali
Fale007
Kali
Level 46
God Stats
4W - 6L
1,416 SR
Queue Stats
100W - 58L
1,623 Elo+
Party 2
Hou Yi
Hou Yi
iTzOwen54
Hou Yi
Level 62
God Stats
4W - 3L
1,484 SR
Queue Stats
70W - 68L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AnimosLuz
Thoth
7
1 / 0 / 1
3,877
775
1,057
537
147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Boowsette
Mercury
6
0 / 1 / 1
3,512
702
1,268
3,980
1,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
2 / 0 / 0
4,008
802
1,504
3,975
1,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Rzar
Cernunnos
6
2 / 1 / 1
3,949
790
4,040
3,790
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
1 / 1 / 2
3,674
735
861
4,428
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
4
0 / 1 / 3
3,313
663
1,770
4,014
1,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
 
Fenrir
2
0 / 0 / 0
2,553
511
0
469
176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 1 / 1
3,529
706
1,189
2,834
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kali
Fale007
Kali
5
0 / 2 / 0
3,173
635
750
4,317
1,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
iTzOwen54
Hou Yi
5
2 / 2 / 1
3,249
650
3,048
4,852
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
3
3
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
3
1.5
L
Fenrir
 
Fenrir
0
0
0
0
W
Thoth
AnimosLuz
Thoth
1
0
1
1.5
L
1
1
1
1.5
W
Mercury
Boowsette
Mercury
0
1
1
0.5
L
Kali
Fale007
Kali
0
2
0
0
W
2
0
0
2
W
Cernunnos
Rzar
Cernunnos
2
1
1
2.5
W
1
1
2
2
L
Hou Yi
iTzOwen54
Hou Yi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,730
Damage
6,757
16,710
Taken
16,486
5,841
Mitigated
5,553
5,454
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,770
1,025
584
1,805
4,014
1,972
0
350
3,664
9,556
0
L
Fenrir
 
Fenrir
0
0
0
0
469
176
0
0
469
0
1,465
W
Thoth
AnimosLuz
Thoth
1,057
0
0
280
537
147
0
106
431
19,112
0
L
1,189
0
137
1,048
2,834
754
0
732
2,102
16,351
0
W
Mercury
Boowsette
Mercury
1,268
242
0
480
3,980
1,110
0
613
3,367
0
18,353
L
Kali
Fale007
Kali
750
224
0
917
4,317
1,297
0
0
4,317
0
13,178
W
1,504
103
0
1,587
3,975
1,138
0
0
3,975
0
22,587
W
Cernunnos
Rzar
Cernunnos
4,040
2,333
0
1,996
3,790
1,160
0
979
2,811
0
22,318
W
861
280
0
1,111
4,428
2,286
0
1,261
3,167
7,015
0
L
Hou Yi
iTzOwen54
Hou Yi
3,048
2,045
0
1,082
4,852
1,354
0
836
4,016
0
9,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,020
Gold Earned
15,817
166
Minions Killed
73
0
Camps Cleared
0
523,116
Distance Traveled
399,990
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,313
663
11
2
0
95,014
1
L
Fenrir
2,553
511
3
1
0
19,221
0
W
Thoth
3,877
775
40
8
0
89,210
0
L
Ra
3,529
706
31
6
0
93,904
0
W
Mercury
3,512
702
34
7
0
140,597
0
L
Kali
3,173
635
20
4
0
102,696
0
W
Nike
4,008
802
45
9
0
102,385
0
W
Cernunnos
3,949
790
38
8
0
95,461
0
W
Ymir
3,674
735
9
2
0
95,463
0
L
Hou Yi
3,249
650
8
2
0
89,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role