Player Matchup

Danzaburou
Danzaburou
DoIonn
Danzaburou
Level 44
God Stats
0W - 1L
1,254 SR
Queue Stats
10W - 13L
1,359 Elo+
Party 2
Hel
Hel
Fishtre
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,344 Elo+
Party 2
Cthulhu
Cthulhu
iFryz
Cthulhu
Level 28
God Stats
0W - 2L
1,081 SR
Queue Stats
9W - 11L
1,361 Elo+
Party 2
Team Averages
Level 28
1,279 SR
1,355 Elo+

VS

Team Averages
Level 86
1,666 SR
1,654 Elo+
Baron Samedi
Baron Samedi
BaiMariyan
Baron Samedi
Level 26
God Stats
42W - 9L
1,997 SR
Queue Stats
182W - 121L
1,735 Elo+
Party 1
Danzaburou
Danzaburou
Imy0Daddy
Danzaburou
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
402W - 313L
1,753 Elo+
Party 1
Chaac
Chaac
godofthestars
Chaac
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 40L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoIonn
Danzaburou
12
3 / 5 / 0
7,722
858
7,909
10,358
4,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
10
0 / 6 / 1
5,850
650
4,282
8,278
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
iFryz
Cthulhu
10
0 / 3 / 2
6,768
752
7,422
13,313
11,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaiMariyan
Baron Samedi
13
6 / 2 / 8
8,443
938
10,727
12,721
11,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Imy0Daddy
Danzaburou
13
7 / 0 / 4
8,597
955
9,272
9,322
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 1 / 10
7,186
798
7,610
11,850
8,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BaiMariyan
Baron Samedi
6
2
8
5
L
Danzaburou
DoIonn
Danzaburou
3
5
0
0.6
L
Hel
0
6
1
0.08
W
Danzaburou
Imy0Daddy
Danzaburou
7
0
4
9
W
1
1
10
6
L
Cthulhu
iFryz
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,613
Damage
27,609
31,949
Taken
33,893
20,079
Mitigated
24,737
6,968
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BaiMariyan
Baron Samedi
10,727
1,432
1,771
4,836
12,721
11,704
518
3,244
9,477
27,008
0
L
Danzaburou
DoIonn
Danzaburou
7,909
3,978
0
1,752
10,358
4,980
42
3,187
7,171
0
27,974
L
Hel
4,282
388
2,276
1,568
8,278
3,647
0
3,883
4,395
9,637
0
W
Danzaburou
Imy0Daddy
Danzaburou
9,272
4,371
0
4,469
9,322
4,166
2,066
3,501
5,821
0
34,640
W
7,610
1,950
0
3,173
11,850
8,867
270
4,979
6,871
0
19,560
L
Cthulhu
iFryz
Cthulhu
7,422
915
247
1,125
13,313
11,452
0
3,681
9,632
14,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,340
Gold Earned
24,226
75
Minions Killed
109
0
Camps Cleared
0
489,143
Distance Traveled
532,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,443
938
34
4
0
148,590
0
L
Danzaburou
7,722
858
49
5
0
147,556
0
L
Hel
5,850
650
8
1
0
163,606
0
W
Danzaburou
8,597
955
55
6
0
189,694
0
W
Chaac
7,186
798
20
2
0
193,953
0
L
Cthulhu
6,768
752
18
2
0
177,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role