Player Matchup

Hercules
Hercules
Alfredo867
Hercules
Level 159
God Stats
3W - 5L
1,334 SR
Queue Stats
73W - 65L
1,533 Elo+
Solo
Kukulkan
Kukulkan
Durnick
Kukulkan
Level 142
God Stats
7W - 3L
1,743 SR
Queue Stats
158W - 148L
1,507 Elo+
Party 2
Surtr
Surtr
PlayWithNubs
Surtr
Level 69
God Stats
3W - 0L
1,801 SR
Queue Stats
5W - 4L
1,701 Elo+
Party 2
Anubis
Anubis
SkinnesS
Anubis
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
191W - 166L
1,502 Elo+
Solo
Olorun
Olorun
Ventura420
Olorun
Level 79
God Stats
11W - 4L
1,800 SR
Queue Stats
133W - 113L
1,630 Elo+
Solo
Team Averages
Level 114
1,635 SR
1,575 Elo+

VS

Team Averages
Level 108
1,456 SR
1,563 Elo+
Kukulkan
Kukulkan
Arturo1517
Kukulkan
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 135L
1,705 Elo+
Solo
Tyr
Tyr
ObiWanBlajobi
Tyr
Level 69
God Stats
17W - 25L
1,529 SR
Queue Stats
275W - 255L
1,467 Elo+
Party 1
Sol
Sol
PickleBlocker
Sol
Level 87
God Stats
7W - 13L
1,461 SR
Queue Stats
142W - 122L
1,488 Elo+
Solo
Atlas
Atlas
SOULEVANSII
Atlas
Level 153
God Stats
1W - 4L
1,314 SR
Queue Stats
91W - 88L
1,601 Elo+
Solo
Awilix
Awilix
yucaluca69
Awilix
Level 126
God Stats
3W - 3L
1,475 SR
Queue Stats
160W - 152L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alfredo867
Hercules
13
2 / 1 / 6
9,003
500
10,354
14,322
13,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Durnick
Kukulkan
16
2 / 2 / 3
10,115
562
9,550
8,021
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 2
8,664
481
9,934
20,272
15,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
SkinnesS
Anubis
14
1 / 2 / 1
8,381
466
3,188
10,163
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Ventura420
Olorun
17
4 / 0 / 4
10,775
599
8,277
8,099
3,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arturo1517
Kukulkan
14
1 / 1 / 2
8,789
488
6,717
7,109
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 2 / 0
10,145
564
13,856
17,351
23,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 0
8,540
474
3,811
8,839
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 0 / 3
7,766
431
4,129
12,137
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
yucaluca69
Awilix
14
4 / 3 / 3
9,151
508
10,982
14,375
5,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
10
Kills
10
10
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alfredo867
Hercules
2
1
6
5
L
Kukulkan
Arturo1517
Kukulkan
1
1
2
2
W
Kukulkan
Durnick
Kukulkan
2
2
3
1.75
L
5
2
0
2.5
L
0
4
0
0
W
1
5
2
0.4
L
0
0
3
1.5
W
Anubis
SkinnesS
Anubis
1
2
1
0.75
W
Olorun
Ventura420
Olorun
4
0
4
6
L
Awilix
yucaluca69
Awilix
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,303
Damage
39,495
60,877
Taken
59,811
41,151
Mitigated
46,783
24,999
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alfredo867
Hercules
10,354
2,729
471
5,554
14,322
13,647
50
6,464
7,647
0
26,210
L
Kukulkan
Arturo1517
Kukulkan
6,717
973
0
507
7,109
3,442
0
3,172
3,933
83,190
0
W
Kukulkan
Durnick
Kukulkan
9,550
644
0
500
8,021
3,647
294
3,605
4,333
96,388
0
L
13,856
2,029
0
6,097
17,351
23,320
0
2,689
14,633
6,183
86,283
L
3,811
770
0
2,638
8,839
2,606
279
4,279
4,560
64,422
0
W
9,934
4,264
0
5,425
20,272
15,823
0
1,409
18,863
2,138
53,793
L
4,129
1,067
0
2,235
12,137
11,582
0
5,969
6,109
12,311
0
W
Anubis
SkinnesS
Anubis
3,188
137
0
6,322
10,163
4,330
0
2,463
7,682
76,310
0
W
Olorun
Ventura420
Olorun
8,277
4,263
459
6,268
8,099
3,704
1,132
2,658
5,425
98,155
0
L
Awilix
yucaluca69
Awilix
10,982
4,563
0
500
14,375
5,833
0
5,451
8,911
0
67,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,938
Gold Earned
44,391
577
Minions Killed
519
0
Camps Cleared
0
1,785,634
Distance Traveled
1,799,220
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,003
500
33
2
0
381,480
8
L
Kukulkan
8,789
488
153
9
0
327,536
2
W
Kukulkan
10,115
562
177
10
0
361,150
0
L
Tyr
10,145
564
156
9
0
326,625
5
L
Sol
8,540
474
120
7
0
325,140
2
W
Surtr
8,664
481
95
5
0
311,425
0
L
Atlas
7,766
431
6
0
0
368,949
5
W
Anubis
8,381
466
110
6
0
369,374
2
W
Olorun
10,775
599
162
9
0
362,205
0
L
Awilix
9,151
508
84
5
0
450,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role