Player Matchup

Merlin
Merlin
Opodemos
Merlin
Level 144
God Stats
16W - 11L
1,508 SR
Queue Stats
509W - 520L
1,538 Elo+
Solo
Nike
Nike
StanKubrick
Nike
Level 172
God Stats
12W - 8L
1,865 SR
Queue Stats
724W - 738L
1,617 Elo+
Solo
Bacchus
Bacchus
WotanSilverBack
Bacchus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,531 Elo+
Solo
Anhur
Anhur
aitorpeto
Anhur
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,302 Elo+
Solo
Ullr
Ullr
mrKLolik
Ullr
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 107L
1,632 Elo+
Solo
Team Averages
Level 151
1,575 SR
1,524 Elo+

VS

Team Averages
Level 171
1,584 SR
1,529 Elo+
Thoth
Thoth
Esrapit
Thoth
Level 154
God Stats
2W - 1L
1,267 SR
Queue Stats
138W - 111L
1,570 Elo+
Party 1
Ullr
Ullr
Gholrak
Ullr
Level 231
God Stats
6W - 10L
1,715 SR
Queue Stats
1,142W - 1,141L
1,486 Elo+
Solo
Rama
Rama
NobleКing
Rama
Level 161
God Stats
2W - 0L
1,720 SR
Queue Stats
28W - 27L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UnitingGhost
Ah Muzen Cab
Level 154
God Stats
4W - 3L
1,733 SR
Queue Stats
211W - 213L
1,562 Elo+
Party 1
Bacchus
Bacchus
diak10000
Bacchus
Level 156
God Stats
6W - 2L
1,484 SR
Queue Stats
454W - 467L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Opodemos
Merlin
14
2 / 5 / 3
8,009
801
9,567
9,653
4,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 2 / 5
7,972
797
12,453
13,045
11,316
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

15
2 / 2 / 5
8,065
807
4,216
13,687
20,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
aitorpeto
Anhur
13
3 / 3 / 5
7,797
780
5,911
10,419
4,886
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
12
2 / 6 / 6
7,464
746
7,512
14,920
6,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Esrapit
Thoth
16
6 / 3 / 8
9,693
969
16,273
8,348
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Gholrak
Ullr
13
1 / 3 / 8
7,919
792
8,810
6,174
2,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
4 / 3 / 5
8,975
898
8,094
10,135
4,195
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
UnitingGhost
Ah Muzen Cab
17
5 / 1 / 7
9,716
972
15,958
8,123
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
diak10000
Bacchus
16
2 / 3 / 11
9,247
925
6,938
12,245
18,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
13
Kills
18
18
Deaths
13
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thoth
Esrapit
Thoth
6
3
8
3.33
W
Ullr
Gholrak
Ullr
1
3
8
1.67
W
4
3
5
2.17
L
Merlin
Opodemos
Merlin
2
5
3
0.7
L
4
2
5
3.25
W
Ah Muzen Cab
UnitingGhost
Ah Muzen Cab
5
1
7
8.5
L
2
2
5
2.25
L
Anhur
aitorpeto
Anhur
3
3
5
1.83
W
Bacchus
diak10000
Bacchus
2
3
11
2.5
L
Ullr
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,659
Damage
56,073
61,724
Taken
45,025
47,682
Mitigated
32,120
16,404
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Esrapit
Thoth
16,273
272
951
1,500
8,348
3,342
2,880
4,288
4,060
31,557
0
W
Ullr
Gholrak
Ullr
8,810
2,015
627
354
6,174
2,657
1,030
1,252
4,922
0
11,644
W
8,094
5,826
1,105
4,007
10,135
4,195
0
3,395
6,740
0
14,426
L
Merlin
Opodemos
Merlin
9,567
368
531
268
9,653
4,403
0
4,275
5,378
30,101
0
L
12,453
352
1,256
1,293
13,045
11,316
0
5,241
7,804
0
17,475
W
Ah Muzen Cab
UnitingGhost
Ah Muzen Cab
15,958
4,126
949
2,426
8,123
3,647
3,347
1,444
6,679
0
34,114
L
4,216
703
1,573
4,417
13,687
20,078
0
3,690
9,997
7,045
0
L
Anhur
aitorpeto
Anhur
5,911
2,691
1,697
2,053
10,419
4,886
0
4,858
5,561
0
10,967
W
Bacchus
diak10000
Bacchus
6,938
790
2,047
3,535
12,245
18,279
489
3,404
8,841
12,034
0
L
Ullr
7,512
1,774
1,217
2,099
14,920
6,999
0
5,147
9,773
0
13,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,307
Gold Earned
45,550
110
Minions Killed
118
0
Camps Cleared
0
924,686
Distance Traveled
945,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,693
969
34
3
0
196,835
0
W
Ullr
7,919
792
8
1
0
166,604
0
W
Rama
8,975
898
22
2
0
169,520
0
L
Merlin
8,009
801
49
5
0
175,422
0
L
Nike
7,972
797
10
1
0
180,291
0
W
Ah Muzen Cab
9,716
972
43
4
0
210,886
0
L
Bacchus
8,065
807
17
2
0
209,511
0
L
Anhur
7,797
780
20
2
0
176,369
0
W
Bacchus
9,247
925
11
1
0
201,699
0
L
Ullr
7,464
746
14
1
0
183,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role